Re: Dependency Proposal: Clutter 0.6.2, ClutterMM 0.6

On Mon, Apr 21, 2008 at 10:08 AM, Gustavo J. A. M. Carneiro
<gjc inescporto pt> wrote:
> On Sun, 2008-04-20 at 18:59 -0500, Jason D. Clinton wrote:
>  > On Sun, Apr 20, 2008 at 6:33 PM, Gustavo J. A. M. Carneiro
>  > <gjc inescporto pt> wrote:
>  > >   1. It does not use Cairo;
>  >
>  > The implementation that I'm proposing will blit Cairo-rendered
>  > surfaces to textures using cluttermm. I couldn't make pretty, scalable
>  > 2D graphics without Cairo. So, they complement each other...
>  Well, Cairo is not just a checkbox that you can check and make everyone
>  happy; unless the entire output is Cairo, you cannot easily print the
>  content with high quality vector graphics.  You can't convert OpenGL
>  graphics to PS or PDF...
>  But I want to make clear that it is just a general comment I make about
>  Clutter.  In this specific case, gnome-games, it doesn't apply; I don't
>  think people will care much about high quality printing of a chess
>  game :)

Unless you're writing a book or website where high ranking games of
chess are recreated and commented on.  Not that I want to do that,
just a counter example.



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