Mutter with proprietary OpenGL/ES library ??



Hello All,

Mutter(Metacity+Clutter) is very impressive technology.
However, Mutter seems hard  to be used on embedded devices.
Because Metacity uses GPL license and most of HW accelerated OpenGL/ES library use a proprietary license.

Is there any way of using Mutter with proprietary OpenGL/ES library on embedded devices?

Thanks,

Joone


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