Re: GNOME Games split
- From: "Thomas H.P. Andersen" <phomes gmail com>
- To: Robert Ancell <robert ancell gmail com>
- Cc: GNOME Games List <games-list gnome org>, GNOME Desktop Development List <desktop-devel-list gnome org>
- Subject: Re: GNOME Games split
- Date: Thu, 8 Nov 2012 09:53:33 +0100
On Thu, Nov 8, 2012 at 3:07 AM, Robert Ancell <robert ancell gmail com> wrote:
>
>
>
> On 17 October 2012 21:08, Allan Day <allanpday gmail com> wrote:
>>
>> Robert Ancell <robert ancell gmail com> wrote:and thus easiest
>>
>> > So, I think we should decide based on the following:
>> > - A range of games that cover easy games that children can play to
>> > difficult puzzles suitable for adults.
>> > - Games that are modern and fun
>> > - A small enough set that can be effectively maintained and improved
>> > to keep standard high
>> > - A small enough set that can be effectively browsed from the shell
>>
>> When I looked at this last, I came up with the shortlist of aisleriot,
>> sudoku, iagno and tetravex. These seem to cover the categories you
>> describe above. They also have concepts that are clear and easy to
>> pick up. While people might like mines, I don't think it makes a good
>> default game: it seems rather archaic.
>
>
> I guess this needs to be finished - I say since no opposition then just let
> the design team (i.e. Allan) here decide. I would suggest reconsidering
> mahjongg, imo it's one of the nicer looking games and it plays the best on
> touch devices. Thomas - do you want to update jhbuild?
Sure I can do that this week. Allan, is the list final?
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