[gbrainy] Updated Spanish translation



commit a53b73944002897cf5aaa9ac1317dfb09fda717a
Author: Daniel Mustieles <daniel mustieles gmail com>
Date:   Mon Oct 24 17:06:36 2011 +0200

    Updated Spanish translation

 po/es.po | 1378 ++++++++++++++++++++++++++++++++------------------------------
 1 files changed, 702 insertions(+), 676 deletions(-)
---
diff --git a/po/es.po b/po/es.po
index c5c5e55..de24161 100644
--- a/po/es.po
+++ b/po/es.po
@@ -13,8 +13,8 @@ msgstr ""
 "Project-Id-Version: gbrainy.master\n"
 "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?";
 "product=gbrainy&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2011-09-10 10:05+0000\n"
-"PO-Revision-Date: 2011-09-19 10:03+0200\n"
+"POT-Creation-Date: 2011-10-23 10:13+0000\n"
+"PO-Revision-Date: 2011-10-24 17:00+0200\n"
 "Last-Translator: Daniel Mustieles <daniel mustieles gmail com>\n"
 "Language-Team: EspaÃol <gnome-es-list gnome org>\n"
 "MIME-Version: 1.0\n"
@@ -72,23 +72,23 @@ msgid "Cars in town"
 msgstr "Coches en la ciudad"
 
 #: ../data/games.xml.h:10
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:107
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:122
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:102
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:121
 #: ../src/Games/Calculation/CalculationAverage.cs:185
 #: ../src/Games/Calculation/CalculationCloserFraction.cs:177
-#: ../src/Games/Calculation/CalculationPrimes.cs:152
-#: ../src/Games/Calculation/CalculationProportions.cs:131
+#: ../src/Games/Calculation/CalculationPrimes.cs:151
+#: ../src/Games/Calculation/CalculationProportions.cs:130
 #: ../src/Games/Logic/PuzzleFigurePattern.cs:191
 #: ../src/Games/Logic/PuzzleFigures.cs:195
-#: ../src/Games/Logic/PuzzleGridDots.cs:341
+#: ../src/Games/Logic/PuzzleGridDots.cs:340
 #: ../src/Games/Logic/PuzzleLargerShape.cs:303
 #: ../src/Games/Logic/PuzzleMissingPiece.cs:173
 #: ../src/Games/Logic/PuzzleMissingSlice.cs:218
 #: ../src/Games/Logic/PuzzleMostInCommon.cs:314
 #: ../src/Games/Logic/PuzzleNextFigure.cs:166
 #: ../src/Games/Logic/PuzzleOstracism.cs:176
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:198
-#: ../src/Games/Logic/PuzzleTetris.cs:172
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:196
+#: ../src/Games/Logic/PuzzleTetris.cs:171
 msgid "Choose one of the following:"
 msgstr "Elije uno de los siguientes:"
 
@@ -709,24 +709,29 @@ msgid "Agoraphobia"
 msgstr "Agorafobia"
 
 #: ../data/verbal_analogies.xml.h:15
+#| msgid "Airline"
+msgid "Air"
+msgstr "Aire"
+
+#: ../data/verbal_analogies.xml.h:16
 msgid "Aircraft"
 msgstr "AviÃn"
 
-#: ../data/verbal_analogies.xml.h:16
+#: ../data/verbal_analogies.xml.h:17
 msgid "Airline"
 msgstr "CompaÃÃa aÃrea"
 
-#: ../data/verbal_analogies.xml.h:17
+#: ../data/verbal_analogies.xml.h:18
 msgid "Amphibians"
 msgstr "Anfibios"
 
-#: ../data/verbal_analogies.xml.h:18
+#: ../data/verbal_analogies.xml.h:19
 msgid "An artist whose work has become the defining style of a genre is?"
 msgstr ""
 "ÂUn artista cuyo trabajo se ha convertido en la definiciÃn de estilo de un "
 "gÃnero es un?"
 
-#: ../data/verbal_analogies.xml.h:19
+#: ../data/verbal_analogies.xml.h:20
 msgid ""
 "An oasis is an isolated area of vegetation in a desert and an island is a "
 "piece of isolated land that is surrounded by water."
@@ -734,523 +739,528 @@ msgstr ""
 "Un oasis es un Ãrea de vegetaciÃn aislada en un desierto y una isla es un "
 "trozo de tierra aislada rodeada por agua."
 
-#: ../data/verbal_analogies.xml.h:20
+#: ../data/verbal_analogies.xml.h:21
 msgid "Angle"
 msgstr "Ãngulo"
 
 #. Translator: Used as an adjective in English. Possible answer to: Which of the following words is closest to the meaning of 'negligent'
-#: ../data/verbal_analogies.xml.h:22
+#: ../data/verbal_analogies.xml.h:23
 msgid "Angry"
 msgstr "Enfadado"
 
-#: ../data/verbal_analogies.xml.h:23
+#: ../data/verbal_analogies.xml.h:24
 msgid "Ant / Vertebrate"
 msgstr "Hormiga / Vertebrado"
 
 #. Translators: Anthophobia is fear of flowers that poses little or no danger
-#: ../data/verbal_analogies.xml.h:25
+#: ../data/verbal_analogies.xml.h:26
 msgid "Anthophobia"
 msgstr "Antrofobia"
 
 #. Translators: Anthropophobia is fear of people
-#: ../data/verbal_analogies.xml.h:27
+#: ../data/verbal_analogies.xml.h:28
 msgid "Anthropophobia"
 msgstr "Antropofobia"
 
-#: ../data/verbal_analogies.xml.h:28
+#: ../data/verbal_analogies.xml.h:29
 msgid "Apple"
 msgstr "Manzana"
 
-#: ../data/verbal_analogies.xml.h:29
+#: ../data/verbal_analogies.xml.h:30
 msgid "Attic"
 msgstr "Ãtico"
 
-#: ../data/verbal_analogies.xml.h:30
+#: ../data/verbal_analogies.xml.h:31
 msgid "Authority"
 msgstr "Autoridad"
 
-#: ../data/verbal_analogies.xml.h:31
+#: ../data/verbal_analogies.xml.h:32
 msgid "Azimuth"
 msgstr "Acimut"
 
-#: ../data/verbal_analogies.xml.h:32
+#: ../data/verbal_analogies.xml.h:33
 msgid "Basketball"
 msgstr "Baloncesto"
 
-#: ../data/verbal_analogies.xml.h:33
+#: ../data/verbal_analogies.xml.h:34
 msgid "Bassoon"
 msgstr "Fagot"
 
-#: ../data/verbal_analogies.xml.h:34
+#: ../data/verbal_analogies.xml.h:35
 msgid "Beach"
 msgstr "Playa"
 
-#: ../data/verbal_analogies.xml.h:35
+#: ../data/verbal_analogies.xml.h:36
 msgid "Birds"
 msgstr "PÃjaros"
 
 #. Translators: referred to the life style
-#: ../data/verbal_analogies.xml.h:37
+#: ../data/verbal_analogies.xml.h:38
 msgid "Bohemian"
 msgstr "Bohemio"
 
-#: ../data/verbal_analogies.xml.h:38
+#: ../data/verbal_analogies.xml.h:39
 msgid "Both relate to an action that breaks the related item."
 msgstr "Ambos se refieren a una acciÃn que rompe el elemento relacionado."
 
-#: ../data/verbal_analogies.xml.h:39
+#: ../data/verbal_analogies.xml.h:40
 msgid "Bounce"
 msgstr "Botar"
 
-#: ../data/verbal_analogies.xml.h:40
+#: ../data/verbal_analogies.xml.h:41
 msgid "Broken"
 msgstr "Roto"
 
-#: ../data/verbal_analogies.xml.h:41
+#: ../data/verbal_analogies.xml.h:42
 msgid "Bunker"
 msgstr "BÃnker"
 
-#: ../data/verbal_analogies.xml.h:42
+#: ../data/verbal_analogies.xml.h:43
 msgid "Bursts"
 msgstr "RÃfagas"
 
-#: ../data/verbal_analogies.xml.h:43
+#: ../data/verbal_analogies.xml.h:44
+#| msgid "Camera"
+msgid "Cage"
+msgstr "Jaula"
+
+#: ../data/verbal_analogies.xml.h:45
 msgid "Camera"
 msgstr "CaÌmara"
 
-#: ../data/verbal_analogies.xml.h:44
+#: ../data/verbal_analogies.xml.h:46
 msgid "Carbon"
 msgstr "Carbono"
 
-#: ../data/verbal_analogies.xml.h:45
+#: ../data/verbal_analogies.xml.h:47
 msgid "Cardiology"
 msgstr "CardiologÃa"
 
 #. Translator: Used as an adjective in English. Possible answer to: Which of the following words is closest to the meaning of 'negligent'
-#: ../data/verbal_analogies.xml.h:47
+#: ../data/verbal_analogies.xml.h:49
 msgid "Careless"
 msgstr "Descuidado"
 
-#: ../data/verbal_analogies.xml.h:48
+#: ../data/verbal_analogies.xml.h:50
 msgid "Celebrated"
 msgstr "Celebrado"
 
-#: ../data/verbal_analogies.xml.h:49
+#: ../data/verbal_analogies.xml.h:51
 msgid "Cellulose"
 msgstr "Celulosa"
 
-#: ../data/verbal_analogies.xml.h:50
+#: ../data/verbal_analogies.xml.h:52
 msgid "Chicken / Parrot"
 msgstr "Pollo / Loro"
 
-#: ../data/verbal_analogies.xml.h:51
+#: ../data/verbal_analogies.xml.h:53
 msgid "Chord"
 msgstr "Acorde"
 
 #. Translator: 'Close' as verb, like closed with a key
-#: ../data/verbal_analogies.xml.h:53
+#: ../data/verbal_analogies.xml.h:55
 msgid "Close"
 msgstr "Cerrar"
 
-#: ../data/verbal_analogies.xml.h:54
+#: ../data/verbal_analogies.xml.h:56
 msgid "Coast"
 msgstr "Costa"
 
-#: ../data/verbal_analogies.xml.h:55
+#: ../data/verbal_analogies.xml.h:57
 msgid "Collectivism"
 msgstr "Colectivismo"
 
-#: ../data/verbal_analogies.xml.h:56
+#: ../data/verbal_analogies.xml.h:58
 msgid "Column"
 msgstr "Columna"
 
-#: ../data/verbal_analogies.xml.h:57
+#: ../data/verbal_analogies.xml.h:59
 msgid "Concert hall"
 msgstr "Sala de conciertos"
 
-#: ../data/verbal_analogies.xml.h:58
+#: ../data/verbal_analogies.xml.h:60
 msgid "Condemn"
 msgstr "Condenar"
 
 #. Translator: As synonymous of 'perplexing'
-#: ../data/verbal_analogies.xml.h:60
+#: ../data/verbal_analogies.xml.h:62
 msgid "Confusing"
 msgstr "Confundido"
 
-#: ../data/verbal_analogies.xml.h:61
+#: ../data/verbal_analogies.xml.h:63
 msgid "Connoisseur"
 msgstr "Experto"
 
-#: ../data/verbal_analogies.xml.h:62
+#: ../data/verbal_analogies.xml.h:64
 msgid "Conspirator"
 msgstr "Conspirador"
 
-#: ../data/verbal_analogies.xml.h:63
+#: ../data/verbal_analogies.xml.h:65
 msgid "Contradictory"
 msgstr "Contradictorio"
 
-#: ../data/verbal_analogies.xml.h:64
+#: ../data/verbal_analogies.xml.h:66
 msgid "Corn"
 msgstr "MaÃz"
 
-#: ../data/verbal_analogies.xml.h:65
+#: ../data/verbal_analogies.xml.h:67
 msgid "Crocodile"
 msgstr "Cocodrilo"
 
-#: ../data/verbal_analogies.xml.h:66
+#: ../data/verbal_analogies.xml.h:68
 msgid "Cycling"
 msgstr "Ciclismo"
 
-#: ../data/verbal_analogies.xml.h:67
+#: ../data/verbal_analogies.xml.h:69
 msgid "Decagon"
 msgstr "DecÃgono"
 
-#: ../data/verbal_analogies.xml.h:68
+#: ../data/verbal_analogies.xml.h:70
 msgid "Decimal"
 msgstr "Decimal"
 
-#: ../data/verbal_analogies.xml.h:69
+#: ../data/verbal_analogies.xml.h:71
 msgid "Deer"
 msgstr "Ciervo"
 
-#: ../data/verbal_analogies.xml.h:70
+#: ../data/verbal_analogies.xml.h:72
 msgid "Democracy"
 msgstr "Democracia"
 
-#: ../data/verbal_analogies.xml.h:71
+#: ../data/verbal_analogies.xml.h:73
 msgid "Disinterest"
 msgstr "DesinterÃs"
 
-#: ../data/verbal_analogies.xml.h:72
+#: ../data/verbal_analogies.xml.h:74
 msgid "Dog / Cat"
 msgstr "Perro / Gato"
 
-#: ../data/verbal_analogies.xml.h:73
+#: ../data/verbal_analogies.xml.h:75
 msgid "Dog and horse are species and terrier and pony are breeds."
 msgstr "Perro y caballo son especies y terrier y poni son razas."
 
-#: ../data/verbal_analogies.xml.h:74
+#: ../data/verbal_analogies.xml.h:76
 msgid "Enneagram"
 msgstr "Eneagrama"
 
-#: ../data/verbal_analogies.xml.h:75
+#: ../data/verbal_analogies.xml.h:77
 msgid "Envelope"
 msgstr "Sobre"
 
-#: ../data/verbal_analogies.xml.h:76
+#: ../data/verbal_analogies.xml.h:78
 msgid "Erroneous"
 msgstr "ErrÃneo"
 
-#: ../data/verbal_analogies.xml.h:77
+#: ../data/verbal_analogies.xml.h:79
 msgid "Exceptional"
 msgstr "Excepcional"
 
-#: ../data/verbal_analogies.xml.h:78
+#: ../data/verbal_analogies.xml.h:80
 msgid "Famous"
 msgstr "Famoso"
 
-#: ../data/verbal_analogies.xml.h:79
+#: ../data/verbal_analogies.xml.h:81
 msgid "Fish"
 msgstr "Pescado"
 
-#: ../data/verbal_analogies.xml.h:80
+#: ../data/verbal_analogies.xml.h:82
 msgid "Fishes"
 msgstr "Peces"
 
 #. As a synonym of obsession
-#: ../data/verbal_analogies.xml.h:82
+#: ../data/verbal_analogies.xml.h:84
 msgid "Fixation"
 msgstr "FijaciÃn"
 
-#: ../data/verbal_analogies.xml.h:83
+#: ../data/verbal_analogies.xml.h:85
 msgid "Float"
 msgstr "Flotar"
 
-#: ../data/verbal_analogies.xml.h:84
+#: ../data/verbal_analogies.xml.h:86
 msgid "Flower"
 msgstr "Flor"
 
-#: ../data/verbal_analogies.xml.h:85
+#: ../data/verbal_analogies.xml.h:87
 msgid "Flute"
 msgstr "Flauta"
 
-#: ../data/verbal_analogies.xml.h:86
+#: ../data/verbal_analogies.xml.h:88
 msgid "Fork"
 msgstr "Tenedor"
 
-#: ../data/verbal_analogies.xml.h:87
+#: ../data/verbal_analogies.xml.h:89
 msgid "Fossil"
 msgstr "FÃsil"
 
 #. Translator: Used as an adjective in English. Possible answer to: Which of the following words is closest to the meaning of 'negligent'
-#: ../data/verbal_analogies.xml.h:89
+#: ../data/verbal_analogies.xml.h:91
 msgid "Friendly"
 msgstr "Amistoso"
 
-#: ../data/verbal_analogies.xml.h:90
+#: ../data/verbal_analogies.xml.h:92
 msgid "Frog"
 msgstr "Rana"
 
-#: ../data/verbal_analogies.xml.h:91
+#: ../data/verbal_analogies.xml.h:93
 msgid "Gallon"
 msgstr "GalÃn"
 
-#: ../data/verbal_analogies.xml.h:92
+#: ../data/verbal_analogies.xml.h:94
 msgid "Generic"
 msgstr "GeneÌrico"
 
-#: ../data/verbal_analogies.xml.h:93
+#: ../data/verbal_analogies.xml.h:95
 msgid "Golf"
 msgstr "Golf"
 
-#: ../data/verbal_analogies.xml.h:94
+#: ../data/verbal_analogies.xml.h:96
 msgid "Grab and bite are finite actions."
 msgstr "Agarrar y morder son acciones finitas."
 
