[cogl/cogl-1.14] Fix Cogl Visual Studio Projects



commit 1ddf5e30c1060ecfa28b458bb2e50104a091c9df
Author: Chun-wei Fan <fanchunwei src gnome org>
Date:   Fri Mar 1 15:46:41 2013 +0800

    Fix Cogl Visual Studio Projects
    
    Some GL driver sources were moved and added, so these sources and paths
    must be added/changed in the Cogl projects

 build/win32/vs10/cogl.vcxproj.filtersin |   11 +++++++++--
 build/win32/vs10/cogl.vcxprojin         |   27 +++++++++++++++++----------
 build/win32/vs9/cogl.vcprojin           |   27 +++++++++++++++++----------
 3 files changed, 43 insertions(+), 22 deletions(-)
---
diff --git a/build/win32/vs10/cogl.vcxproj.filtersin b/build/win32/vs10/cogl.vcxproj.filtersin
index 3541a7f..e952914 100644
--- a/build/win32/vs10/cogl.vcxproj.filtersin
+++ b/build/win32/vs10/cogl.vcxproj.filtersin
@@ -19,7 +19,14 @@
     <ClCompile Include="..\..\..\cogl\cogl-sdl.c"><Filter>Sources</Filter></ClCompile>
     <ClCompile Include="..\..\..\cogl\cogl-win32-renderer.c"><Filter>Sources</Filter></ClCompile>
 #include "cogl.vs10.sourcefiles.filters"
-    <ClCompile Include="..\..\..\cogl\driver\gl\cogl-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
-    <ClCompile 
Include="..\..\..\cogl\driver\gl\cogl-texture-driver-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\gl\cogl-driver-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\gl\cogl-texture-driver-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\cogl-attribute-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\cogl-buffer-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\cogl-clip-stack-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\cogl-framebuffer-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\cogl-texture-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\cogl-texture-2d-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
+    <ClCompile 
Include="..\..\..\cogl\driver\gl\cogl-util-gl.c"><Filter>Sources\Driver_GL</Filter></ClCompile>
   </ItemGroup>
 </Project>
\ No newline at end of file
diff --git a/build/win32/vs10/cogl.vcxprojin b/build/win32/vs10/cogl.vcxprojin
index de173ef..8e865ec 100644
--- a/build/win32/vs10/cogl.vcxprojin
+++ b/build/win32/vs10/cogl.vcxprojin
@@ -133,7 +133,7 @@
                </PreBuildEvent>
                <ClCompile>
                        <Optimization>Disabled</Optimization>
-                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
                        
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
                        <MinimalRebuild>true</MinimalRebuild>
                        <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@@ -165,7 +165,7 @@
                </PreBuildEvent>
                <ClCompile>
                        <Optimization>Disabled</Optimization>
-                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
                        
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
                        <MinimalRebuild>true</MinimalRebuild>
                        <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@@ -197,7 +197,7 @@
                </PreBuildEvent>
                <ClCompile>
                        <Optimization>Disabled</Optimization>
-                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
                        
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
                        <MinimalRebuild>true</MinimalRebuild>
                        <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@@ -229,7 +229,7 @@
                </PreBuildEvent>
                <ClCompile>
                        <Optimization>Disabled</Optimization>
-                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
                        
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
                        <MinimalRebuild>true</MinimalRebuild>
                        <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@@ -261,7 +261,7 @@
                </PreBuildEvent>
                <ClCompile>
                        <Optimization>MaxSpeed</Optimization>
-                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
                        <IntrinsicFunctions>true</IntrinsicFunctions>
                        
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
                        <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
@@ -295,7 +295,7 @@
                </PreBuildEvent>
                <ClCompile>
                        <Optimization>MaxSpeed</Optimization>
-                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
                        <IntrinsicFunctions>true</IntrinsicFunctions>
                        
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
                        <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
@@ -328,7 +328,7 @@
                        </Command>
                </PreBuildEvent>
                <ClCompile>
-                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
                        
