[cogl/cogl-1.14] Update Visual Studio property sheets



commit f0f44793b1a11d78d470ff5070c2bc8b000b34a7
Author: Chun-wei Fan <fanchunwei src gnome org>
Date:   Fri Mar 1 16:00:44 2013 +0800

    Update Visual Studio property sheets
    
    Some public headers were added, so these need to be "installed" as well.
    Also clean up the preprocessor definitions as they were meant to be
    in cogl/cogl-defines.h.

 build/win32/vs10/cogl.props  |   12 +++++++++++-
 build/win32/vs9/cogl.vsprops |    7 ++++++-
 2 files changed, 17 insertions(+), 2 deletions(-)
---
diff --git a/build/win32/vs10/cogl.props b/build/win32/vs10/cogl.props
index d7136ca..762e809 100644
--- a/build/win32/vs10/cogl.props
+++ b/build/win32/vs10/cogl.props
@@ -95,10 +95,14 @@ copy ..\..\..\cogl\cogl-deprecated.h $(CopyDir)\include\cogl-$(CoglApiVersion)\c
 
 copy ..\..\..\cogl\cogl-depth-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
+copy ..\..\..\cogl\cogl-error.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+
 copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
 copy ..\..\..\cogl\cogl-fixed.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
+copy ..\..\..\cogl\cogl-frame-info.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+
 copy ..\..\..\cogl\cogl-glib-source.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
 copy ..\..\..\cogl\cogl-material-compat.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
@@ -109,10 +113,14 @@ copy ..\..\..\cogl\cogl-vector.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
 copy ..\..\..\cogl\cogl-matrix.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
+copy ..\..\..\cogl\cogl-matrix-stack.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+
 copy ..\..\..\cogl\cogl-offscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
 copy ..\..\..\cogl\cogl-onscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
+copy ..\..\..\cogl\cogl-output.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+
 copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
 copy ..\..\..\cogl\cogl-primitive-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
@@ -139,6 +147,8 @@ copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
 copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
+copy ..\..\..\cogl\cogl-texture-2d-gl.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+
 copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
 
 copy ..\..\..\cogl\cogl-sub-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
@@ -233,7 +243,7 @@ copy ..\..\..\cogl\cogl-sdl.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
   <ItemDefinitionGroup>
     <ClCompile>
       
<AdditionalIncludeDirectories>..\..\..;..\..\..\cogl;..\..\..\cogl\winsys;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      
<PreprocessorDefinitions>G_DISABLE_SINGLE_INCLUDES;COGL_HAS_GLIB_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>G_DISABLE_SINGLE_INCLUDES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <ForcedIncludeFiles>msvc_recommended_pragmas.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
       <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
     </ClCompile>
diff --git a/build/win32/vs9/cogl.vsprops b/build/win32/vs9/cogl.vsprops
index 0c27732..153adda 100644
--- a/build/win32/vs9/cogl.vsprops
+++ b/build/win32/vs9/cogl.vsprops
@@ -9,7 +9,7 @@
        <Tool
                Name="VCCLCompilerTool"
                
AdditionalIncludeDirectories="..\..\..;..\..\..\cogl;..\..\..\cogl\winsys;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include"
-               PreprocessorDefinitions="G_DISABLE_SINGLE_INCLUDES;COGL_HAS_GLIB_SUPPORT"
+               PreprocessorDefinitions="G_DISABLE_SINGLE_INCLUDES"
                ForcedIncludeFiles="msvc_recommended_pragmas.h"
        />
        <Tool
@@ -132,16 +132,20 @@ copy ..\..\..\cogl\cogl-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&
 copy ..\..\..\cogl\cogl-color.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-deprecated.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-depth-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-error.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-fixed.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-frame-info.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-glib-source.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-material-compat.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-pipeline.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-vector.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-matrix.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-matrix-stack.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-offscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-onscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-output.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-primitive-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-path.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
@@ -154,6 +158,7 @@ copy ..\..\..\cogl\cogl-shader.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&
 copy ..\..\..\cogl\cogl-snippet.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-texture-2d-gl.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-sub-texture.h  $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
 copy ..\..\..\cogl\cogl-texture-rectangle.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;


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