-#: ../data/verbal_analogies.xml.h:95
+#: ../data/verbal_analogies.xml.h:97
 msgid "Grain"
 msgstr "Grano"
 
-#: ../data/verbal_analogies.xml.h:96
+#: ../data/verbal_analogies.xml.h:98
 msgid "Grape"
 msgstr "Uva"
 
-#: ../data/verbal_analogies.xml.h:97
+#: ../data/verbal_analogies.xml.h:99
 msgid "Gym"
 msgstr "Gimnasio"
 
-#: ../data/verbal_analogies.xml.h:98
+#: ../data/verbal_analogies.xml.h:100
 msgid "Hangar"
 msgstr "Hangar"
 
-#: ../data/verbal_analogies.xml.h:99
+#: ../data/verbal_analogies.xml.h:101
 msgid "Hectogram"
 msgstr "Hectogramo"
 
-#: ../data/verbal_analogies.xml.h:100
+#: ../data/verbal_analogies.xml.h:102
 msgid "Hematology"
 msgstr "HematologÃa"
 
-#: ../data/verbal_analogies.xml.h:101
+#: ../data/verbal_analogies.xml.h:103
 msgid "Hide"
 msgstr "Ocultar"
 
-#: ../data/verbal_analogies.xml.h:102
+#: ../data/verbal_analogies.xml.h:104
 msgid "Homeless"
 msgstr "Sin techo"
 
-#: ../data/verbal_analogies.xml.h:103
+#: ../data/verbal_analogies.xml.h:105
 msgid "Hyena"
 msgstr "Hiena"
 
-#: ../data/verbal_analogies.xml.h:104
+#: ../data/verbal_analogies.xml.h:106
 msgid "Hypochondria"
 msgstr "HipocondrÃa"
 
-#: ../data/verbal_analogies.xml.h:105
+#: ../data/verbal_analogies.xml.h:107
 msgid "Icosagon"
 msgstr "IsodecÃgono"
 
-#: ../data/verbal_analogies.xml.h:106
+#: ../data/verbal_analogies.xml.h:108
 msgid "Ignore"
 msgstr "Ignorar"
 
-#: ../data/verbal_analogies.xml.h:107
+#: ../data/verbal_analogies.xml.h:109
 msgid "Incredible"
 msgstr "IncreÃble"
 
-#: ../data/verbal_analogies.xml.h:108
+#: ../data/verbal_analogies.xml.h:110
 msgid "Indifference"
 msgstr "Indiferencia"
 
-#: ../data/verbal_analogies.xml.h:109
+#: ../data/verbal_analogies.xml.h:111
 msgid "Ink"
 msgstr "Tinta"
 
-#: ../data/verbal_analogies.xml.h:110
+#: ../data/verbal_analogies.xml.h:112
 msgid "Insects"
 msgstr "Insectos"
 
-#: ../data/verbal_analogies.xml.h:111
+#: ../data/verbal_analogies.xml.h:113
 msgid "Interesting"
 msgstr "Interesante"
 
-#: ../data/verbal_analogies.xml.h:112
+#: ../data/verbal_analogies.xml.h:114
 msgid "Intuition"
 msgstr "IntuiciÃn"
 
-#: ../data/verbal_analogies.xml.h:113
+#: ../data/verbal_analogies.xml.h:115
 msgid "Ironic"
 msgstr "IrÃnico"
 
-#: ../data/verbal_analogies.xml.h:114
+#: ../data/verbal_analogies.xml.h:116
 msgid "Island"
 msgstr "Isla"
 
 #. Translator: definition of negligent
-#: ../data/verbal_analogies.xml.h:116
+#: ../data/verbal_analogies.xml.h:118
 msgid ""
 "It is the failure to take such care as may be rightfully or reasonably "
 "expected."
 msgstr ""
 "Es el defecto de no tener el cuidado legÃtimo o razonabl que se espera."
 
-#: ../data/verbal_analogies.xml.h:117
+#: ../data/verbal_analogies.xml.h:119
 msgid "It is the only one that does not use a ball in the game."
 msgstr "Es la Ãnica que no usa pelota en el juego."
 
-#: ../data/verbal_analogies.xml.h:118
+#: ../data/verbal_analogies.xml.h:120
 msgid "It is the only one that is not a carnivore."
 msgstr "Es el Ãnico que no es carnÃvoro."
 
-#: ../data/verbal_analogies.xml.h:119
+#: ../data/verbal_analogies.xml.h:121
 msgid "It is the only one that is not a cereal."
 msgstr "Es el Ãnico que no es un cereal."
 
-#: ../data/verbal_analogies.xml.h:120
+#: ../data/verbal_analogies.xml.h:122
 msgid "It is the only one that is not a fruit."
 msgstr "Es el Ãnico que no es una fruta."
 
-#: ../data/verbal_analogies.xml.h:121
+#: ../data/verbal_analogies.xml.h:123
 msgid "It is the only one that is not a medical specialty."
 msgstr "Es el Ãnico que no es una especialidad mÃdica."
 
-#: ../data/verbal_analogies.xml.h:122
+#: ../data/verbal_analogies.xml.h:124
 msgid "It is the only one that is not a metal."
 msgstr "Es el Ãnico que no es un metal."
 
-#: ../data/verbal_analogies.xml.h:123
+#: ../data/verbal_analogies.xml.h:125
 msgid "It is the only one that is not a reptile and also does not have a tail."
 msgstr "Es el Ãnico que no es un reptil y que no tiene cola."
 
-#: ../data/verbal_analogies.xml.h:124
+#: ../data/verbal_analogies.xml.h:126
 msgid "It is the only one that is not a woodwind instrument."
 msgstr "Es el Ãnico que no es un instrumento de viento."
 
-#: ../data/verbal_analogies.xml.h:125
+#: ../data/verbal_analogies.xml.h:127
 msgid "It is the only one that is not related to architecture."
 msgstr "Es el Ãnico que no està relacionado con arquitectura."
 
-#: ../data/verbal_analogies.xml.h:126
+#: ../data/verbal_analogies.xml.h:128
 msgid "It is the only unit that does not belong to the metric system."
 msgstr "Es la Ãnica unidad que no pertenece al sistema mÃtrico."
 
-#: ../data/verbal_analogies.xml.h:127
+#: ../data/verbal_analogies.xml.h:129
 msgid "Kilometer"
 msgstr "KilÃmetro"
 
-#: ../data/verbal_analogies.xml.h:128
+#: ../data/verbal_analogies.xml.h:130
 msgid "Latitude"
 msgstr "Latitud"
 
-#: ../data/verbal_analogies.xml.h:129
+#: ../data/verbal_analogies.xml.h:131
 msgid "Lentils"
 msgstr "Lentejas"
 
-#: ../data/verbal_analogies.xml.h:130
+#: ../data/verbal_analogies.xml.h:132
 msgid "Light"
 msgstr "Luz"
 
-#: ../data/verbal_analogies.xml.h:131
+#: ../data/verbal_analogies.xml.h:133
 msgid "Liter"
 msgstr "Litro"
 
-#: ../data/verbal_analogies.xml.h:132
+#: ../data/verbal_analogies.xml.h:134
 msgid "Lizard"
 msgstr "Lagarto"
 
 #. Translator: 'Lock' as verb, like locked with a key
-#: ../data/verbal_analogies.xml.h:134
+#: ../data/verbal_analogies.xml.h:136
 msgid "Lock"
 msgstr "Bloquear"
 
-#: ../data/verbal_analogies.xml.h:135
+#: ../data/verbal_analogies.xml.h:137
 msgid "Loner"
 msgstr "Solitario"
 
-#: ../data/verbal_analogies.xml.h:136
+#: ../data/verbal_analogies.xml.h:138
 msgid "Lychee"
 msgstr "Lichi"
 
-#: ../data/verbal_analogies.xml.h:137
+#: ../data/verbal_analogies.xml.h:139
 msgid "Mango"
 msgstr "Mango"
 
-#: ../data/verbal_analogies.xml.h:138
+#: ../data/verbal_analogies.xml.h:140
 msgid "Martyr"
 msgstr "MÃrtir"
 
-#: ../data/verbal_analogies.xml.h:139
+#: ../data/verbal_analogies.xml.h:141
 msgid "Misunderstood"
 msgstr "Malentendido"
 
-#: ../data/verbal_analogies.xml.h:140
+#: ../data/verbal_analogies.xml.h:142
 msgid "Money"
 msgstr "Dinero"
 
-#: ../data/verbal_analogies.xml.h:141
+#: ../data/verbal_analogies.xml.h:143
 msgid "Museum"
 msgstr "Museo"
 
-#: ../data/verbal_analogies.xml.h:142
+#: ../data/verbal_analogies.xml.h:144
 msgid "Oboe"
 msgstr "Oboe"
 
-#: ../data/verbal_analogies.xml.h:143
+#: ../data/verbal_analogies.xml.h:145
 msgid "Obscure"
 msgstr "Oscuro"
 
-#: ../data/verbal_analogies.xml.h:144
+#: ../data/verbal_analogies.xml.h:146
 msgid "Obvious"
 msgstr "Obvio"
 
-#: ../data/verbal_analogies.xml.h:145
+#: ../data/verbal_analogies.xml.h:147
 msgid "Occasional"
 msgstr "Ocasional"
 
-#: ../data/verbal_analogies.xml.h:146
+#: ../data/verbal_analogies.xml.h:148
 msgid "Offensive"
 msgstr "Ofensivo"
 
-#: ../data/verbal_analogies.xml.h:147
+#: ../data/verbal_analogies.xml.h:149
 msgid "Oligarchy"
 msgstr "OligarquÃa"
 
-#: ../data/verbal_analogies.xml.h:148
+#: ../data/verbal_analogies.xml.h:150
 msgid "Olive"
 msgstr "Aceituna"
 
-#: ../data/verbal_analogies.xml.h:149
+#: ../data/verbal_analogies.xml.h:151
 msgid "Onion"
 msgstr "Cebolla"
 
 #. Translator: 'Open' as verb, like open with a key
-#: ../data/verbal_analogies.xml.h:151
+#: ../data/verbal_analogies.xml.h:153
 msgid "Open"
 msgstr "Abrir"
 
 #. Translators: refers to the fruit
-#: ../data/verbal_analogies.xml.h:153
+#: ../data/verbal_analogies.xml.h:155
 msgid "Orange"
 msgstr "Naranja"
 
-#: ../data/verbal_analogies.xml.h:154
+#: ../data/verbal_analogies.xml.h:156
 msgid "Ordinary"
 msgstr "Ordinario"
 
-#: ../data/verbal_analogies.xml.h:155
+#: ../data/verbal_analogies.xml.h:157
 msgid "Ostentation"
 msgstr "OstentaciÃn"
 
-#: ../data/verbal_analogies.xml.h:156
+#: ../data/verbal_analogies.xml.h:158
 msgid "Pain"
 msgstr "Dolor"
 
-#: ../data/verbal_analogies.xml.h:157
+#: ../data/verbal_analogies.xml.h:159
 msgid "Paleontology"
 msgstr "PaleontologÃa"
 
-#: ../data/verbal_analogies.xml.h:158
+#: ../data/verbal_analogies.xml.h:160
 msgid ""
 "Parallel and longitude traverse from east to west while meridian and "
 "latitude traverse from north to south."
@@ -1259,179 +1269,183 @@ msgstr ""
 "la latitud van de norte a sur."
 
 #. Translator: Pertaining to a single or specific person or thing
-#: ../data/verbal_analogies.xml.h:160
+#: ../data/verbal_analogies.xml.h:162
 msgid "Particular"
 msgstr "Particular"
 
-#: ../data/verbal_analogies.xml.h:161
+#: ../data/verbal_analogies.xml.h:163
 msgid "Person expelled from society"
 msgstr "Persona rechazada por la sociedad"
 
-#: ../data/verbal_analogies.xml.h:162
+#: ../data/verbal_analogies.xml.h:164
 msgid "Photography"
 msgstr "FotografiÌa"
 
-#: ../data/verbal_analogies.xml.h:163
+#: ../data/verbal_analogies.xml.h:165
 msgid "Pioneer"
 msgstr "Pionero"
 
-#: ../data/verbal_analogies.xml.h:164
+#: ../data/verbal_analogies.xml.h:166
 msgid "Pleasure"
 msgstr "Placer"
 
-#: ../data/verbal_analogies.xml.h:165
+#: ../data/verbal_analogies.xml.h:167
 msgid "Pole"
 msgstr "Polo"
 
 #. Translator: Used as an adjective in English. Possible answer to: Which of the following words is closest to the meaning of 'negligent'
-#: ../data/verbal_analogies.xml.h:167
+#: ../data/verbal_analogies.xml.h:169
 msgid "Polite"
 msgstr "Educado"
 
-#: ../data/verbal_analogies.xml.h:168
+#: ../data/verbal_analogies.xml.h:170
 msgid "Pony / Horse"
 msgstr "Poni / Caballo"
 
-#: ../data/verbal_analogies.xml.h:169
+#: ../data/verbal_analogies.xml.h:171
 msgid "Portico"
 msgstr "PÃrtico"
 
-#: ../data/verbal_analogies.xml.h:170
+#: ../data/verbal_analogies.xml.h:172
 msgid "Positivism"
 msgstr "Positivismo"
 
-#: ../data/verbal_analogies.xml.h:171
+#: ../data/verbal_analogies.xml.h:173
 msgid "Potato"
 msgstr "Patata"
 
-#: ../data/verbal_analogies.xml.h:172
+#: ../data/verbal_analogies.xml.h:174
 msgid "Printer"
 msgstr "Impresora"
 
-#: ../data/verbal_analogies.xml.h:173
+#: ../data/verbal_analogies.xml.h:175
 msgid "Property"
 msgstr "Propiedad"
 
-#: ../data/verbal_analogies.xml.h:174
+#: ../data/verbal_analogies.xml.h:176
 msgid "Psychiatry"
 msgstr "PsiquiatrÃa"
 
-#: ../data/verbal_analogies.xml.h:175
+#: ../data/verbal_analogies.xml.h:177
 msgid "Radius"
 msgstr "Radio"
 
-#: ../data/verbal_analogies.xml.h:176
+#: ../data/verbal_analogies.xml.h:178
 msgid "Rare"
 msgstr "Raro"
 
-#: ../data/verbal_analogies.xml.h:177
+#: ../data/verbal_analogies.xml.h:179
 msgid "Regular"
 msgstr "Habitual"
 
-#: ../data/verbal_analogies.xml.h:178
+#: ../data/verbal_analogies.xml.h:180
 msgid "Related"
 msgstr "Relacionado"
 
-#: ../data/verbal_analogies.xml.h:179
+#: ../data/verbal_analogies.xml.h:181
 msgid "Repugnance"
 msgstr "Repugnancia"
 
-#: ../data/verbal_analogies.xml.h:180
+#: ../data/verbal_analogies.xml.h:182
 msgid "Restaurant"
 msgstr "Restaurante"
 
-#: ../data/verbal_analogies.xml.h:181
+#: ../data/verbal_analogies.xml.h:183
 msgid "Rice"
 msgstr "Arroz"
 
-#: ../data/verbal_analogies.xml.h:182
+#: ../data/verbal_analogies.xml.h:184
 msgid "River"
 msgstr "RÃo"
 
-#: ../data/verbal_analogies.xml.h:183
+#: ../data/verbal_analogies.xml.h:185
 msgid "Roll"
 msgstr "Enrollar"
 
-#: ../data/verbal_analogies.xml.h:184
+#: ../data/verbal_analogies.xml.h:186
 msgid "Sad"
 msgstr "Triste"
 
-#: ../data/verbal_analogies.xml.h:185
+#: ../data/verbal_analogies.xml.h:187
 msgid "Shame"
 msgstr "VergÃenza"
 
-#: ../data/verbal_analogies.xml.h:186
+#: ../data/verbal_analogies.xml.h:188
+msgid "Ship"
+msgstr "Barco"
+
+#: ../data/verbal_analogies.xml.h:189
 msgid "Simplistic"
 msgstr "Simplista"
 
-#: ../data/verbal_analogies.xml.h:187
+#: ../data/verbal_analogies.xml.h:190
 msgid "Sodium"
 msgstr "Sodio"
 
-#: ../data/verbal_analogies.xml.h:188
+#: ../data/verbal_analogies.xml.h:191
 msgid "Solstice"
 msgstr "Solsticio"
 
-#: ../data/verbal_analogies.xml.h:189
+#: ../data/verbal_analogies.xml.h:192
 msgid "Specializes in skin diseases"
 msgstr "Especialista en enfermedades de la piel"
 
-#: ../data/verbal_analogies.xml.h:190
+#: ../data/verbal_analogies.xml.h:193
 msgid "Sport"
 msgstr "Deporte"
 
-#: ../data/verbal_analogies.xml.h:191
+#: ../data/verbal_analogies.xml.h:194
 msgid "Suffers a skin disease"
 msgstr "Sufre una enfermedad de la piel"
 
-#: ../data/verbal_analogies.xml.h:192
+#: ../data/verbal_analogies.xml.h:195
 msgid "Sugarcane"
 msgstr "CaÃa de azÃcar"
 
-#: ../data/verbal_analogies.xml.h:193
+#: ../data/verbal_analogies.xml.h:196
 msgid "Sweet corn"
 msgstr "MaÃz dulce"
 
-#: ../data/verbal_analogies.xml.h:194
+#: ../data/verbal_analogies.xml.h:197
 msgid "Synonym"
 msgstr "SinÃnimo"
 
-#: ../data/verbal_analogies.xml.h:195
+#: ../data/verbal_analogies.xml.h:198
 msgid "Table"
 msgstr "Tabla"
 
-#: ../data/verbal_analogies.xml.h:196
+#: ../data/verbal_analogies.xml.h:199
 msgid "Tangent"
 msgstr "Tangente"
 
-#: ../data/verbal_analogies.xml.h:197
+#: ../data/verbal_analogies.xml.h:200
 msgid "Tears"
 msgstr "LÃgrimas"
 
-#: ../data/verbal_analogies.xml.h:198
+#: ../data/verbal_analogies.xml.h:201
 msgid "Tennis"
 msgstr "Tenis"
 
-#: ../data/verbal_analogies.xml.h:199
+#: ../data/verbal_analogies.xml.h:202
 msgid ""
 "The ethical doctrine holding that only what is pleasant is an intrinsic good."
 msgstr ""
 "La doctrina Ãtica que mantiene que sÃlo lo placentero es un bien intrÃnseco."
 
-#: ../data/verbal_analogies.xml.h:200
+#: ../data/verbal_analogies.xml.h:203
 msgid "The first word is the instrument and the second what it measures."
 msgstr "La primera palabra es el instrumento y la segunda es lo que mide."
 
-#: ../data/verbal_analogies.xml.h:201
+#: ../data/verbal_analogies.xml.h:204
 msgid "The other words have the connotation of not occurring frequently."
 msgstr ""
 "El resto de palabras tienen la connotaciÃn de que no ocurren frecuentemente."
 
-#: ../data/verbal_analogies.xml.h:202
+#: ../data/verbal_analogies.xml.h:205
 msgid "The other words have the meaning of distinguished."
 msgstr "El resto de palabras tienen la connotaciÃn de distinguidas."
 
-#: ../data/verbal_analogies.xml.h:203
+#: ../data/verbal_analogies.xml.h:206
 msgid ""
 "The practice of austere self-discipline in order to achieve a higher or "
 "spiritual idea."
@@ -1439,35 +1453,35 @@ msgstr ""
 "La prÃctica de una autodisciplina austera para lograr conseguir una idea o "
 "un estado espiritual mayor."
 
-#: ../data/verbal_analogies.xml.h:204
+#: ../data/verbal_analogies.xml.h:207
 msgid "The radius of a circle is half the diameter."
 msgstr "El radio de un cÃrculo es la mitad del diÃmetro."
 
-#: ../data/verbal_analogies.xml.h:205
+#: ../data/verbal_analogies.xml.h:208
 msgid "The relation between the two words is that they are synonymous."
 msgstr "La relaciÃn entre las dos palabras es que son sinÃnimas."
 