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
                        <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
                        <PrecompiledHeader>
@@ -359,7 +359,7 @@
                        </Command>
                </PreBuildEvent>
                <ClCompile>
-                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+                       
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
                        
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
                        <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
                        <PrecompiledHeader>
@@ -398,8 +398,15 @@
                </ClCompile>
                <ClCompile Include="..\..\..\cogl\cogl-win32-renderer.c" />
 #include "cogl.vs10.sourcefiles"
-               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-gl.c" />
-               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-driver-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\gl\cogl-driver-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\gl\cogl-texture-driver-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-attribute-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-buffer-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-clip-stack-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-framebuffer-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-2d-gl.c" />
+               <ClCompile Include="..\..\..\cogl\driver\gl\cogl-util-gl.c" />
        </ItemGroup>
        <ItemGroup>
                <ResourceCompile Include="..\..\..\cogl\cogl.rc" />
diff --git a/build/win32/vs9/cogl.vcprojin b/build/win32/vs9/cogl.vcprojin
index 2fc03af..b1680ec 100644
--- a/build/win32/vs9/cogl.vcprojin
+++ b/build/win32/vs9/cogl.vcprojin
@@ -35,7 +35,7 @@ $(PreBuildCmd)
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl"
+                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
                                PreprocessorDefinitions="$(DebugLibBuildDefines);$(CoglBuildDefines)"
                                MinimalRebuild="true"
                                BasicRuntimeChecks="3"
@@ -77,7 +77,7 @@ $(PreBuildCmd)
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl"
+                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
                                PreprocessorDefinitions="$(DebugLibBuildDefines);$(CoglBuildDefines)"
                                MinimalRebuild="true"
                                BasicRuntimeChecks="3"
@@ -118,7 +118,7 @@ $(PreBuildCmd)
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl"
+                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
                                PreprocessorDefinitions="$(DebugLibBuildDefines);$(CoglBuildDefines)"
                                MinimalRebuild="true"
                                BasicRuntimeChecks="3"
@@ -160,7 +160,7 @@ $(PreBuildCmd)
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl"
+                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
                                PreprocessorDefinitions="$(DebugLibBuildDefines);$(CoglBuildDefines)"
                                MinimalRebuild="true"
                                BasicRuntimeChecks="3"
@@ -202,7 +202,7 @@ $(PreBuildCmd)
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="2"
-                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl"
+                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
                                EnableIntrinsicFunctions="true"
                                PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(CoglBuildDefines)"
                                RuntimeLibrary="2"
@@ -247,7 +247,7 @@ $(PreBuildCmd)
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="2"
-                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl"
+                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
                                EnableIntrinsicFunctions="true"
                                PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(CoglBuildDefines)"
                                RuntimeLibrary="2"
@@ -289,7 +289,7 @@ $(PreBuildCmd)
                        />
                        <Tool
                                Name="VCCLCompilerTool"
-                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl"
+                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
                                PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(CoglBuildDefines)"
                                RuntimeLibrary="2"
                                UsePrecompiledHeader="0"
@@ -330,7 +330,7 @@ $(PreBuildCmd)
                        />
                        <Tool
                                Name="VCCLCompilerTool"
-                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl"
+                               
AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
                                PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(CoglBuildDefines)"
                                RuntimeLibrary="2"
                                UsePrecompiledHeader="0"
@@ -379,8 +379,15 @@ $(PreBuildCmd)
                        <File RelativePath="..\..\..\cogl\cogl-win32-renderer.c" />
 #include "cogl.sourcefiles"
                        <Filter Name="Driver_GL" >
-                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-gl.c" />
-                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-texture-driver-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\gl\cogl-driver-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\gl\cogl-texture-driver-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-attribute-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-buffer-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-clip-stack-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-framebuffer-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-texture-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-texture-2d-gl.c" />
+                               <File RelativePath="..\..\..\cogl\driver\gl\cogl-util-gl.c" />
                        </Filter>
                </Filter>
                <Filter Name="Headers"


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