Re: [Evolution] IMPAX RECEIVING PROBLEMS



On Tue, 2018-10-30 at 08:36 +0100, Milan Crha via evolution-list wrote:
On Mon, 2018-10-29 at 21:47 +0000, Patrick O'Callaghan wrote:
I even considered filing an RFE about it, suggesting there should be
an option to just force-close an account without waiting (I don't
remember if I ever got round to it).

        Hi,
I do not recall seeing anything like that. I suppose you didn't see it
for some time now, did you? You can force disconnect by using
File->Work offline, and once it's fully offline (the plug at the
bottom-left part, in the status bar, is unplagged and no other
operations are showing in the status bar) use File->Work Online to
reconnect all the accounts. Whether it'll have the same effect as
quitting Evolution and starting it again I do not know. More
interesting would be to know the reason for the slowness. Would there
be any memory leaks involved? Who knows.

Yes, I haven't seen it in a long time so rather forgot about it. I knew
about the Offline/Online toggle of course, but can't remember right now
if it worked as well as restarting Evo. If I can find something in the
archives I'll post it here. I'm almost certain I did mention it on the
list a long time ago, probably for Evo 2.x

In any case, the UI itself is not supposed to be locked, all the
network operations are ran in their own threads, not in the main/UI
thread, thus for example the window repaints when other window is moved
above it.

As I recall the UI never locked. Indeed one of the symptoms was that I
would switch folders, see that the new folder was taking an age to
refresh, switch again, see the same thing again, etc., all the while
seeing a growing list of pending operations on the status pane. My
question was always "why doesn't Evo just have a short timeout on the
folder I'm not looking at and prioritise the one I *am* looking at? It
can't rely on folder status being completely in synch anyway and is
going to check again if I come back to that folder, so it shouldn't
insist to the detriment of the user experience."

poc



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