-#: ../data/verbal_analogies.xml.h:206
+#: ../data/verbal_analogies.xml.h:209
 msgid "The word 'taxidermist' is used to define a person that?"
 msgstr "ÂLa palabra Âtaxidermista se usa para definir a una persona que?"
 
-#: ../data/verbal_analogies.xml.h:207
+#: ../data/verbal_analogies.xml.h:210
 msgid "Theater"
 msgstr "Teatro"
 
-#: ../data/verbal_analogies.xml.h:208
+#: ../data/verbal_analogies.xml.h:211
 msgid "Think of the items used in the game."
 msgstr "Piensa en los elementos usados en el juego."
 
-#: ../data/verbal_analogies.xml.h:209
+#: ../data/verbal_analogies.xml.h:212
 msgid "Tiger"
 msgstr "Tigre"
 
-#: ../data/verbal_analogies.xml.h:210
+#: ../data/verbal_analogies.xml.h:213
 msgid "Titanium"
 msgstr "Titanio"
 
-#: ../data/verbal_analogies.xml.h:211
+#: ../data/verbal_analogies.xml.h:214
 msgid ""
 "To make both objects work, a button needs to be pushed and a key needs to be "
 "turned."
@@ -1475,536 +1489,546 @@ msgstr ""
 "Para hacer que ambos objetos funcionen, se necesita pulsar un botÃn y girar "
 "una tecla."
 
-#: ../data/verbal_analogies.xml.h:212
+#: ../data/verbal_analogies.xml.h:215
 msgid "Totalitarianism"
 msgstr "Totalitarismo"
 
 #. Translators: tripod as used is photography
-#: ../data/verbal_analogies.xml.h:214
+#: ../data/verbal_analogies.xml.h:217
 msgid "Tripod"
 msgstr "TrÃpode"
 
-#: ../data/verbal_analogies.xml.h:215
+#: ../data/verbal_analogies.xml.h:218
 msgid "Trivial"
 msgstr "Trivial"
 
-#: ../data/verbal_analogies.xml.h:216
+#: ../data/verbal_analogies.xml.h:219
 msgid "Turn"
 msgstr "Girar"
 
-#: ../data/verbal_analogies.xml.h:217
+#: ../data/verbal_analogies.xml.h:220
 msgid "Turtle"
 msgstr "Tortuga"
 
-#: ../data/verbal_analogies.xml.h:218
+#: ../data/verbal_analogies.xml.h:221
 msgid "Unorthodox"
 msgstr "Poco ortodoxo"
 
-#: ../data/verbal_analogies.xml.h:219
+#: ../data/verbal_analogies.xml.h:222
 msgid "Unpleasant"
 msgstr "Desagradable"
 
-#: ../data/verbal_analogies.xml.h:220
+#: ../data/verbal_analogies.xml.h:223
 msgid "Violin"
 msgstr "ViolÃn"
 
-#: ../data/verbal_analogies.xml.h:221
+#: ../data/verbal_analogies.xml.h:224
 msgid "Weapon"
 msgstr "Arma"
 
-#: ../data/verbal_analogies.xml.h:222
+#: ../data/verbal_analogies.xml.h:225
 msgid "What is a 'halberd'?"
 msgstr "ÂQuà es una alabarda?"
 
-#: ../data/verbal_analogies.xml.h:223
+#: ../data/verbal_analogies.xml.h:226
 msgid "Wheat"
 msgstr "Trigo"
 
-#: ../data/verbal_analogies.xml.h:224
+#: ../data/verbal_analogies.xml.h:227
 msgid "Which of the following sentences defines better an 'ostracized' person?"
 msgstr "ÂCuÃl de las siguientes frases define mejor una persona ÂostracistaÂ?"
 
 #.
 #. Translators, please check these recommendations when translating gbrainy: http://live.gnome.org/gbrainy/Localizing
 #.
-#: ../data/verbal_analogies.xml.h:228
+#: ../data/verbal_analogies.xml.h:231
 msgid "Which of the following sports does not belong in this group?"
 msgstr "ÂCuÃl de los siguientes deportes no pertenece a este grupo?"
 
 #. Selected to avoid physical characteristics like: has shield, legs or tail
-#: ../data/verbal_analogies.xml.h:230
+#: ../data/verbal_analogies.xml.h:233
 msgid "Which of the following words does not belong in this group?"
 msgstr "ÂCuÃl de las siguientes palabras no pertenece a este grupo?"
 
-#: ../data/verbal_analogies.xml.h:231
+#: ../data/verbal_analogies.xml.h:234
 msgid "Which of the following words is closest to the meaning of 'asceticism'?"
 msgstr ""
 "ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
 "ÂascetismoÂ?"
 
-#: ../data/verbal_analogies.xml.h:232
+#: ../data/verbal_analogies.xml.h:235
 msgid "Which of the following words is closest to the meaning of 'hedonism'?"
 msgstr ""
 "ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
 "ÂhedonismoÂ?"
 
-#: ../data/verbal_analogies.xml.h:233
+#: ../data/verbal_analogies.xml.h:236
 msgid "Which of the following words is closest to the meaning of 'negligent'?"
 msgstr ""
 "ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
 "ÂnegligenteÂ?"
 
-#: ../data/verbal_analogies.xml.h:234
+#: ../data/verbal_analogies.xml.h:237
 msgid "Which of the following words is closest to the meaning of 'oxymoron'?"
 msgstr ""
 "ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
 "ÂoxÃmoronÂ?"
 
-#: ../data/verbal_analogies.xml.h:235
+#: ../data/verbal_analogies.xml.h:238
 msgid "Which of the following words is closest to the meaning of 'perplexing'?"
 msgstr ""
 "ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
 "ÂperplejoÂ?"
 
-#: ../data/verbal_analogies.xml.h:236
+#: ../data/verbal_analogies.xml.h:239
 msgid "Which of the following words is closest to the meaning of 'specific'?"
 msgstr ""
 "ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
 "ÂespecÃficoÂ?"
 
-#: ../data/verbal_analogies.xml.h:237
+#: ../data/verbal_analogies.xml.h:240
 msgid "Which of the following words is closest to the meaning of 'unhappy'?"
 msgstr ""
 "ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a ÂinfelizÂ?"
 
-#: ../data/verbal_analogies.xml.h:238
+#: ../data/verbal_analogies.xml.h:241
 msgid "Which of the following words is the closest in meaning to 'censure'?"
 msgstr ""
 "ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a ÂcensuraÂ?"
 
-#: ../data/verbal_analogies.xml.h:239
+#: ../data/verbal_analogies.xml.h:242
 msgid "Which of the following words means fear of people?"
 msgstr "ÂCuÃl de las siguientes palabras significa miedo a las personas?"
 
-#: ../data/verbal_analogies.xml.h:240
+#: ../data/verbal_analogies.xml.h:243
 msgid "Winery"
 msgstr "Bodega"
 
-#: ../data/verbal_analogies.xml.h:241
+#: ../data/verbal_analogies.xml.h:244
+#| msgid "wings"
+msgid "Wings"
+msgstr "Alas"
+
+#: ../data/verbal_analogies.xml.h:245
 msgid "Wolf"
 msgstr "Zorro"
 
-#: ../data/verbal_analogies.xml.h:242
+#: ../data/verbal_analogies.xml.h:246
 msgid "Works with dead animals"
 msgstr "Trabaja con animales muertos"
 
-#: ../data/verbal_analogies.xml.h:243
+#: ../data/verbal_analogies.xml.h:247
 msgid "Works with leather"
 msgstr "Trabaja con cuero"
 
-#: ../data/verbal_analogies.xml.h:244
+#: ../data/verbal_analogies.xml.h:248
 msgid "Zinc"
 msgstr "Zinc"
 
-#: ../data/verbal_analogies.xml.h:245
+#: ../data/verbal_analogies.xml.h:249
 msgid "airplane | aeroplane | plane"
 msgstr "aviÃn | aeroplano | aeronave"
 
-#: ../data/verbal_analogies.xml.h:246
+#: ../data/verbal_analogies.xml.h:250
 msgid "ankle"
 msgstr "tobillo"
 
-#: ../data/verbal_analogies.xml.h:247
+#: ../data/verbal_analogies.xml.h:251
 msgid "art / gallery | drama"
 msgstr "arte / galerÃa | drama"
 
-#: ../data/verbal_analogies.xml.h:248
+#: ../data/verbal_analogies.xml.h:252
 msgid "atlas"
 msgstr "atlas"
 
-#: ../data/verbal_analogies.xml.h:249
+#: ../data/verbal_analogies.xml.h:253
 msgid "bite"
 msgstr "morder"
 
-#: ../data/verbal_analogies.xml.h:250
+#: ../data/verbal_analogies.xml.h:254
 msgid "body | skin"
 msgstr "cuerpo | piel"
 
-#: ../data/verbal_analogies.xml.h:251
+#: ../data/verbal_analogies.xml.h:255
 msgid "book | magazine | document"
 msgstr "libro | revista | documento"
 
 #. Translators: 'open' is used as a verb (open a box)
-#: ../data/verbal_analogies.xml.h:253
+#: ../data/verbal_analogies.xml.h:257
 msgid "box / open | banana"
 msgstr "caja / abrir | plÃtano"
 
-#: ../data/verbal_analogies.xml.h:254
+#: ../data/verbal_analogies.xml.h:258
 msgid "bridge / over | tunnel"
 msgstr "puente / sobre | tÃnel"
 
-#: ../data/verbal_analogies.xml.h:255
+#: ../data/verbal_analogies.xml.h:259
 msgid "button / push | key (used in a lock)"
 msgstr "botÃn / pulsar | llave (usada en un candado)"
 
-#: ../data/verbal_analogies.xml.h:256
+#: ../data/verbal_analogies.xml.h:260
 msgid "cage | zoo | zoological garden"
 msgstr "jaula | zoo | zoolÃgico"
 
-#: ../data/verbal_analogies.xml.h:257
+#: ../data/verbal_analogies.xml.h:261
 msgid "car / garage | plane"
 msgstr "coche / garaje | aviÃn"
 
-#: ../data/verbal_analogies.xml.h:258
+#: ../data/verbal_analogies.xml.h:262
 msgid "car / road | train"
 msgstr "coche / carretera | tren"
 
 #. Translators: 'chop' is used as a verb (to chop)
-#: ../data/verbal_analogies.xml.h:260
+#: ../data/verbal_analogies.xml.h:264
 msgid "chop"
 msgstr "cortar | talar"
 
-#: ../data/verbal_analogies.xml.h:261
+#: ../data/verbal_analogies.xml.h:265
 msgid "circle / semicircle | diameter"
 msgstr "cÃrculo / semicÃrculo | diÃmetro"
 
-#: ../data/verbal_analogies.xml.h:262
+#: ../data/verbal_analogies.xml.h:266
 msgid "coins"
 msgstr "monedas"
 
-#: ../data/verbal_analogies.xml.h:263
+#: ../data/verbal_analogies.xml.h:267
 msgid "composer | songwriter | lyricist"
 msgstr "compositor | escritor | letrista"
 
-#: ../data/verbal_analogies.xml.h:264
+#: ../data/verbal_analogies.xml.h:268
 msgid "concept / idea | obsession"
 msgstr "concepto / idea | obsesiÃn"
 
-#: ../data/verbal_analogies.xml.h:265
+#: ../data/verbal_analogies.xml.h:269
 msgid "constellation / stars | archipelago"
 msgstr "constelaciÃn / estrellas | archipiÃlago"
 
 #. Translators: 'dance' is used as a noun
-#: ../data/verbal_analogies.xml.h:267
+#: ../data/verbal_analogies.xml.h:271
 msgid "dance"
 msgstr "baile"
 
-#: ../data/verbal_analogies.xml.h:268
+#: ../data/verbal_analogies.xml.h:272
 msgid "desert / oasis | sea"
 msgstr "desierto / oasis | mar"
 
-#: ../data/verbal_analogies.xml.h:269
+#: ../data/verbal_analogies.xml.h:273
 msgid "dish / break | balloon"
 msgstr "plato / romper | globo"
 
-#: ../data/verbal_analogies.xml.h:270
+#: ../data/verbal_analogies.xml.h:274
 msgid "dog / tame | wolf"
 msgstr "perro / dÃcil | lobo"
 
-#: ../data/verbal_analogies.xml.h:271
+#: ../data/verbal_analogies.xml.h:275
 msgid "elbow / knee | wrist"
 msgstr "codo / rodilla | muÃeca"
 
 #. 'correct' can be used as verb or adjective
-#: ../data/verbal_analogies.xml.h:273
+#: ../data/verbal_analogies.xml.h:277
 msgid "error / (to) correct | damage"
 msgstr "error / corregir | daÃo"
 
-#: ../data/verbal_analogies.xml.h:274
+#: ../data/verbal_analogies.xml.h:278
 msgid "eyebrow / eye | mustache"
 msgstr "ceja / ojo | bigote"
 
 #. Translators: the concept 'toe' (http://en.wikipedia.org/wiki/Toe) does not exist in all languages. Feel free to change it to 'fingers' and adapt the answer accordingly
-#: ../data/verbal_analogies.xml.h:276
+#: ../data/verbal_analogies.xml.h:280
 msgid "feet / two | toes"
 msgstr "pies / dos | dedos"
 
-#: ../data/verbal_analogies.xml.h:277
+#: ../data/verbal_analogies.xml.h:281
 msgid "fish / aquarium | monkey"
 msgstr "pez / acuario | mono"
 
-#: ../data/verbal_analogies.xml.h:278
+#: ../data/verbal_analogies.xml.h:282
 msgid "fish / submarine | bird"
 msgstr "pez / submarino | pÃjaro"
 
-#: ../data/verbal_analogies.xml.h:279
+#: ../data/verbal_analogies.xml.h:283
+#| msgid "fish / submarine | bird"
+msgid "fish / water | bird"
+msgstr "pez / agua | pÃjaro"
+
+#: ../data/verbal_analogies.xml.h:284
 msgid "five / pentagon | ten"
 msgstr "cinco / pentÃgono | diez"
 
-#: ../data/verbal_analogies.xml.h:280
+#: ../data/verbal_analogies.xml.h:285
 msgid "fox / den | bird"
 msgstr "zorro / guarida | pÃjaro"
 
 #. Translators: 'break' is used as a verb (to break)
-#: ../data/verbal_analogies.xml.h:282
+#: ../data/verbal_analogies.xml.h:287
 msgid "glass / break | paper"
 msgstr "cristal / romper | papel"
 
-#: ../data/verbal_analogies.xml.h:283
+#: ../data/verbal_analogies.xml.h:288
 msgid "hands / grab | teeth"
 msgstr "manos / coger | dientes"
 
-#: ../data/verbal_analogies.xml.h:284
+#: ../data/verbal_analogies.xml.h:289
 msgid "herbivorous | herbivore"
 msgstr "herbÃvoros | herbÃvoro"
 
-#: ../data/verbal_analogies.xml.h:285
+#: ../data/verbal_analogies.xml.h:290
 msgid "horticulture / plants | ornithology"
 msgstr "horticultura / plantas | ornitologÃa"
 
-#: ../data/verbal_analogies.xml.h:286
+#: ../data/verbal_analogies.xml.h:291
 msgid "hour / minute | minute"
 msgstr "hora / minuto | minuto"
 
-#: ../data/verbal_analogies.xml.h:287
+#: ../data/verbal_analogies.xml.h:292
 msgid "hungry / eat | tired"
 msgstr "hambriento / comer | cansado"
 
-#: ../data/verbal_analogies.xml.h:288
+#: ../data/verbal_analogies.xml.h:293
 msgid "hunter / rifle | photographer"
 msgstr "cazador / rifle | fotÃgrafo"
 
-#: ../data/verbal_analogies.xml.h:289
+#: ../data/verbal_analogies.xml.h:294
 msgid "ice / slippery | glue"
 msgstr "hielo / deslizante | pegamento"
 
-#: ../data/verbal_analogies.xml.h:290
+#: ../data/verbal_analogies.xml.h:295
 msgid "in | under | through"
 msgstr "dentro | debajo | a travÃs de"
 
-#: ../data/verbal_analogies.xml.h:291
+#: ../data/verbal_analogies.xml.h:296
 msgid "islands"
 msgstr "islas"
 
-#: ../data/verbal_analogies.xml.h:292
+#: ../data/verbal_analogies.xml.h:297
 msgid "leopard / spots | tiger"
 msgstr "leopardo / manchas | tigre"
 
-#: ../data/verbal_analogies.xml.h:293
+#: ../data/verbal_analogies.xml.h:298
 msgid "letter / word | page"
 msgstr "letra / palabra | pÃgina"
 
-#: ../data/verbal_analogies.xml.h:294
+#: ../data/verbal_analogies.xml.h:299
 msgid "lip | upper lip | mouth"
 msgstr "labio | labio superior | boca"
 
-#: ../data/verbal_analogies.xml.h:295
+#: ../data/verbal_analogies.xml.h:300
 msgid "nest"
 msgstr "nido"
 
-#: ../data/verbal_analogies.xml.h:296
+#: ../data/verbal_analogies.xml.h:301
 msgid "nose"
 msgstr "nariz"
 
-#: ../data/verbal_analogies.xml.h:297
+#: ../data/verbal_analogies.xml.h:302
 msgid "novel / author | song"
 msgstr "novela / autor | canciÃn"
 
-#: ../data/verbal_analogies.xml.h:298
+#: ../data/verbal_analogies.xml.h:303
 msgid "orange / fruit | spinach"
 msgstr "naranja / fruta | espinacas"
 
-#: ../data/verbal_analogies.xml.h:299
+#: ../data/verbal_analogies.xml.h:304
 msgid "parallel / meridian | longitude"
 msgstr "paralelo / meridiano | longitud"
 
-#: ../data/verbal_analogies.xml.h:300
+#: ../data/verbal_analogies.xml.h:305
 msgid "pediatrics / children | numismatics"
 msgstr "pediatra / niÃos | numismÃtica"
 
-#: ../data/verbal_analogies.xml.h:301
+#: ../data/verbal_analogies.xml.h:306
 msgid "peel"
 msgstr "pelar"
 
-#: ../data/verbal_analogies.xml.h:302
+#: ../data/verbal_analogies.xml.h:307
 msgid "pessimist / optimist | poor"
 msgstr "pesimista / optimista | pobre"
 
-#: ../data/verbal_analogies.xml.h:303
+#: ../data/verbal_analogies.xml.h:308
 msgid "poems / anthology | maps"
 msgstr "poemas / antologÃa | mapas"
 
