Re: [Evolution] Two problems; zombie and no sound alerts



Concerning sound:

I tried it with both, esd running manually, and in auto-spawn mode.
Esd is working fine ("esdplay somesound.wav works perfectly") with both
variants, but evolution is still not willing to play a sound, when e new
mail arrives.

Concerning zombie process:

Closing evolution let the zombie go away. As soon as I restart
evolution, the zombie comes back as well.

Interesting too is that following processes do not terminate after
(normal) closing evolution:

---------------------------------------------------------------------------
triesen   1802  0.0  0.2  3684 2420 ?        S    15:33   0:00
/usr/lib/gconf2/gconfd-2 13

triesen   1804  0.0  0.2  5068 2784 ?        Ss   15:33   0:00
/usr/lib/bonobo-activation/bonobo-activation-server --ac-activate
--ior-output-fd=17

triesen   1806  0.0  0.7 28312 8004 ?        S    15:33   0:00
/usr/lib/evolution/1.4/evolution-wombat
--oaf-activate-iid=OAFIID:GNOME_Evolution_Wombat_InterfaceCheck
--oaf-ior-fd=21

triesen   1808  0.0  0.7 22344 7412 ?        S    15:33   0:00
/usr/lib/evolution/1.4/evolution-alarm-notify
--oaf-activate-iid=OAFIID:GNOME_Evolution_Calendar_AlarmNotify_Factory
--oaf-ior-fd=23
----------------------------------------------------------------------------



On Thu, 2004-09-02 at 12:31, Rodrigo Moya wrote:
On Thu, 2004-09-02 at 12:05 +0200, Timm Riesen wrote:
2:

I use alsa and "play" or "xmms" work without any problems.

If I try to set up

Tools->Settings->Mail Preferences->New Mail Notification=>Play Sound
file when new mail arrives;

..nothing happens when mail arrive. 

I really have no clue why not since all other applications seem to work
fine. 

IIRC, you need to have esd (sound daemon) running for the sounds to be
played, since the mailer uses gnome_play_sound, which uses, also IIRC,
esd
-- 
Timm Riesen <timm riesen gmx ch>




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