[gnome-chess] Rephrase the player death message
- From: Michael Catanzaro <mcatanzaro src gnome org>
 
- To: commits-list gnome org
 
- Cc: 
 
- Subject: [gnome-chess] Rephrase the player death message
 
- Date: Sat, 21 Jun 2014 22:57:00 +0000 (UTC)
 
commit 7547f0a9cb9cc500bb3d2a2183491cb4fcccf86b
Author: Michael Catanzaro <mcatanzaro gnome org>
Date:   Sat Jun 21 17:54:32 2014 -0500
    Rephrase the player death message
    
    For whatever reason, PGN has a notion of player death, to be used if the
    moons align and a player is unable to complete a game because he died.
    Probably no gnome-chess user will ever see this message ever -- he would
    have to load a specially-prepared PGN -- but let's make it less
    confusing anyway.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=726454
 src/gnome-chess.vala |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/gnome-chess.vala b/src/gnome-chess.vala
index 46677ab..b56cf5c 100644
--- a/src/gnome-chess.vala
+++ b/src/gnome-chess.vala
@@ -1213,7 +1213,7 @@ public class Application : Gtk.Application
             else
                 /* Window subtitle when the game ends due to a player dying.
                  * This is a PGN standard. GNOME Chess will never kill the user. */
-                reason = _("One of the players has died.");
+                reason = _("The game log says a player died!");
             pgn_game.termination = PGNGame.TERMINATE_DEATH;
             break;
         case ChessRule.BUG:
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