-#: ../data/verbal_analogies.xml.h:304
+#: ../data/verbal_analogies.xml.h:309
 msgid "puzzle / solve | game"
 msgstr "puzle / resolver | juego"
 
-#: ../data/verbal_analogies.xml.h:305
+#: ../data/verbal_analogies.xml.h:310
 msgid "repair | fix"
 msgstr "reparar | arreglar"
 
-#: ../data/verbal_analogies.xml.h:306
+#: ../data/verbal_analogies.xml.h:311
 msgid "ring / finger | bracelet"
 msgstr "anillo / dedo | brazalete"
 
-#: ../data/verbal_analogies.xml.h:307
+#: ../data/verbal_analogies.xml.h:312
 msgid "seal / flippers | bird"
 msgstr "foca / aletas | pÃjaro"
 
 #. Translators: refers to the unit of time
-#: ../data/verbal_analogies.xml.h:309
+#: ../data/verbal_analogies.xml.h:314
 msgid "second"
 msgstr "segundo"
 
 #. Translators: 'dig' is used as a verb (to dig)
-#: ../data/verbal_analogies.xml.h:311
+#: ../data/verbal_analogies.xml.h:316
 msgid "shovel / dig | axe"
 msgstr "pala / cavar | hacha"
 
-#: ../data/verbal_analogies.xml.h:312
+#: ../data/verbal_analogies.xml.h:317
 msgid "sink"
 msgstr "hundir"
 
-#: ../data/verbal_analogies.xml.h:313
+#: ../data/verbal_analogies.xml.h:318
 msgid "sleep | rest"
 msgstr "dormir | descansar"
 
-#: ../data/verbal_analogies.xml.h:314
+#: ../data/verbal_analogies.xml.h:319
 msgid "slurp / tongue | snort"
 msgstr "sorbo / lengua | bufido"
 
-#: ../data/verbal_analogies.xml.h:315
+#: ../data/verbal_analogies.xml.h:320
 msgid "sour"
 msgstr "agrio"
 
 #. Translators: stick refers to a piece of wood
-#: ../data/verbal_analogies.xml.h:317
+#: ../data/verbal_analogies.xml.h:322
 msgid "stick / float | stone"
 msgstr "palo / flotar | piedra"
 
-#: ../data/verbal_analogies.xml.h:318
+#: ../data/verbal_analogies.xml.h:323
 msgid "sticky"
 msgstr "pegajoso"
 
-#: ../data/verbal_analogies.xml.h:319
+#: ../data/verbal_analogies.xml.h:324
 msgid "stripes"
 msgstr "rayas"
 
-#: ../data/verbal_analogies.xml.h:320
+#: ../data/verbal_analogies.xml.h:325
 msgid "sugar / sweet | vinegar"
 msgstr "azÃcar / dulce | vinagre"
 
-#: ../data/verbal_analogies.xml.h:321
+#: ../data/verbal_analogies.xml.h:326
 msgid "talk / yell | dislike"
 msgstr "hablar / gritar | disgustar"
 
 #. Translators: 'tear' and 'rip' are used as verbs (to tear / to rip). Tear as in "To pull apart or into pieces by force" (not lacrimation)
-#: ../data/verbal_analogies.xml.h:323
+#: ../data/verbal_analogies.xml.h:328
 msgid "tear | rip"
 msgstr "desgarro | rotura"
 
-#: ../data/verbal_analogies.xml.h:324
+#: ../data/verbal_analogies.xml.h:329
 msgid "tears / eyes | sweat"
 msgstr "lÃgrimas / ojos | sudor"
 
 # N.T.: En inglÃs hace referencia a 'toes' que son 10 pero en espaÃol a dedos que son 20
 #. Translators: referred to 'feet / two | toes'
-#: ../data/verbal_analogies.xml.h:326
+#: ../data/verbal_analogies.xml.h:331
 msgid "ten | 10"
 msgstr "veinte | 20"
 
-#: ../data/verbal_analogies.xml.h:327
+#: ../data/verbal_analogies.xml.h:332
 msgid "tennis / sport | ballet"
 msgstr "tenis / deporte | ballet"
 
-#: ../data/verbal_analogies.xml.h:328
+#: ../data/verbal_analogies.xml.h:333
 msgid "thankful / ingratitude | despotism"
 msgstr "agradecido / ingratitud | despotismo"
 
-#: ../data/verbal_analogies.xml.h:329
+#: ../data/verbal_analogies.xml.h:334
 msgid "thermometer / temperature | clock"
 msgstr "termÃmetro / temperatura | reloj"
 
-#: ../data/verbal_analogies.xml.h:330
+#: ../data/verbal_analogies.xml.h:335
 msgid "tiger / carnivore | cow"
 msgstr "tigre / carnÃvoro | vaca"
 
 #. Translators: time as duration of an event. What a clock measures
-#: ../data/verbal_analogies.xml.h:332
+#: ../data/verbal_analogies.xml.h:337
 msgid "time"
 msgstr "tiempo"
 
 #. Translators: 'play' is used as a verb (to play)
-#: ../data/verbal_analogies.xml.h:334
+#: ../data/verbal_analogies.xml.h:339
 msgid "toy / play | tool"
 msgstr "juguete / jugar | herramienta"
 
-#: ../data/verbal_analogies.xml.h:335
+#: ../data/verbal_analogies.xml.h:340
 msgid "track | railway | rails"
 msgstr "vÃa | vÃa fÃrrea"
 
 #. Translators: letter refers to letter (in paper form)
-#: ../data/verbal_analogies.xml.h:337
+#: ../data/verbal_analogies.xml.h:342
 msgid "turtle / shell | letter"
 msgstr "tortuga / caparazÃn | carta"
 
-#: ../data/verbal_analogies.xml.h:338
+#: ../data/verbal_analogies.xml.h:343
 msgid "vegetable"
 msgstr "vegetal | verdura | hortaliza"
 
-#: ../data/verbal_analogies.xml.h:339
+#: ../data/verbal_analogies.xml.h:344
 msgid "whirlpool / water | tornado"
 msgstr "remolino / agua | tornado"
 
-#: ../data/verbal_analogies.xml.h:340
+#: ../data/verbal_analogies.xml.h:345
 msgid "wild | savage"
 msgstr "salvaje | feroz"
 
-#: ../data/verbal_analogies.xml.h:341
+#: ../data/verbal_analogies.xml.h:346
 msgid "win | play"
 msgstr "ganar | jugar"
 
-#: ../data/verbal_analogies.xml.h:342
+#: ../data/verbal_analogies.xml.h:347
 msgid "wind | air"
 msgstr "viento | aire"
 
-#: ../data/verbal_analogies.xml.h:343
+#: ../data/verbal_analogies.xml.h:348
 msgid "wine / grape | rum"
 msgstr "vino / uva | ron"
 
-#: ../data/verbal_analogies.xml.h:344
+#: ../data/verbal_analogies.xml.h:349
 msgid "wings"
 msgstr "alas"
 
 #. Translators: 'work' is used as a verb (to work)
-#: ../data/verbal_analogies.xml.h:346
+#: ../data/verbal_analogies.xml.h:351
 msgid "work"
 msgstr "trabajar"
 
-#: ../data/verbal_analogies.xml.h:347
+#: ../data/verbal_analogies.xml.h:352
 msgid "wrist | arm"
 msgstr "muÃeca | brazo"
 
-#: ../data/verbal_analogies.xml.h:348
+#: ../data/verbal_analogies.xml.h:353
 msgid "write / pen | eat"
 msgstr "escribir / bolÃgrafo | comer"
 
 #. Translators: {0} is a date
-#: ../src/Clients/Classical/CommandLine.cs:106
+#: ../src/Clients/Classical/CommandLine.cs:109
 #, csharp-format
 msgid "(built on {0})"
 msgstr "(construido en {0})"
 
-#: ../src/Clients/Classical/CommandLine.cs:118
+#: ../src/Clients/Classical/CommandLine.cs:120
 msgid "List of available games"
 msgstr "Lista de los juegos disponibles"
 
-#: ../src/Clients/Classical/CommandLine.cs:181
+#: ../src/Clients/Classical/CommandLine.cs:185
 msgid "Usage: gbrainy [options]"
 msgstr "Uso: gbrainy [opciones]"
 
-#: ../src/Clients/Classical/CommandLine.cs:182
+#: ../src/Clients/Classical/CommandLine.cs:186
 msgid "  --version\t\t\tPrint version information."
 msgstr "  --version\t\t\tMostrar informaciÃn de la versiÃn."
 
-#: ../src/Clients/Classical/CommandLine.cs:183
+#: ../src/Clients/Classical/CommandLine.cs:187
 msgid "  --help\t\t\tPrint this usage message."
 msgstr "  --help\t\t\tMostrar este mensaje de uso y salir."
 
-#: ../src/Clients/Classical/CommandLine.cs:184
+#: ../src/Clients/Classical/CommandLine.cs:188
 msgid "  --gamelist\t\t\tShows the list of available games."
 msgstr "  --gamelist\t\t\tLista de los juegos disponibles."
 
-#: ../src/Clients/Classical/CommandLine.cs:185
+#: ../src/Clients/Classical/CommandLine.cs:189
 msgid ""
 "  --customgame [game1, gameN]\tSpecifies a list of games to play during a "
 "custom game."
@@ -2012,14 +2036,14 @@ msgstr ""
 "  --customgame [game1, gameN]\tEspecifica una lista de juegos a la que jugar "
 "durante una partida personalizada."
 
-#: ../src/Clients/Classical/CommandLine.cs:186
+#: ../src/Clients/Classical/CommandLine.cs:190
 msgid ""
 "  --norandom \t\t\tThe custom game list provided will not be randomized."
 msgstr ""
 "  --norandom \t\t\tLa lista personalizada de juegos proporcionados no serà "
 "aleatoria."
 
-#: ../src/Clients/Classical/CommandLine.cs:187
+#: ../src/Clients/Classical/CommandLine.cs:191
 msgid "  --versions \t\t\tShow dependencies."
 msgstr "  --versions \t\t\tMostrar dependencias."
 
@@ -2101,56 +2125,56 @@ msgid "You can also play on-line at {0}"
 msgstr "TambiÃn puede jugar en lÃnea en {0}"
 
 #. Column: Game Name
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:62
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:63
 msgid "Game Name"
 msgstr "Nombre del juego"
 
 #. Column: Type
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:84
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:85
 msgid "Type"
 msgstr "Tipo"
 
-#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:106
+#: ../src/Clients/Classical/Dialogs/CustomGameDialog.cs:107
 msgid "Selected"
 msgstr "Seleccionado"
 
 #. Translators: default file name used when exporting PDF files (keep the pdf extension please)
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:69
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:73
 msgid "games.pdf"
 msgstr "juegos.pdf"
 
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:76
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:80
 msgid "PDF files"
 msgstr "Archivos PDF"
 
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:80
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:84
 msgid "All files"
 msgstr "Todos los archivos"
 
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:167
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:171
 msgid "The PDF file has been exported correctly."
 msgstr "El archivo PDF se ha exportado correctamente."
 
-#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:170
+#: ../src/Clients/Classical/Dialogs/PdfExportDialog.cs:174
 msgid ""
 "There was a problem generating the PDF file. The file has not been created."
 msgstr ""
 "Hubo un problema al generar el archivo PDF. No se ha creado el archivo."
 
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:45
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:46
 msgid "The graph below shows the player's game score evolution."
 msgstr ""
 "El grÃfico de abajo muestra la evoluciÃn de la puntuaciÃn de las partidas "
 "del jugador."
 
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:49
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:50
 msgid ""
 "You need more than one game session recorded to see the score evolution."
 msgstr ""
 "Necesitas mÃs de una sesiÃn de partidas grabadas para ver la evoluciÃn de la "
 "puntuaciÃn."
 
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:53
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:54
 #, csharp-format
 msgid "It is built using the results of {0} recorded game session."
 msgid_plural ""
@@ -2164,24 +2188,24 @@ msgstr[1] ""
 #. Translators: "The graph below" +  "It is built using" sentences
 #. Translators: answer + rationale of the answer
 #. Translators: Concatenating two strings (rationale of answer + extra information).
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:60
-#: ../src/Core/Main/Game.cs:135 ../src/Games/Logic/PuzzleCountSeries.cs:93
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:61
+#: ../src/Core/Main/Game.cs:144 ../src/Games/Logic/PuzzleCountSeries.cs:93
 #, csharp-format
 msgid "{0} {1}"
 msgstr "{0} {1}"
 
-#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:66
-#: ../src/Core/Views/FinishView.cs:97
-#: ../src/Core/Views/PlayerHistoryView.cs:83
+#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:67
+#: ../src/Core/Views/FinishView.cs:101
+#: ../src/Core/Views/PlayerHistoryView.cs:85
 msgid "Total"
 msgstr "Total"
 
-#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:111
+#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:112
 msgid "You are about to delete the player's game session history."
 msgstr ""
 "EstÃs a punto de eliminar el histÃrico de sesiones de partidas del jugador."
 
-#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:112
+#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:113
 msgid ""
 "If you proceed, you will lose the history of the previous game sessions. Do "
 "you want to continue?"
@@ -2189,20 +2213,22 @@ msgstr ""
 "Si continuas, perderÃs el histÃrico de las anteriores sesiones de partidas. "
 "ÂQuieres continuar?"
 
-#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:113
+#: ../src/Clients/Classical/Dialogs/PreferencesDialog.cs:114
 msgid "_Delete"
 msgstr "_Eliminar"
 
-#: ../src/Clients/Classical/gbrainy.cs:422
+#: ../src/Clients/Classical/gbrainy.cs:426
+#: ../src/Clients/WebForms/Game.aspx.cs:244
 msgid "Congratulations."
 msgstr "Enhorabuena."
 
-#: ../src/Clients/Classical/gbrainy.cs:424
+#: ../src/Clients/Classical/gbrainy.cs:428
+#: ../src/Clients/WebForms/Game.aspx.cs:248
 msgid "Incorrect answer."
 msgstr "Respuesta incorrecta."
 
 #
-#: ../src/Clients/Classical/gbrainy.cs:479
+#: ../src/Clients/Classical/gbrainy.cs:483
 msgid ""
 "Once you have an answer type it in the \"Answer:\" entry box and press the "
 "\"OK\" button."
@@ -2210,11 +2236,11 @@ msgstr ""
 "Una vez que tengas la respuesta escrÃbela en ÂRespuesta:Â y pulsa el botÃn "
 "ÂAceptarÂ."
 
-#: ../src/Clients/Classical/gbrainy.cs:509
+#: ../src/Clients/Classical/gbrainy.cs:513
 msgid "The level of translation of gbrainy for your language is low."
 msgstr "El nivel de traducciÃn de gbrainy en su idioma es bajo."
 
-#: ../src/Clients/Classical/gbrainy.cs:510
+#: ../src/Clients/Classical/gbrainy.cs:514
 msgid ""
 "You may be exposed to partially translated games making it more difficult to "
 "play. If you prefer to play in English, there is an option for doing so in "
@@ -2224,16 +2250,16 @@ msgstr ""
 "difÃciles de jugar. Si prefiere jugar en inglÃs, hay una opciÃn para hacerlo "
 "en las preferencias de gbrainy."
 
-#: ../src/Clients/Classical/gbrainy.cs:606
+#: ../src/Clients/Classical/gbrainy.cs:610
 #: ../src/Clients/Classical/Widgets/Toolbar.cs:143
 msgid "Pause"
 msgstr "Pausar"
 
-#: ../src/Clients/Classical/gbrainy.cs:611
+#: ../src/Clients/Classical/gbrainy.cs:615
 msgid "Resume"
 msgstr "Reanudar"
 
-#: ../src/Clients/Classical/gbrainy.cs:760
+#: ../src/Clients/Classical/gbrainy.cs:765
 #, csharp-format
 msgid "Startup time {0}"
 msgstr "Tiempo de inicio {0}"
@@ -2445,7 +2471,7 @@ msgid "Open Location"
 msgstr "Abrir ubicaciÃn"
 
 #: ../src/Clients/Classical/Widgets/GameDrawingArea.cs:126
-#: ../src/Core/Main/GameSession.cs:280
+#: ../src/Core/Main/GameSession.cs:184
 msgid "Paused"
 msgstr "Pausado"
 
@@ -2453,7 +2479,9 @@ msgstr "Pausado"
 msgid "Play all the games"
 msgstr "Jugar a todos los juegos"
 
+#. Toolbar
 #: ../src/Clients/Classical/Widgets/Toolbar.cs:119
+#: ../src/Clients/WebForms/Game.aspx.cs:178
 msgid "All"
 msgstr "Todo"
 
@@ -2462,13 +2490,13 @@ msgid "Play games that challenge your reasoning and thinking"
 msgstr "Jugar a los juegos que desafÃen mi razonamiento y pensamiento"
 
 #: ../src/Clients/Classical/Widgets/Toolbar.cs:124
-#: ../src/Core/Main/GameTypes.cs:45 ../src/Core/Views/FinishView.cs:104
+#: ../src/Core/Main/GameTypes.cs:45 ../src/Core/Views/FinishView.cs:108
 #: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:8
 msgid "Logic"
 msgstr "LÃgica"
 
 #: ../src/Clients/Classical/Widgets/Toolbar.cs:128
-#: ../src/Core/Main/GameTypes.cs:49 ../src/Core/Views/FinishView.cs:111
+#: ../src/Core/Main/GameTypes.cs:49 ../src/Core/Views/FinishView.cs:115
 #: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:6
 msgid "Calculation"
 msgstr "CÃlculo"
@@ -2478,7 +2506,7 @@ msgid "Play games that challenge your mental calculation skills"
 msgstr "Jugar a los juegos que desafÃen mis capacidades de cÃlculo mental"
 
 #: ../src/Clients/Classical/Widgets/Toolbar.cs:133
-#: ../src/Core/Main/GameTypes.cs:47 ../src/Core/Views/FinishView.cs:118
+#: ../src/Core/Main/GameTypes.cs:47 ../src/Core/Views/FinishView.cs:122
 msgid "Memory"
 msgstr "Memoria"
 
@@ -2487,7 +2515,7 @@ msgid "Play games that challenge your short term memory"
 msgstr "Jugar a los juegos que desafÃen mi memoria a corto plazo"
 
