On Sat, 2009-09-12 at 17:39 +0100, Uros Nedic wrote: > Thank you for answer. When someone joined on this list for > only a month, it is very hard to track everything what has > been discussed. Some digest like this always helps. > > Regarding 3D, do you plan to implement Gallium3D approach > or you will do it in old fashioned way? > > Uros > AFAIK Gallium3D is rather an architecture of drivers then public API. OpenGL (DirectX from Wine - whatever.) uses Gallium3D under the hood but you are suppose to use OGL/DX etc. interfaces instead of G3D. Therefore G3D as it have nothing directly in common with Gnome. It will use OpenGL API, which in future will be based on G3D drivers - but from programmer standpoint (or user if we exclude speed) there is no difference (you use the same API). Gallium3D is 'interesting' only for driver writers. Regards
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