Re: Mutter with proprietary OpenGL/ES library ??



On Sun, Jul 12, 2009 at 11:46 AM, Andy Tai<atai atai org> wrote:
> You should purchase a separate license from the Mutter authors...

That would be completely impossible.


[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]