 #: ../src/Clients/Classical/Widgets/Toolbar.cs:138
-#: ../src/Core/Main/GameTypes.cs:51 ../src/Core/Views/FinishView.cs:125
+#: ../src/Core/Main/GameTypes.cs:51 ../src/Core/Views/FinishView.cs:129
 #: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:17
 msgid "Verbal"
 msgstr "Verbal"
@@ -2505,38 +2533,39 @@ msgid "End the game and show score"
 msgstr "Finalizar el juego y mostrar la puntuaciÃn"
 
 #: ../src/Clients/Classical/Widgets/Toolbar.cs:149
+#: ../src/Clients/WebForms/Game.aspx.cs:179
 msgid "End"
 msgstr "Finalizar"
 
-#: ../src/Core/Main/ColorPalette.cs:48
+#: ../src/Core/Main/ColorPalette.cs:72
 msgid "red"
 msgstr "rojo"
 
-#: ../src/Core/Main/ColorPalette.cs:49
+#: ../src/Core/Main/ColorPalette.cs:73
 msgid "green"
 msgstr "verde"
 
-#: ../src/Core/Main/ColorPalette.cs:50
+#: ../src/Core/Main/ColorPalette.cs:74
 msgid "blue"
 msgstr "azul"
 
-#: ../src/Core/Main/ColorPalette.cs:51
+#: ../src/Core/Main/ColorPalette.cs:75
 msgid "yellow"
 msgstr "amarillo"
 
-#: ../src/Core/Main/ColorPalette.cs:52
+#: ../src/Core/Main/ColorPalette.cs:76
 msgid "magenta"
 msgstr "magenta"
 
-#: ../src/Core/Main/ColorPalette.cs:53
+#: ../src/Core/Main/ColorPalette.cs:77
 msgid "orange"
 msgstr "naranja"
 
-#: ../src/Core/Main/ColorPalette.cs:54
+#: ../src/Core/Main/ColorPalette.cs:78
 msgid "black"
 msgstr "negro"
 
-#: ../src/Core/Main/ColorPalette.cs:55
+#: ../src/Core/Main/ColorPalette.cs:79
 msgid "white"
 msgstr "blanco"
 
@@ -2547,79 +2576,79 @@ msgstr "blanco"
 #. For languages represented with the Latin alphabet use
 #. the same than English
 #. First possible answer for a series (e.g.: Figure A)
-#: ../src/Core/Main/GameAnswer.cs:108
+#: ../src/Core/Main/GameAnswer.cs:110
 msgid "A"
 msgstr "A"
 
 #. Second possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:110
+#: ../src/Core/Main/GameAnswer.cs:112
 msgid "B"
 msgstr "B"
 
 #. Third possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:112
+#: ../src/Core/Main/GameAnswer.cs:114
 msgid "C"
 msgstr "C"
 
 #. Fourth possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:114
+#: ../src/Core/Main/GameAnswer.cs:116
 msgid "D"
 msgstr "D"
 
 #. Fifth possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:116
+#: ../src/Core/Main/GameAnswer.cs:118
 msgid "E"
 msgstr "E"
 
 #. Sixth possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:118
+#: ../src/Core/Main/GameAnswer.cs:120
 msgid "F"
 msgstr "F"
 
 #. Seventh possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:120
+#: ../src/Core/Main/GameAnswer.cs:122
 msgid "G"
 msgstr "G"
 
 #. Eighth possible answer for a series
-#: ../src/Core/Main/GameAnswer.cs:122
+#: ../src/Core/Main/GameAnswer.cs:124
 msgid "H"
 msgstr "H"
 
 #. Translators. This is the list of valid answers, like A or B.
-#: ../src/Core/Main/GameAnswer.cs:137
+#: ../src/Core/Main/GameAnswer.cs:140
 #, csharp-format
 msgid "{0} or {1}"
 msgstr "{0} o {1}"
 
 #. Translators. This is the list of valid answers, like A, B or C.
-#: ../src/Core/Main/GameAnswer.cs:141
+#: ../src/Core/Main/GameAnswer.cs:144
 #, csharp-format
 msgid "{0}, {1} or {2}"
 msgstr "{0}, {1} o {2}"
 
 #. Translators. This is the list of valid answers, like A, B, C or D.
-#: ../src/Core/Main/GameAnswer.cs:145
+#: ../src/Core/Main/GameAnswer.cs:148
 #, csharp-format
 msgid "{0}, {1}, {2} or {3}"
 msgstr "{0}, {1}, {2} o {3}"
 
-#: ../src/Core/Main/GameAnswer.cs:155
+#: ../src/Core/Main/GameAnswer.cs:157
 #, csharp-format
 msgid "Figure {0}"
 msgstr "Figura {0}"
 
-#: ../src/Core/Main/Game.cs:128
+#: ../src/Core/Main/Game.cs:137
 #, csharp-format
 msgid "The correct answer is {0}."
 msgstr "La respuesta correcta es {0}."
 
-#: ../src/Core/Main/GameManager.cs:336
+#: ../src/Core/Main/GameManager.cs:251
 msgid "Extensions database:"
 msgstr "Base de datos de extensiones:"
 
 #. Translators: 'Games registered' is the games know to gbrainy (build-in and load from addins-in and external files)
-#: ../src/Core/Main/GameManager.cs:342
+#: ../src/Core/Main/GameManager.cs:257
 #, csharp-format
 msgid ""
 "{0} games registered: {1} logic puzzles, {2} calculation trainers, {3} "
@@ -2628,60 +2657,60 @@ msgstr ""
 "Juegos registrados: {0}: {1} puzles lÃgicos, {2} entrenadores de cÃlculo, "
 "{3} entrenadores de memoria, {4} analogÃas verbales"
 
-#: ../src/Core/Main/GameSession.cs:176
+#: ../src/Core/Main/GameSession.cs:182
 #, csharp-format
 msgid "Games played: {0} (Score: {1})"
 msgstr "Partidas jugadas: {0} (puntuaciÃn {1})"
 
-#: ../src/Core/Main/GameSession.cs:177
+#: ../src/Core/Main/GameSession.cs:183
 #, csharp-format
 msgid "Time: {0}"
 msgstr "Tiempo: {0}"
 
 #. Translators: {0} is the name of the game
-#: ../src/Core/Main/GameSession.cs:181
+#: ../src/Core/Main/GameSession.cs:188
 #, csharp-format
 msgid "Game: {0}"
 msgstr "Juego: {0}"
 
 #. Translators: text in the status bar: games played - time - game name
-#: ../src/Core/Main/GameSession.cs:183
+#: ../src/Core/Main/GameSession.cs:190
 #, csharp-format
 msgid "{0} - {1} - {2}"
 msgstr "{0}; {1}; {2}"
 
 #. Translators: text in the status bar: games played - time
-#: ../src/Core/Main/GameSession.cs:186
+#: ../src/Core/Main/GameSession.cs:193
 #, csharp-format
 msgid "{0} - {1}"
 msgstr "{0}; {1}"
 
-#: ../src/Core/Main/GameSession.cs:199
+#: ../src/Core/Main/GameSessionHistory.cs:80
 msgid "Outstanding results"
 msgstr "Resultados asombrosos"
 
-#: ../src/Core/Main/GameSession.cs:201
+#: ../src/Core/Main/GameSessionHistory.cs:82
 msgid "Excellent results"
 msgstr "Resultados excelentes"
 
-#: ../src/Core/Main/GameSession.cs:203
+#: ../src/Core/Main/GameSessionHistory.cs:84
 msgid "Good results"
 msgstr "Buenos resultados"
 
-#: ../src/Core/Main/GameSession.cs:205
+#: ../src/Core/Main/GameSessionHistory.cs:86
 msgid "Poor results"
 msgstr "Resultados pobres"
 
-#: ../src/Core/Main/GameSession.cs:206
+#: ../src/Core/Main/GameSessionHistory.cs:87
 msgid "Disappointing results"
 msgstr "Resultados decepcionantes"
 
-#: ../src/Core/Main/GameTips.cs:52
+#: ../src/Core/Main/GameTips.cs:58
 msgid "Read the instructions carefully and identify the data and given clues."
 msgstr ""
 "Lee las instrucciones cuidadosamente e identifica dos datos y pistas dadas."
 
-#: ../src/Core/Main/GameTips.cs:54
+#: ../src/Core/Main/GameTips.cs:60
 msgid ""
 "To score the player gbrainy uses the time and tips needed to complete each "
 "game."
@@ -2689,24 +2718,24 @@ msgstr ""
 "gbrainy usa el tiempo y los consejos necesitados para completar cada juego "
 "para puntuar al jugador."
 
-#: ../src/Core/Main/GameTips.cs:56
+#: ../src/Core/Main/GameTips.cs:62
 msgid ""
 "In logic games, elements that may seem irrelevant can be very important."
 msgstr ""
 "En los juegos de lÃgica, los elementos que pueden parecer irrelevantes "
 "pueden ser muy importantes."
 
-#: ../src/Core/Main/GameTips.cs:58
+#: ../src/Core/Main/GameTips.cs:64
 msgid "Try to approach a problem from different angles."
 msgstr "Intenta enfocar los problemas desde Ãngulos diferentes."
 
-#: ../src/Core/Main/GameTips.cs:60
+#: ../src/Core/Main/GameTips.cs:66
 msgid ""
 "Do not be afraid of making mistakes, they are part of the learning process."
 msgstr ""
 "No tengas miedo de cometer errores, son parte del proceso de aprendizaje."
 
-#: ../src/Core/Main/GameTips.cs:62
+#: ../src/Core/Main/GameTips.cs:68
 msgid ""
 "Do all the problems, even the difficult ones. Improvement comes from "
 "challeging yourself."
@@ -2714,12 +2743,12 @@ msgstr ""
 "Haz todos los problemas, incluso los difÃciles. La mejora llega a travÃs de "
 "ponerte retos a ti mismo."
 
-#: ../src/Core/Main/GameTips.cs:64
+#: ../src/Core/Main/GameTips.cs:70
 msgid "Play on a daily basis, you will notice progress soon."
 msgstr "Juega diariamente, notarÃs pronto el progreso."
 
 #. Translators: Custom Game Selection is a menu option
-#: ../src/Core/Main/GameTips.cs:66
+#: ../src/Core/Main/GameTips.cs:72
 msgid ""
 "Use the 'Custom Game Selection' to choose exactly which games you want to "
 "play."
@@ -2727,37 +2756,37 @@ msgstr ""
 "Usa ÂSelecciÃn de juego personalizado para elegir exactamente a quà juegos "
 "quieres jugar."
 
-#: ../src/Core/Main/GameTips.cs:68 ../src/Core/Views/WelcomeView.cs:148
+#: ../src/Core/Main/GameTips.cs:74 ../src/Core/Views/WelcomeView.cs:150
 msgid "Use the Settings to adjust the difficulty level of the game."
 msgstr "Usa las Preferencias para ajustar el nivel de dificultad del juego."
 
-#: ../src/Core/Main/GameTips.cs:70
+#: ../src/Core/Main/GameTips.cs:76
 msgid "Association of elements is a common technique for remembering things."
 msgstr "La asociaciÃn de elementos es una tÃcnica comÃn para recordar cosas."
 
-#: ../src/Core/Main/GameTips.cs:72
+#: ../src/Core/Main/GameTips.cs:78
 msgid ""
 "Grouping elements into categories is a common technique for remembering "
 "things."
 msgstr ""
 "Agrupar elementos en categorÃas es una tÃcnica comÃn para recordar cosas."
 
-#: ../src/Core/Main/GameTips.cs:74
+#: ../src/Core/Main/GameTips.cs:80
 msgid "Build acronyms using the first letter of each fact to be remembered."
 msgstr ""
 "Construye acrÃnimos usando la primera letra de cada hecho que recordar."
 
-#: ../src/Core/Main/GameTips.cs:76
+#: ../src/Core/Main/GameTips.cs:82
 msgid ""
 "The enjoyment obtained from a puzzle is proportional to the time spent on it."
 msgstr ""
 "La diversiÃn obtenida de un puzle es proporcional al tiempo empleado en Ãl."
 
-#: ../src/Core/Main/GameTips.cs:78
+#: ../src/Core/Main/GameTips.cs:84
 msgid "Think of breaking down every problem into simpler components."
 msgstr "Piensa en dividir cada problema en partes mÃs simples."
 
-#: ../src/Core/Main/GameTips.cs:80
+#: ../src/Core/Main/GameTips.cs:86
 msgid "When answering verbal analogies pay attention to the verb tense."
 msgstr "Al responder analogÃas verbales pon atenciÃn al tiempo del verbo."
 
@@ -2787,41 +2816,41 @@ msgstr "Soluciones"
 
 #. Translators: this the separator used when concatenating multiple possible answers for verbal analogies
 #. For example: "Possible correct answers are: sleep, rest."
-#: ../src/Core/Main/Verbal/Analogies.cs:77
+#: ../src/Core/Main/Verbal/Analogies.cs:76
 msgid ", "
 msgstr ", "
 
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:43
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:38
 #, csharp-format
 msgid "Multiple options #{0}"
 msgstr "MÃltiples opciones n {0}"
 
 #. Translators: {0} is replaced by a question and {1} by the possible valid answers
 #. E.g.: What is the correct option? Answer A, B, C or D.
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:56
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:61
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:51
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:60
 #, csharp-format
 msgid "{0} Answer {1}."
 msgstr "{0} Responde {1}."
 
 #. Translators: this "option) answer" for example "a) "21 x 60 = 1260". This should not be changed for most of the languages
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:92
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:104
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:87
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:103
 #: ../src/Games/Calculation/CalculationCloserFraction.cs:164
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:153
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:152
 #: ../src/Games/Logic/PuzzleOstracism.cs:164
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:185
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:183
 #, csharp-format
 msgid "{0}) {1}"
 msgstr "{0}) {1}"
 
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:41
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:39
 #, csharp-format
 msgid "Pair of words compare #{0}"
 msgstr "Par de palabras que comparar n {0}"
 
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:57
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:56
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:55
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:55
 #, csharp-format
 msgid ""
 "Given the relationship between the two words below, which word has the same "
@@ -2830,72 +2859,67 @@ msgstr ""
 "Dada la relaciÃn entre las dos palabras de abajo, Âquà palabra tiene la "
 "misma relaciÃn con Â{0}Â?"
 
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:94
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:126
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsCompare.cs:92
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:125
 #, csharp-format
 msgid "Words: {0}"
 msgstr "Palabras: {0}"
 
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:40
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:39
 #, csharp-format
 msgid "Pair of words #{0}"
 msgstr "Par de palabras n {0}"
 
-#: ../src/Core/Main/Verbal/AnalogiesQuestionAnswer.cs:38
+#: ../src/Core/Main/Verbal/AnalogiesQuestionAnswer.cs:36
 #, csharp-format
 msgid "Question and answer #{0}"
 msgstr "Pregunta y respuesta n {0}"
 
 #. Translators {0}: list of options (A, B, C)
-#: ../src/Core/Main/Xml/GameXml.cs:219
+#: ../src/Core/Main/Xml/GameXml.cs:212
 #, csharp-format
 msgid "Answer {0}."
 msgstr "Responde {0}."
 
-#: ../src/Core/Main/Xml/GameXml.cs:473
-#, csharp-format
-msgid "{0}) "
-msgstr "{0}) "
-
-#: ../src/Core/Views/CountDownView.cs:77
+#: ../src/Core/Views/CountDownView.cs:79
 msgid "Get ready to memorize the next objects..."
 msgstr "PrepÃrate para memorizar los siguientes objetosâ"
 
-#: ../src/Core/Views/FinishView.cs:140
-#: ../src/Core/Views/PlayerHistoryView.cs:275
+#: ../src/Core/Views/FinishView.cs:144
+#: ../src/Core/Views/PlayerHistoryView.cs:277
 msgid "Score"
 msgstr "PuntuaciÃn"
 
-#: ../src/Core/Views/FinishView.cs:148
+#: ../src/Core/Views/FinishView.cs:152
 #, csharp-format
 msgid "Games won: {0} ({1} played)"
 msgstr "Partidos ganados: {0} ({1} jugadas)"
 
-#: ../src/Core/Views/FinishView.cs:150
+#: ../src/Core/Views/FinishView.cs:154
 #, csharp-format
 msgid "{0}. Games won: {1} ({2} played)"
 msgstr "{0}. Partidas ganadas: {1} ({2} jugadas)"
 
-#: ../src/Core/Views/FinishView.cs:154
+#: ../src/Core/Views/FinishView.cs:158
 #, csharp-format
 msgid "Time played {0} (average per game {1})"
 msgstr "Tiempo jugado {0} (media por partida {1})"
 
 #. Translators: translated string should not be longer that the English original (space restriction on the UI)
-#: ../src/Core/Views/FinishView.cs:163
+#: ../src/Core/Views/FinishView.cs:167
 msgid "For details on how gbrainy's scoring works refer to the help."
 msgstr ""
 "Para detalles de cÃmo funciona la puntuaciÃn en gbrainy consulte la ayuda."
 
-#: ../src/Core/Views/FinishView.cs:173
+#: ../src/Core/Views/FinishView.cs:179
 msgid "Tips for your next games"
 msgstr "Consejos para tus siguientes partidas"
 
-#: ../src/Core/Views/FinishView.cs:201
+#: ../src/Core/Views/FinishView.cs:207
 msgid "Congratulations! New personal record"
 msgstr "ÂEnhorabuena! RÃcord personal nuevo."
 
-#: ../src/Core/Views/FinishView.cs:211
+#: ../src/Core/Views/FinishView.cs:217
 #, csharp-format
 msgid ""
 "By scoring {0} in logic puzzle games you have established a new personal "
@@ -2904,7 +2928,7 @@ msgstr ""
 "Al puntuar {0} en los puzles de lÃgica has establecido un rÃcord personal "
 "nuevo. Tu rÃcord anterior era {1}."
 
-#: ../src/Core/Views/FinishView.cs:217
+#: ../src/Core/Views/FinishView.cs:223
 #, csharp-format
 msgid ""
 "By scoring {0} in calculation games you have established a new personal "
@@ -2913,7 +2937,7 @@ msgstr ""
 "Al puntuar {0} en juegos de cÃlculo has establecido un rÃcord personal "
 "nuevo. Tu rÃcord anterior era {1}."
 
-#: ../src/Core/Views/FinishView.cs:223
+#: ../src/Core/Views/FinishView.cs:229
 #, csharp-format
 msgid ""
 "By scoring {0} in memory games you have established a new personal record. "
@@ -2922,7 +2946,7 @@ msgstr ""
 "Al puntuar {0} en los juegos de memoria has establecido un rÃcord personal "
 "nuevo. Tu rÃcord anterior era {1}."
 
-#: ../src/Core/Views/FinishView.cs:229
+#: ../src/Core/Views/FinishView.cs:235
 #, csharp-format
 msgid ""
 "By scoring {0} in verbal analogies you have established a new personal "
@@ -2931,17 +2955,17 @@ msgstr ""
 "Al puntuar {0} en las analogÃas verbales has establecido un rÃcord personal "
 "nuevo. Tu rÃcord anterior era {1}."
 
-#: ../src/Core/Views/PlayerHistoryView.cs:274
+#: ../src/Core/Views/PlayerHistoryView.cs:276
 msgid "Time"
 msgstr "Tiempo"
 
-#: ../src/Core/Views/WelcomeView.cs:61
+#: ../src/Core/Views/WelcomeView.cs:63
 msgid "Logic puzzles. Challenge your reasoning and thinking skills."
 msgstr ""
 "Puzles lÃgicos. DiseÃados para desafiar tus capacidades de razonamiento y "
 "pensamiento."
 
-#: ../src/Core/Views/WelcomeView.cs:82
+#: ../src/Core/Views/WelcomeView.cs:84
 msgid ""
 "Mental calculation. Arithmetical operations that test your mental "
 "calculation abilities."
@@ -2949,22 +2973,22 @@ msgstr ""
 "CÃlculo mental. Operaciones aritmÃticas que prueban tus habilidades de "
 "cÃlculo mental."
 
-#: ../src/Core/Views/WelcomeView.cs:103
+#: ../src/Core/Views/WelcomeView.cs:105
 msgid "Memory trainers. To prove your short term memory."
 msgstr ""
 "Entrenadores de memoria. Para probar y mejorar tu memoria a corto plazo."
 
-#: ../src/Core/Views/WelcomeView.cs:124
+#: ../src/Core/Views/WelcomeView.cs:126
 msgid "Verbal analogies. Challenge your verbal aptitude."
 msgstr "AnalogÃas verbales. DesafÃa tu aptitud verbal."
 
 #. Translators: {0} is the version number of the program
-#: ../src/Core/Views/WelcomeView.cs:140
+#: ../src/Core/Views/WelcomeView.cs:142
 #, csharp-format
 msgid "Welcome to gbrainy {0}"
 msgstr "Bienvenido a gbrainy {0}"
 
-#: ../src/Core/Views/WelcomeView.cs:144
+#: ../src/Core/Views/WelcomeView.cs:146
 msgid ""
 "gbrainy is a brain teaser game and trainer to have fun and to keep your "
 "brain trained. It includes:"
@@ -3020,14 +3044,15 @@ msgstr ""
 
 #: ../src/Games/Calculation/CalculationCloserFraction.cs:55
 #, csharp-format
-msgid "The result of the operation {0} / {1} is {2}"
-msgstr "El resultado de la operaciÃn {0} / {1} es {2}"
+#| msgid "The result of the operation {0} / {1} is {2}"
+msgid "The result of the operation {0} / {1} is '{2}'."
+msgstr "El resultado de la operaciÃn {0} / {1} es Â{2}Â."
 
-#: ../src/Games/Calculation/CalculationFractions.cs:62
+#: ../src/Games/Calculation/CalculationFractions.cs:61
 msgid "Fractions"
 msgstr "Fracciones"
 
-#: ../src/Games/Calculation/CalculationFractions.cs:70
+#: ../src/Games/Calculation/CalculationFractions.cs:69
 msgid ""
 "What is the result of the given operation? Answer using either a fraction or "
 "a number."
@@ -3035,11 +3060,11 @@ msgstr ""
 "ÂCuÃl es el resultado de la operaciÃn dada? Puedes responder usando tanto "
 "una fracciÃn como un nÃmero."
 
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:37
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:36
 msgid "Greatest divisor"
 msgstr "MÃximo comÃn divisor"
 
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:46
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:45
 #, csharp-format
 msgid ""
 "Which of the possible divisors is the greatest that divides all numbers? "
@@ -3048,42 +3073,42 @@ msgstr ""
 "ÂCuÃl de los divisores posibles es el mayor que divide a todos los nÃmeros? "
 "Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:244
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:243
 msgid "Numbers"
 msgstr "NÃmeros"
 
-#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:258
+#: ../src/Games/Calculation/CalculationGreatestDivisor.cs:257
 msgid "Possible divisors"
 msgstr "Posibles divisores"
 
-#: ../src/Games/Calculation/CalculationOperator.cs:35
+#: ../src/Games/Calculation/CalculationOperator.cs:34
 msgid "Operators"
 msgstr "Operadores"
 
-#: ../src/Games/Calculation/CalculationOperator.cs:39
+#: ../src/Games/Calculation/CalculationOperator.cs:38
 #, csharp-format
 msgid "The first operator is {0}."
 msgstr "El primer operador es {0}."
 
-#: ../src/Games/Calculation/CalculationOperator.cs:47
+#: ../src/Games/Calculation/CalculationOperator.cs:46
 #, csharp-format
 msgid "Which operators make {0}, {1}, and {2} equal {3}? Answer using '+-/*'."
 msgstr ""
 "ÂQuà operadores hacen que {0}, {1} y {2} sean iguales a {3}? Responde usando "
 "Â+-/*Â."
 
-#: ../src/Games/Calculation/CalculationOperator.cs:110
-#: ../src/Games/Calculation/CalculationRatio.cs:87
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:101
+#: ../src/Games/Calculation/CalculationOperator.cs:109
+#: ../src/Games/Calculation/CalculationRatio.cs:86
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:100
 #, csharp-format
 msgid "{0} and {1}"
 msgstr "{0} y {1}"
 
-#: ../src/Games/Calculation/CalculationPrimes.cs:68
+#: ../src/Games/Calculation/CalculationPrimes.cs:67
 msgid "Primes"
 msgstr "Primos"
 
-#: ../src/Games/Calculation/CalculationPrimes.cs:77
+#: ../src/Games/Calculation/CalculationPrimes.cs:76
 #, csharp-format
 msgid ""
 "Which of the following numbers is a prime? A prime number is a positive "
@@ -3094,7 +3119,7 @@ msgstr ""
 "cualquier nÃmero natural mayor que 1 y que sÃlo se puede dividir por 1 y por "
 "si mismo. Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Calculation/CalculationPrimes.cs:82
+#: ../src/Games/Calculation/CalculationPrimes.cs:81
 msgid ""
 "If the sum of all digits in a given number is divisible by 3, then so is the "
 "number. For example 15 = 1 + 5 = 6, which is divisible by 3."
@@ -3103,34 +3128,37 @@ msgstr ""
 "entonces tambiÃn lo es el nÃmero. Por ejemplo 15 = 1 + 5 = 6, que es "
 "divisible por 3."
 
-#: ../src/Games/Calculation/CalculationPrimes.cs:87
+#: ../src/Games/Calculation/CalculationPrimes.cs:86
 #, csharp-format
 msgid "The number {0} is a primer number."
 msgstr "El nÃmero {0} es primo."
 
-#: ../src/Games/Calculation/CalculationProportions.cs:37
+#: ../src/Games/Calculation/CalculationProportions.cs:36
 msgid "Proportions"
 msgstr "Proporciones"
 
-#: ../src/Games/Calculation/CalculationProportions.cs:47
+#: ../src/Games/Calculation/CalculationProportions.cs:46
 #, csharp-format
 msgid "What is {0}% of {1}/{2}? Answer {3}, {4}, {5} or {6}."
 msgstr "ÂCuÃl es el {0}% de {1}/{2}? Responde {3}, {4}, {5} o {6}."
 
-#: ../src/Games/Calculation/CalculationRatio.cs:32
+#: ../src/Games/Calculation/CalculationRatio.cs:31
 msgid "Ratio"
 msgstr "ProporciÃn"
 
-#: ../src/Games/Calculation/CalculationRatio.cs:42
+#: ../src/Games/Calculation/CalculationRatio.cs:41
 #, csharp-format
+#| msgid ""
+#| "Which two numbers have a sum of {0} and have a ratio of {1} to {2}. "
+#| "Answer using two numbers (e.g.: 1 and 2)."
 msgid ""
-"Which two numbers have a sum of {0} and have a ratio of {1} to {2}. Answer "
+"Which two numbers have a sum of {0} and have a ratio of {1} to {2}? Answer "
 "using two numbers (e.g.: 1 and 2)."
 msgstr ""
 "Dos nÃmeros suman {0} y tienen una proporciÃn de {1} a {2}. ÂCuÃles son "
 "estos nÃmeros? Responde usando dos nÃmeros (ej.: 1 y 2)."
 
-#: ../src/Games/Calculation/CalculationRatio.cs:49
+#: ../src/Games/Calculation/CalculationRatio.cs:48
 #, csharp-format
 msgid ""
 "The second number can be calculated by multiplying the first number by {0} "
@@ -3139,7 +3167,7 @@ msgstr ""
 "El segundo nÃmero se puede calcular multiplicando el primer nÃmero por {0} y "
 "dividiÃndolo por {1}."
 
-#: ../src/Games/Calculation/CalculationRatio.cs:55
+#: ../src/Games/Calculation/CalculationRatio.cs:54
 msgid ""
 "A ratio specifies a proportion between two numbers. A ratio of a:b means "
 "that for every 'a' parts you have 'b' parts."
@@ -3147,22 +3175,22 @@ msgstr ""
 "Una proporciÃn especifica una relaciÃn entre dos nÃmeros. Una proporciÃn a:b "
 "significa que para cada parte de Âa tienes Âb partes."
 
-#: ../src/Games/Calculation/CalculationRatio.cs:99
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:115
+#: ../src/Games/Calculation/CalculationRatio.cs:98
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:114
 #, csharp-format
 msgid "x + y = {0}"
 msgstr "x + y = {0}"
 
-#: ../src/Games/Calculation/CalculationRatio.cs:102
+#: ../src/Games/Calculation/CalculationRatio.cs:101
 #, csharp-format
 msgid "have a ratio of {0}:{1}"
 msgstr "tienen una proporciÃn de {0}:{1}"
 
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:41
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:40
 msgid "Two numbers"
 msgstr "Dos nÃmeros"
 
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:52
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:51
 #, csharp-format
 msgid ""
 "Which two numbers when added are {0} and when multiplied are {1}? Answer "
@@ -3171,7 +3199,7 @@ msgstr ""
 "ÂQuà dos nÃmeros al sumarse dan {0} y al multiplicarse dan {1}? Responde "
 "usando dos nÃmeros (ej.: 1 y 2)."
 
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:54
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:53
 #, csharp-format
 msgid ""
 "Which two numbers when subtracted are {0} and when multiplied are {1}? "
@@ -3180,21 +3208,21 @@ msgstr ""
 "ÂQuà dos nÃmeros al restarse dan {0} y al multiplicarse dan {1}? Responde "
 "usando dos nÃmeros (ej.: 1 y 2)."
 
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:118
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:117
 #, csharp-format
 msgid "x - y = {0}"
 msgstr "x - y = {0}"
 
-#: ../src/Games/Calculation/CalculationTwoNumbers.cs:125
+#: ../src/Games/Calculation/CalculationTwoNumbers.cs:124
 #, csharp-format
 msgid "x * y = {0}"
 msgstr "x * y = {0}"
 
-#: ../src/Games/Logic/Puzzle3DCube.cs:32
+#: ../src/Games/Logic/Puzzle3DCube.cs:31
 msgid "3D Cube"
 msgstr "Cubo 3D"
 
-#: ../src/Games/Logic/Puzzle3DCube.cs:36
+#: ../src/Games/Logic/Puzzle3DCube.cs:35
 msgid ""
 "How many small cubes does it take to build the large cube below? Answer "
 "using a number."
@@ -3202,7 +3230,7 @@ msgstr ""
 "ÂCuÃntos cubos pequeÃos se necesitan para construir el cubo grande de abajo? "
 "Responde usando un nÃmero."
 
-#: ../src/Games/Logic/Puzzle3DCube.cs:40
+#: ../src/Games/Logic/Puzzle3DCube.cs:39
 msgid "A cube is a regular solid object having six congruent square faces."
 msgstr ""
 "Un cubo es un objeto regular sÃlido que tiene seis caras cuadradas y "
@@ -3231,11 +3259,11 @@ msgstr ""
 msgid "Every circle is equivalent two triangles."
 msgstr "Cada cÃrculo cuenta como dos triÃngulos."
 
-#: ../src/Games/Logic/PuzzleBuildTriangle.cs:51
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:50
 msgid "Build a triangle"
 msgstr "Construye un triÃngulo"
 
-#: ../src/Games/Logic/PuzzleBuildTriangle.cs:56
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:55
 #, csharp-format
 msgid ""
 "Which three pieces can you use together to build a triangle? Answer using "
@@ -3244,19 +3272,19 @@ msgstr ""
 "ÂQuà tres piezas puedes usar conjuntamente para construir un triÃngulo? "
 "Responde usando los nombres de las tres figuras, ej.: {0}{1}{2}."
 
-#: ../src/Games/Logic/PuzzleBuildTriangle.cs:61
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:60
 msgid "The resulting triangle is isosceles."
 msgstr "El triÃngulo resultante es isÃsceles."
 
-#: ../src/Games/Logic/PuzzleBuildTriangle.cs:174
+#: ../src/Games/Logic/PuzzleBuildTriangle.cs:173
 msgid "The triangle is:"
 msgstr "El triÃngulo es:"
 
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:30
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:29
 msgid "Circles in a square"
 msgstr "CÃrculos en un cuadrado"
 
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:34
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:33
 msgid ""
 "What is the maximum number of circles (as shown) that fit in the square "
 "below?"
@@ -3264,12 +3292,12 @@ msgstr ""
 "ÂCuÃntos cÃrculos (como el mostrado) puedes incluir dentro del cuadrado "
 "inferior?"
 
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:38
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:37
 msgid "You can fit more than 64 circles."
 msgstr "Puedes incluir mÃs de 64 cÃrculos."
 
 #. Translators: {0} is replaced always by 0.1340
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:44
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:43
 #, csharp-format
 msgid ""
 "Using the above layout {0} units of height are gained per row leaving enough "
@@ -3278,22 +3306,22 @@ msgstr ""
 "Usando la distribuciÃn anterior, se gana {0} unidades de altura por fila, "
 "dejando espacio suficiente para una fila adicional."
 
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:78
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:99
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:77
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:96
 msgid "8 units"
 msgstr "8 unidades"
 
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:118
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:137
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:115
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:134
 msgid "1 unit"
 msgstr "1 unidad"
 
-#: ../src/Games/Logic/PuzzleClocks.cs:38
+#: ../src/Games/Logic/PuzzleClocks.cs:37
 msgid "Clocks"
 msgstr "Relojes"
 
 #. Translators: {0} is replaced by 'Figure X'
-#: ../src/Games/Logic/PuzzleClocks.cs:44
+#: ../src/Games/Logic/PuzzleClocks.cs:43
 #, csharp-format
 msgid ""
 "To what number should the large handle of the '{0}' clock point? Answer "
@@ -3302,7 +3330,7 @@ msgstr ""
 "ÂA quà nÃmero debe apuntar la aguja grande del reloj Â{0}Â? Responde usando "
 "nÃmeros."
 
-#: ../src/Games/Logic/PuzzleClocks.cs:52
+#: ../src/Games/Logic/PuzzleClocks.cs:51
 #, csharp-format
 msgid ""
 "Starting from the first clock, add {1} to the number obtained by appending "
@@ -3313,19 +3341,19 @@ msgstr ""
 "a los que apunta la aguja. Por ejemplo, los valores de las agujas para '{0}' "
 "es {3} ({2} + {1})."
 
-#: ../src/Games/Logic/PuzzleClocks.cs:58
+#: ../src/Games/Logic/PuzzleClocks.cs:57
 msgid "The clocks do not follow the time logic."
 msgstr "Los relojes no siguen la lÃgica del tiempo."
 
-#: ../src/Games/Logic/PuzzleCountCircles.cs:48
+#: ../src/Games/Logic/PuzzleCountCircles.cs:45
 msgid "Count circles"
 msgstr "Contar los cÃrculos"
 
-#: ../src/Games/Logic/PuzzleCountCircles.cs:52
+#: ../src/Games/Logic/PuzzleCountCircles.cs:49
 msgid "How many circles do you count?"
 msgstr "ÂCuÃntos cÃrculos puedes contar?"
 
-#: ../src/Games/Logic/PuzzleCountCircles.cs:56
+#: ../src/Games/Logic/PuzzleCountCircles.cs:53
 msgid "It is an easy exercise if you systematically count the circles."
 msgstr ""
 "Es un ejercicio fÃcil si usas una forma sistemÃtica de contar los cÃrculos."
@@ -3719,8 +3747,7 @@ msgid ""
 msgstr ""
 "ÂCuÃl es la siguiente figura lÃgica en la secuencia? Responde {0}, {1} o {2}."
 
-#. Translators: Please, do not make the translated string longer than the original English one. It will not fit in screen.
-#: ../src/Games/Logic/PuzzleGridDots.cs:220
+#: ../src/Games/Logic/PuzzleGridDots.cs:219
 msgid ""
 "From the top-left figure, the top-left circle moves down, the bottom-left "
 "circle moves up, the bottom-right moves diagonally up-left and the top-right "
@@ -3731,7 +3758,7 @@ msgstr ""
 "abajo a la derecha se mueve en diagonal hacia arriba y a la derecha y el "
 "superior derecho se mueven en diagonal hacia abajo y a la derecha."
 
-#: ../src/Games/Logic/PuzzleGridDots.cs:223
+#: ../src/Games/Logic/PuzzleGridDots.cs:222
 msgid ""
 "From the top-left figure, the figure is rotated counterclockwise 90 degrees."
 msgstr ""
@@ -3755,7 +3782,7 @@ msgid "The pattern is arithmetical and works vertically."
 msgstr "El patrÃn es aritmÃtico y funciona verticalmente."
 
 #: ../src/Games/Logic/PuzzleGridNumbers.cs:56
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:167
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:166
 msgid "The pattern is arithmetical and works horizontally."
 msgstr "El patrÃn es aritmÃtico y funciona horizontalmente."
 
@@ -4223,7 +4250,7 @@ msgstr ""
 msgid "The objective is to obtain the same total amount."
 msgstr "El objetivo es obtener la misma cantidad."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:61
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:59
 #, csharp-format
 msgid ""
 "If all painters are artists and some citizens of Barcelona are artists. "
@@ -4233,26 +4260,26 @@ msgstr ""
 "artistas, ÂcuÃl de las siguientes frases es correcta? Responde {0}, {1}, {2} "
 "o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:63
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:61
 msgid "Some citizens of Barcelona are painters"
 msgstr "Algunos ciudadanos de Barcelona son pintores"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:64
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:62
 msgid "All citizens of Barcelona are painters"
 msgstr "Todos los ciudadanos de Barcelona son pintores"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:65
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:63
 msgid "No citizen of Barcelona is a painter"
 msgstr "NingÃn ciudadano de Barcelona es un pintor"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:66
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:74
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:82
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:90
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:64
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:72
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:80
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:88
 msgid "None of the other options"
 msgstr "Ninguna de las otras opciones"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:69
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:67
 #, csharp-format
 msgid ""
 "If no ill artist is happy and some artists are happy. Which of the following "
@@ -4261,19 +4288,19 @@ msgstr ""
 "Si ningÃn artista enfermo està contento y algunos artistas estÃn contentos, "
 "ÂcuÃl de las siguientes frases es correcta? Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:71
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:69
 msgid "Some artist are not ill"
 msgstr "Algunos artistas no estÃn enfermos"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:72
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:70
 msgid "Some painters are not artists"
 msgstr "Algunos pintores no son artistas"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:73
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:71
 msgid "All artists are happy"
 msgstr "Todos los artistas estÃn contentos"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:77
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:75
 #, csharp-format
 msgid ""
 "People that travel always buy a map. You are not going to travel. Which of "
@@ -4282,19 +4309,19 @@ msgstr ""
 "La gente que viaja siempre compra un mapa. TÃ no vas a viajar. ÂCuÃl de las "
 "siguientes conclusiones es correcta? Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:79
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:77
 msgid "You do not have any map"
 msgstr "No tienes ningÃn mapa"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:80
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:78
 msgid "You do not buy a map"
 msgstr "No compras un mapa"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:81
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:79
 msgid "All people have a map"
 msgstr "Todo el mundo tiene un mapa"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:85
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:83
 #, csharp-format
 msgid ""
 "If you whistle if you are happy and you always smile when you whistle, which "
@@ -4303,19 +4330,19 @@ msgstr ""
 "Si silbas si estÃs contento y siempre sonrÃes cuando silbas, ÂcuÃl de las "
 "siguientes frases es correcta? Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:87
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:85
 msgid "You smile if you are happy"
 msgstr "SonrÃes si estÃs contento"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:88
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:86
 msgid "You are only happy if you whistle"
 msgstr "SÃlo estÃs contento si silvas"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:89
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:87
 msgid "You whistle if you are not happy"
 msgstr "Silbas si no estÃs contento"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:93
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:91
 #, csharp-format
 msgid ""
 "If your course is always honest and your course is always the best policy, "
@@ -4324,23 +4351,23 @@ msgstr ""
 "Si tu forma de ser es siempre honesta y tambiÃn es la mejor polÃtica, ÂcuÃl "
 "de las siguientes frases es correcta? Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:95
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:93
 msgid "Honesty is sometimes the best policy"
 msgstr "La honestidad es, a veces, la mejor polÃtica"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:96
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:94
 msgid "Honesty is always the best policy"
 msgstr "La honestidad es siempre la mejor polÃtica"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:97
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:95
 msgid "Honesty is not always the best policy"
 msgstr "La honestidad no es siempre la mejor polÃtica"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:98
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:96
 msgid "Some of the best policies are dishonest"
 msgstr "Algunas de las mejores polÃticas son deshonestas"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:101
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:99
 #, csharp-format
 msgid ""
 "If no old misers are cheerful and some old misers are thin, which of the "
@@ -4349,23 +4376,23 @@ msgstr ""
 "Si ningÃn viejo avaro es alegre y algunos viejos avaros estÃn delgados, "
 "ÂcuÃl de las siguientes frases es correcta? Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:103
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:101
 msgid "Some thin people are not cheerful"
 msgstr "Algunas personas delgadas no son alegres"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:104
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:102
 msgid "Thin people are not cheerful"
 msgstr "Las personas delgadas no son alegres"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:105
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:103
 msgid "Cheerful people are not thin"
 msgstr "Las personas alegres no estÃn delgadas"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:106
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:104
 msgid "Some cheerful people are not thin"
 msgstr "Algunas personas alegres no estÃn delgadas"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:109
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:107
 #, csharp-format
 msgid ""
 "If all pigs are fat and nothing that is fed on barley-water is fat, which of "
@@ -4375,23 +4402,23 @@ msgstr ""
 "està gordo, ÂcuÃl de las siguientes frases es correcta? Responde {0}, {1}, "
 "{2} o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:111
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:109
 msgid "All animals fed on barley-water are non pigs"
 msgstr "NingÃn animal alimentado con agua de cebada es un cerdo"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:112
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:110
 msgid "No pigs are fed on barley-water"
 msgstr "No se alimenta a ningÃn cerdo con agua de cebada"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:113
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:111
 msgid "Pigs are not fed on barley-water"
 msgstr "No se alimenta a los cerdos con agua de cebada"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:114
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:112
 msgid "All the other options"
 msgstr "Todas las otras opciones"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:117
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:115
 #, csharp-format
 msgid ""
 "If some pictures are first attempts and no first attempts are really good, "
@@ -4401,23 +4428,23 @@ msgstr ""
 "realmente bueno, ÂcuÃl de las siguientes frases es correcta? Responde {0}, "
 "{1}, {2} o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:119
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:117
 msgid "Some bad pictures are not first attempts"
 msgstr "Algunas malas imÃgenes no son primeros intentos"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:120
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:118
 msgid "Some pictures are not really good"
 msgstr "Algunas imÃgenes no son realmente buenas"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:121
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:119
 msgid "All bad pictures are first attempts"
 msgstr "Todas las malas imÃgenes son primeros intentos"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:122
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:120
 msgid "All the others"
 msgstr "El resto"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:125
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:123
 #, csharp-format
 msgid ""
 "If you have been out for a walk and you are feeling better, which of the "
@@ -4426,31 +4453,31 @@ msgstr ""
 "Si has salido a dar un paseo y te sientes mejor, ÂcuÃl de las siguientes "
 "frases es correcta? Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:127
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:125
 msgid "To feel better, you must go out for a walk"
 msgstr "Para sentirte mejor debes salir a dar un paseo"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:128
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:126
 msgid "If you go out for a walk, you will feel better"
 msgstr "Si sales a dar un paseo te sentirÃs mejor"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:129
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:127
 msgid "Some who go out for a walk feel better"
 msgstr "QuiÃn sale a dar un paseo se siente mejor"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:130
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:128
 msgid "No one feels better who does not go out for a walk"
 msgstr "Nadie que no sale a dar un paseo se siente mejor"
 
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:136
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:134
 msgid "Predicate Logic"
 msgstr "LÃgica de predicados"
 
-#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:44
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:43
 msgid "Quadrilaterals"
 msgstr "CuadrilÃteros"
 
-#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:49
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:48
 #, csharp-format
 msgid ""
 "Which of the following figures does not belong to the group? Answer {0}, "
@@ -4459,19 +4486,19 @@ msgstr ""
 "ÂCuÃl de las siguientes figuras no pertenece al grupo? Responde {0}, {1}, "
 "{2}, {3}, {4} o {5}."
 
-#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:56
+#: ../src/Games/Logic/PuzzleQuadrilaterals.cs:55
 msgid "It is the only figure with all lines of equal length."
 msgstr "Es la Ãnica figura con todas las lÃneas de igual longitud."
 
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:159
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:158
 msgid "Related numbers"
 msgstr "NÃmeros relacionados"
 
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:163
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:162
 msgid "In the grid below, which number should replace the question mark?"
 msgstr "En la siguiente matriz, Âquà nÃmero debe sustituir al interrogante?"
 
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:174
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:173
 msgid ""
 "The number in the middle of every row is half of the sum of the other "
 "numbers in the row."
@@ -4479,7 +4506,7 @@ msgstr ""
 "El nÃmero en el medio de cada fila es igual a la mitad de la suma de los "
 "otros nÃmeros de la fila."
 
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:176
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:175
 msgid ""
 "The number in the middle of every row is the sum of the other numbers in the "
 "row."
@@ -4487,7 +4514,7 @@ msgstr ""
 "El nÃmero en el medio de cada fila es igual a la suma de los otros nÃmeros "
 "de la fila."
 
-#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:178
+#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:177
 msgid ""
 "The number in the middle of every row is the double of the sum of the other "
 "numbers in the row."
@@ -4495,11 +4522,11 @@ msgstr ""
 "El nÃmero en el medio de cada fila es igual al doble de la suma de los otros "
 "nÃmeros de la fila."
 
-#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:35
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:34
 msgid "Squares and letters"
 msgstr "Cuadrados y letras"
 
-#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:39
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:38
 msgid ""
 "The letters around the squares follow a pattern. Which letter should replace "
 "the question mark in the last square?"
@@ -4507,7 +4534,7 @@ msgstr ""
 "Las letras alrededor de los cuadrados siguen un patrÃn. ÂQuà letra debe "
 "reemplazar el interrogante en el ultimo cuadrado?"
 
-#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:44
+#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:43
 #, csharp-format
 msgid ""
 "Every letter is calculated by taking the alphabetical position of the "
@@ -4517,16 +4544,16 @@ msgstr ""
 "Cada letra se calcula tomando la posiciÃn en el alfabeto del carÃcter "
 "anterior y aÃadiÃndole {0} para conseguir la posiciÃn de la siguiente letra."
 
-#: ../src/Games/Logic/PuzzleSquares.cs:31
+#: ../src/Games/Logic/PuzzleSquares.cs:30
 msgid "Squares"
 msgstr "Cuadrados"
 
-#: ../src/Games/Logic/PuzzleSquares.cs:35
+#: ../src/Games/Logic/PuzzleSquares.cs:34
 msgid "How many squares of any size do you count in the figure below?"
 msgstr ""
 "ÂCuantos cuadrados de cualquier tamaÃo puedes contar en la figura inferior?"
 
-#: ../src/Games/Logic/PuzzleSquares.cs:39
+#: ../src/Games/Logic/PuzzleSquares.cs:38
 msgid ""
 "A square is a rectangle with sides of equal length. A square can also be "
 "built from other squares."
@@ -4534,7 +4561,7 @@ msgstr ""
 "Un cuadrado es un rectÃngulo que tiene los cuatro lados de igual longitud. "
 "Un cuadrado tambiÃn puede construirse a partir de otros cuadrados."
 
-#: ../src/Games/Logic/PuzzleSquares.cs:46
+#: ../src/Games/Logic/PuzzleSquares.cs:45
 msgid ""
 "There are 16 single squares, 9 squares made by 4 single squares, 4 squares "
 "made by 9 single squares and 1 square made by 16 single squares."
@@ -4543,7 +4570,7 @@ msgstr ""
 "simples, 4 cuadrados estÃn compuestos por 9 cuadrados y 1 cuadrado esta "
 "compuesto por 16 cuadrados simples."
 
-#: ../src/Games/Logic/PuzzleSquares.cs:48
+#: ../src/Games/Logic/PuzzleSquares.cs:47
 msgid ""
 "There are 9 single squares, 4 squares made by 4 single squares and 1 square "
 "made by 9 single squares."
@@ -4551,11 +4578,11 @@ msgstr ""
 "Hay 9 cuadrados simples, 4 cuadrados compuestos por 4 cuadrados simples y 1 "
 "cuadrado compuesto por otros 9 cuadrados simples."
 
-#: ../src/Games/Logic/PuzzleSquareSheets.cs:28
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:27
 msgid "Square sheets"
 msgstr "Hojas cuadradas"
 
-#: ../src/Games/Logic/PuzzleSquareSheets.cs:32
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:31
 msgid ""
 "What is the minimum number of square sheets of paper of any size required to "
 "create the figure? Lines indicate frontiers between different sheets."
@@ -4564,12 +4591,12 @@ msgstr ""
 "necesarias para crear la figura? Las lÃneas indican los bordes entre las "
 "diferentes hojas."
 
-#: ../src/Games/Logic/PuzzleSquareSheets.cs:36
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:35
 msgid "The sheets should overlap."
 msgstr "Las hojas no se deben superponer."
 
 #. Translators: the translated version should not take more characters that the English original
-#: ../src/Games/Logic/PuzzleSquareSheets.cs:42
+#: ../src/Games/Logic/PuzzleSquareSheets.cs:41
 msgid ""
 "A full sized square of paper, a 3/4 of the whole size square of paper in the "
 "bottom right corner, another 3/4 square of paper in the top left corner and "
@@ -4579,16 +4606,16 @@ msgstr ""
 "inferior derecha, otros 3/4 en la parte superior izquierda y 1/4 en la parte "
 "superior izquierda."
 
-#: ../src/Games/Logic/PuzzleTetris.cs:35
+#: ../src/Games/Logic/PuzzleTetris.cs:34
 msgid "Tetris"
 msgstr "Tetris"
 
-#: ../src/Games/Logic/PuzzleTetris.cs:40
+#: ../src/Games/Logic/PuzzleTetris.cs:39
 #, csharp-format
 msgid "What figure completes the set below? Answer {0}, {1} or {2}."
 msgstr "ÂQuà figura completa el conjunto de abajo? Responde {0}, {1} o {2}."
 
-#: ../src/Games/Logic/PuzzleTetris.cs:46
+#: ../src/Games/Logic/PuzzleTetris.cs:45
 msgid ""
 "It is the figure that completes all possible combinations with four blocks "
 "without taking into account rotations."
@@ -4596,11 +4623,11 @@ msgstr ""
 "Es la figura que completa todas las combinaciones posibles con cuatro "
 "bloques, sin tener en cuenta las rotaciones."
 
-#: ../src/Games/Logic/PuzzleTimeNow.cs:34
+#: ../src/Games/Logic/PuzzleTimeNow.cs:33
 msgid "Time now"
 msgstr "Hora actual"
 
-#: ../src/Games/Logic/PuzzleTimeNow.cs:45
+#: ../src/Games/Logic/PuzzleTimeNow.cs:44
 #, csharp-format
 msgid ""
 "{0} hour ago it was as long after {1:h tt} as it was before {2:h tt} on the "
@@ -4615,7 +4642,7 @@ msgstr[1] ""
 "Hace {0} horas faltaba tanto para las {1:h tt} que para las {2:h tt} del "
 "mismo dÃa. ÂQuà hora es ahora? Responde usando la hora (ej.: {3:h tt})"
 
-#: ../src/Games/Logic/PuzzleTimeNow.cs:54
+#: ../src/Games/Logic/PuzzleTimeNow.cs:53
 #, csharp-format
 msgid ""
 "Determine the hour half way between the given times, and then add {0} hour "
@@ -4635,28 +4662,28 @@ msgstr[1] ""
 #. Explanation of the date and time format specifications can be found here:
 #. http://msdn.microsoft.com/en-us/library/system.globalization.datetimeformatinfo.aspx
 #. For 12-hour clock format use {0:%h} and for 24-hour clock format use {0:%H}. The date formats {0:h} and {0:H} are invalid.
-#: ../src/Games/Logic/PuzzleTimeNow.cs:85
+#: ../src/Games/Logic/PuzzleTimeNow.cs:84
 #, csharp-format
 msgid "{0:h tt}"
 msgstr "{0:%H}"
 
 #. No hands
-#: ../src/Games/Logic/PuzzleTimeNow.cs:95
+#: ../src/Games/Logic/PuzzleTimeNow.cs:94
 msgid "Sample clock"
 msgstr "Reloj de ejemplo"
 
-#: ../src/Games/Logic/PuzzleTrains.cs:41
+#: ../src/Games/Logic/PuzzleTrains.cs:40
 msgid "Trains"
 msgstr "Trenes"
 
-#: ../src/Games/Logic/PuzzleTrains.cs:53
+#: ../src/Games/Logic/PuzzleTrains.cs:52
 msgid "The distance formula is 'distance = rate x time'."
 msgstr "La fÃrmula de la distancia es Âdistancia = espacio x tiempoÂ."
 
 #. Translators:
 #. - mph (miles per hour). You must localize this using the right unit of speed for your locale
-#. / - The translated string should not use more characters than the original sentence
-#: ../src/Games/Logic/PuzzleTrains.cs:82
+#. - The translated string should not use more characters than the original sentence
+#: ../src/Games/Logic/PuzzleTrains.cs:81
 #, csharp-format
 msgid ""
 "A train leaves the station traveling at {0} mph. {1} hour later a second "
@@ -4677,7 +4704,7 @@ msgstr[1] ""
 "tren deja la estaciÃn viajando en la misma direcciÃn a {2} km/h. ÂCuÃntas "
 "horas le lleva al segundo tren alcanzar al primero desde que saliÃ?"
 
-#: ../src/Games/Logic/PuzzleTrains.cs:86
+#: ../src/Games/Logic/PuzzleTrains.cs:85
 msgid ""
 "You can calculate the answer by multiplying the speed of the first train by "
 "the time and dividing it by the difference of speeds."
@@ -4687,7 +4714,7 @@ msgstr ""
 
 #. Translators:
 #. - mph (miles per hour) and miles must be localized this using the right unit of speed for your locale
-#: ../src/Games/Logic/PuzzleTrains.cs:102
+#: ../src/Games/Logic/PuzzleTrains.cs:101
 #, csharp-format
 msgid ""
 "Two trains separated by {0} mile are heading towards each other on straight "
@@ -4706,8 +4733,8 @@ msgstr[1] ""
 "otro, en vÃas rectas paralelas. Uno viaja a {1} km/h y el otro a {2} km/h. "
 "ÂEn cuÃntas horas se encontrarÃn?"
 
-#: ../src/Games/Logic/PuzzleTrains.cs:107
-#: ../src/Games/Logic/PuzzleTrains.cs:129
+#: ../src/Games/Logic/PuzzleTrains.cs:106
+#: ../src/Games/Logic/PuzzleTrains.cs:128
 msgid ""
 "You can calculate the answer by dividing the distance by the sum of both "
 "speeds."
@@ -4717,7 +4744,7 @@ msgstr ""
 
 #. Translators:
 #. - mph (miles per hour) and miles must be localized this using the right unit of speed for your locale
-#: ../src/Games/Logic/PuzzleTrains.cs:124
+#: ../src/Games/Logic/PuzzleTrains.cs:123
 #, csharp-format
 msgid ""
 "Two trains on straight parallel tracks leave from the same point and time "
@@ -4736,49 +4763,49 @@ msgstr[1] ""
 "opuesto a {0} y {1} km/h respectivamente. ÂEn cuÃntas horas estarÃn "
 "separados {2} kilÃmetros?"
 
-#: ../src/Games/Logic/PuzzleTriangles.cs:32
+#: ../src/Games/Logic/PuzzleTriangles.cs:31
 msgid "Triangles"
 msgstr "TriÃngulos"
 
-#: ../src/Games/Logic/PuzzleTriangles.cs:36
+#: ../src/Games/Logic/PuzzleTriangles.cs:35
 msgid "How many triangles of any size do you count in the figure below?"
 msgstr ""
 "ÂCuantos triÃngulos de cualquier tamaÃo se pueden contar en la figura "
 "inferior?"
 
-#: ../src/Games/Logic/PuzzleTriangles.cs:40
+#: ../src/Games/Logic/PuzzleTriangles.cs:39
 msgid "A triangle can be embedded inside another triangle."
 msgstr "Un triÃngulo puede ser incluido dentro de otro triÃngulo."
 
-#: ../src/Games/Logic/PuzzleTriangles.cs:45
+#: ../src/Games/Logic/PuzzleTriangles.cs:44
 #, csharp-format
 msgid "The triangles are made by connecting the following points: {0}"
 msgstr "Los triÃngulos se forman conectando los siguientes puntos: {0}"
 
-#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:58
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:57
 msgid "Triangles with numbers"
 msgstr "TriÃngulos con nÃmeros"
 
-#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:62
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:61
 msgid "Which number should replace the question mark below?"
 msgstr "ÂQuà nÃmero ha de reemplazar el interrogante?"
 
-#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:67
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:66
 msgid "All the triangles share a property and are independent of the rest."
 msgstr ""
 "Todos los triÃngulos comparten una propiedad y son independientes del resto."
 
-#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:72
+#: ../src/Games/Logic/PuzzleTrianglesWithNumbers.cs:71
 #, csharp-format
 msgid "The result of multiplying the two numbers inside every triangle is {0}."
 msgstr ""
 "El resultado de multiplicar los dos nÃmeros dentro de cada triÃngulo es {0}."
 
-#: ../src/Games/Memory/MemoryColouredFigures.cs:51
+#: ../src/Games/Memory/MemoryColouredFigures.cs:50
 msgid "Colored figures"
 msgstr "Figuras coloreadas"
 
-#: ../src/Games/Memory/MemoryColouredFigures.cs:60
+#: ../src/Games/Memory/MemoryColouredFigures.cs:59
 #, csharp-format
 msgid ""
 "Which of these figures was previously shown? Answer {0}, {1}, {2} or {3}."
@@ -4786,21 +4813,21 @@ msgstr ""
 "ÂCuÃl de las siguientes figuras se ha mostrado anteriormente? Responde {0}, "
 "{1}, {2} o {3}."
 
-#: ../src/Games/Memory/MemoryColouredText.cs:36
+#: ../src/Games/Memory/MemoryColouredText.cs:35
 msgid "Colored text"
 msgstr "Texto coloreado"
 
-#: ../src/Games/Memory/MemoryColouredText.cs:45
+#: ../src/Games/Memory/MemoryColouredText.cs:44
 #, csharp-format
 msgid "What was the color of the text that said '{0}'?"
 msgstr "ÂCuÃl era el color del texto que decÃa Â{0}Â?"
 
-#: ../src/Games/Memory/MemoryCountDots.cs:41
+#: ../src/Games/Memory/MemoryCountDots.cs:40
 msgid "Counting dots"
 msgstr "Contar puntos"
 
 #. Translators: {0} is the name of the color. The color name is always singular
-#: ../src/Games/Memory/MemoryCountDots.cs:52
+#: ../src/Games/Memory/MemoryCountDots.cs:51
 #, csharp-format
 msgid ""
 "How many dots of {0} color were in the previous image? Answer using numbers."
@@ -4808,13 +4835,13 @@ msgstr ""
 "ÂCuÃntos puntos de color {0} habÃa en la imagen anterior? Responde usando "
 "nÃmeros."
 
-#: ../src/Games/Memory/MemoryFacts.cs:49
+#: ../src/Games/Memory/MemoryFacts.cs:48
 msgid "Memorize facts"
 msgstr "Memoriza hechos"
 
 #. Translators: {0} is replaced by a number, {1} by a year (like 1940)
 #. Day in English does not need to be plural
-#: ../src/Games/Memory/MemoryFacts.cs:107
+#: ../src/Games/Memory/MemoryFacts.cs:106
 #, csharp-format
 msgid ""
 "Shiny Cars had already announced a {0} day production halt next month, but "
@@ -4829,16 +4856,16 @@ msgstr[1] ""
 "Coches Brillantes anuncià un parÃn de la producciÃn de {0} dÃas el mes que "
 "viene, pero antes de ello no habÃa parado la producciÃn desde {1}."
 
-#: ../src/Games/Memory/MemoryFacts.cs:111
+#: ../src/Games/Memory/MemoryFacts.cs:110
 msgid "How many days did Shiny Cars halt its production for?"
 msgstr "ÂCuÃntos dÃas parà la producciÃn Coches Brillantes?"
 
-#: ../src/Games/Memory/MemoryFacts.cs:112
+#: ../src/Games/Memory/MemoryFacts.cs:111
 msgid "In what year did Shiny Cars last halt its production?"
 msgstr "ÂEn quà aÃo parà la producciÃn Coches Brillantes?"
 
 #. Translators: {0} is replaced by a number, {1} by a year (like 1940)
-#: ../src/Games/Memory/MemoryFacts.cs:120
+#: ../src/Games/Memory/MemoryFacts.cs:119
 #, csharp-format
 msgid ""
 "Shiny Cars sales fell {0}% this past December, the worst decline since {1}."
@@ -4846,32 +4873,32 @@ msgstr ""
 "Las ventas de Coches Brillantes cayeron un {0}% el pasado diciembre, la peor "
 "caÃda desde {1}."
 
-#: ../src/Games/Memory/MemoryFacts.cs:122
+#: ../src/Games/Memory/MemoryFacts.cs:121
 msgid "By how much did company sales fall last December?"
 msgstr "ÂCuÃnto cayeron las ventas de la empresa el pasado diciembre?"
 
-#: ../src/Games/Memory/MemoryFacts.cs:123
+#: ../src/Games/Memory/MemoryFacts.cs:122
 msgid ""
 "In what year was Shiny Cars sales total lower than that of last December?"
 msgstr ""
 "ÂEn quà aÃo las ventas totales de Coches Brillantes fueron peores que el "
 "pasado diciembre?"
 
-#: ../src/Games/Memory/MemoryFacts.cs:128
+#: ../src/Games/Memory/MemoryFacts.cs:127
 #, csharp-format
 msgid "About {0}% of Shiny Cars produced worldwide are sold in Europe."
 msgstr ""
 "Cerca del {0}% de los coches producidos en el mundo por Coches Brillantes se "
 "venden en Europa."
 
-#: ../src/Games/Memory/MemoryFacts.cs:130
+#: ../src/Games/Memory/MemoryFacts.cs:129
 msgid ""
 "What percentage of all Shiny Cars produced worldwide are sold in Europe?"
 msgstr ""
 "ÂQuà porcentaje de todos los coches producidos por Coches Brillantes se "
 "vende en Europa?"
 
-#: ../src/Games/Memory/MemoryFacts.cs:136
+#: ../src/Games/Memory/MemoryFacts.cs:135
 #, csharp-format
 msgid ""
 "About {0}% of Shiny Cars use diesel, {1}% use gasoline and the remainder use "
@@ -4880,35 +4907,19 @@ msgstr ""
 "Cerca del {0}% de los coches de Coches Brillantes usan diesel, el {1}% usan "
 "gasolina y el resto son elÃctricos."
 
-#: ../src/Games/Memory/MemoryFacts.cs:138
+#: ../src/Games/Memory/MemoryFacts.cs:137
 msgid "What percentage of Shiny Cars use diesel?"
 msgstr "ÂQuà porcentaje de Coches Brillantes usa diesel?"
 
-#: ../src/Games/Memory/MemoryFacts.cs:139
+#: ../src/Games/Memory/MemoryFacts.cs:138
 msgid "What percentage of Shiny Cars use gasoline?"
 msgstr "ÂQuà porcentaje de Coches Brillantes usa gasolina?"
 
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:51
-msgid "Triangle"
-msgstr "TriÃngulo"
-
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:53
-msgid "Square"
-msgstr "Cuadrado"
-
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:55
-msgid "Pentagon"
-msgstr "PentaÌgono"
-
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:57
-msgid "Circle"
-msgstr "CÃrculo"
-
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:65
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:66
 msgid "Memorize figures and text"
 msgstr "Memorizar figuras y texto"
 
-#: ../src/Games/Memory/MemoryFiguresAndText.cs:69
+#: ../src/Games/Memory/MemoryFiguresAndText.cs:70
 msgid ""
 "The list below enumerates the figures shown in the previous image except for "
 "one. Which is the missing figure? Possible answers are triangle, square, "
@@ -4918,11 +4929,11 @@ msgstr ""
 "excepto una. ÂCuÃl es la figura que falta? Las posibles respuestas son "
 "ÂtriÃnguloÂ, ÂcuadradoÂ, ÂpentÃgono y ÂcÃrculoÂ."
 
-#: ../src/Games/Memory/MemoryFigures.cs:55
+#: ../src/Games/Memory/MemoryFigures.cs:54
 msgid "Memorize figures"
 msgstr "Memorizar figuras"
 
-#: ../src/Games/Memory/MemoryFigures.cs:60
+#: ../src/Games/Memory/MemoryFigures.cs:59
 msgid ""
 "In which cell is the other figure like the one shown below? Answer the cell "
 "number."
@@ -4930,11 +4941,11 @@ msgstr ""
 "ÂEn quà celda està la figura igual a la mostrada debajo? Responde con el "
 "nÃmero de celda."
 
-#: ../src/Games/Memory/MemoryFiguresNumbers.cs:39
+#: ../src/Games/Memory/MemoryFiguresNumbers.cs:38
 msgid "Figures with numbers"
 msgstr "Figuras con nÃmeros"
 
-#: ../src/Games/Memory/MemoryFiguresNumbers.cs:44
+#: ../src/Games/Memory/MemoryFiguresNumbers.cs:43
 #, csharp-format
 msgid ""
 "Which one of these squares was previously shown? Answer {0}, {1}, {2} or {3}."
@@ -4942,37 +4953,37 @@ msgstr ""
 "ÂCuÃl de los siguientes cuadrados se ha mostrado anteriormente? Responde "
 "{0}, {1}, {2} o {3}."
 
-#: ../src/Games/Memory/MemoryIndications.cs:130
+#: ../src/Games/Memory/MemoryIndications.cs:132
 #, csharp-format
 msgid "Start at point number {0}"
 msgstr "Empezar en el punto {0}"
 
-#: ../src/Games/Memory/MemoryIndications.cs:134
+#: ../src/Games/Memory/MemoryIndications.cs:136
 msgid "Move right"
 msgstr "Mover a la derecha"
 
-#: ../src/Games/Memory/MemoryIndications.cs:136
+#: ../src/Games/Memory/MemoryIndications.cs:138
 msgid "Move left"
 msgstr "Mover a la izquierda"
 
-#: ../src/Games/Memory/MemoryIndications.cs:138
+#: ../src/Games/Memory/MemoryIndications.cs:140
 msgid "Move up"
 msgstr "Mover arriba"
 
-#: ../src/Games/Memory/MemoryIndications.cs:140
+#: ../src/Games/Memory/MemoryIndications.cs:142
 msgid "Move down"
 msgstr "Mover abajo"
 
-#: ../src/Games/Memory/MemoryIndications.cs:145
+#: ../src/Games/Memory/MemoryIndications.cs:147
 #, csharp-format
 msgid "End at point {0}"
 msgstr "Terminar en el punto {0}"
 
-#: ../src/Games/Memory/MemoryIndications.cs:159
+#: ../src/Games/Memory/MemoryIndications.cs:161
 msgid "Memorize indications"
 msgstr "Memorizar indicaciones"
 
-#: ../src/Games/Memory/MemoryIndications.cs:165
+#: ../src/Games/Memory/MemoryIndications.cs:167
 #, csharp-format
 msgid ""
 "Which of the following graphics represents the indications previously given? "
@@ -4981,18 +4992,18 @@ msgstr ""
 "ÂCuÃl de los siguientes grÃficos representa las indicaciones previamente "
 "dadas? Responde {0}, {1}, {2} o {3}."
 
-#: ../src/Games/Memory/MemoryNumbers.cs:56
+#: ../src/Games/Memory/MemoryNumbers.cs:65
 msgid "How many odd numbers were in the previous image? Answer using numbers."
 msgstr ""
 "ÂCuÃntos nÃmeros impares habÃa en la imagen anterior? Responde usando "
 "nÃmeros."
 
-#: ../src/Games/Memory/MemoryNumbers.cs:76
+#: ../src/Games/Memory/MemoryNumbers.cs:90
 msgid "How many even numbers were in the previous image? Answer using numbers."
 msgstr ""
 "ÂCuÃntos nÃmeros pares habÃa en la imagen anterior? Responde usando nÃmeros."
 
-#: ../src/Games/Memory/MemoryNumbers.cs:96
+#: ../src/Games/Memory/MemoryNumbers.cs:115
 msgid ""
 "How many numbers with more than one digit were in the previous image? Answer "
 "using numbers."
@@ -5000,164 +5011,164 @@ msgstr ""
 "ÂCuÃntos nÃmeros con mÃs de un dÃgito habÃa en la imagen anterior? Responde "
 "usando nÃmeros."
 
-#: ../src/Games/Memory/MemoryNumbers.cs:113
+#: ../src/Games/Memory/MemoryNumbers.cs:132
 msgid "Memorize numbers"
 msgstr "Memoriza nÃmeros"
 
-#: ../src/Games/Memory/MemoryWords.cs:37
+#: ../src/Games/Memory/MemoryWords.cs:35
 msgid "Memorize words"
 msgstr "Memoriza palabras"
 
-#: ../src/Games/Memory/MemoryWords.cs:42
+#: ../src/Games/Memory/MemoryWords.cs:40
 msgid ""
 "There is a missing word from the previous list. Which one is the missing "
 "word?"
 msgstr "Hay una palabra que falta de la lista anterior. ÂQuà palabra falta?"
 
 #. Body parts
-#: ../src/Games/Memory/MemoryWords.cs:51
+#: ../src/Games/Memory/MemoryWords.cs:49
 msgid "wrist"
 msgstr "muÃeca"
 
-#: ../src/Games/Memory/MemoryWords.cs:52
+#: ../src/Games/Memory/MemoryWords.cs:50
 msgid "elbow"
 msgstr "codo"
 
-#: ../src/Games/Memory/MemoryWords.cs:53
+#: ../src/Games/Memory/MemoryWords.cs:51
 msgid "armpit"
 msgstr "axila"
 
-#: ../src/Games/Memory/MemoryWords.cs:54
+#: ../src/Games/Memory/MemoryWords.cs:52
 msgid "hand"
 msgstr "mano"
 
-#: ../src/Games/Memory/MemoryWords.cs:55
+#: ../src/Games/Memory/MemoryWords.cs:53
 msgid "chest"
 msgstr "pecho"
 
 #. Fishes
-#: ../src/Games/Memory/MemoryWords.cs:58
+#: ../src/Games/Memory/MemoryWords.cs:56
 msgid "sardine"
 msgstr "sardina"
 
-#: ../src/Games/Memory/MemoryWords.cs:59
+#: ../src/Games/Memory/MemoryWords.cs:57
 msgid "trout"
 msgstr "trucha"
 
-#: ../src/Games/Memory/MemoryWords.cs:60
+#: ../src/Games/Memory/MemoryWords.cs:58
 msgid "monkfish"
 msgstr "rape"
 
-#: ../src/Games/Memory/MemoryWords.cs:61
+#: ../src/Games/Memory/MemoryWords.cs:59
 msgid "cod"
 msgstr "bacalao"
 
-#: ../src/Games/Memory/MemoryWords.cs:62
+#: ../src/Games/Memory/MemoryWords.cs:60
 msgid "salmon"
 msgstr "salmÃn"
 
 #. Vegetables
-#: ../src/Games/Memory/MemoryWords.cs:65
+#: ../src/Games/Memory/MemoryWords.cs:63
 msgid "potato"
 msgstr "patata"
 
-#: ../src/Games/Memory/MemoryWords.cs:66
+#: ../src/Games/Memory/MemoryWords.cs:64
 msgid "ginger"
 msgstr "jengibre"
 
-#: ../src/Games/Memory/MemoryWords.cs:67
+#: ../src/Games/Memory/MemoryWords.cs:65
 msgid "pepper"
 msgstr "pimienta"
 
-#: ../src/Games/Memory/MemoryWords.cs:68
+#: ../src/Games/Memory/MemoryWords.cs:66
 msgid "garlic"
 msgstr "ajo"
 
-#: ../src/Games/Memory/MemoryWords.cs:69
+#: ../src/Games/Memory/MemoryWords.cs:67
 msgid "pumpkin"
 msgstr "calabaza"
 
 #. Bicycle
-#: ../src/Games/Memory/MemoryWords.cs:72
+#: ../src/Games/Memory/MemoryWords.cs:70
 msgid "brake"
 msgstr "freno"
 
-#: ../src/Games/Memory/MemoryWords.cs:73
+#: ../src/Games/Memory/MemoryWords.cs:71
 msgid "pedal"
 msgstr "pedal"
 
-#: ../src/Games/Memory/MemoryWords.cs:74
+#: ../src/Games/Memory/MemoryWords.cs:72
 msgid "chain"
 msgstr "cadena"
 
-#: ../src/Games/Memory/MemoryWords.cs:75
+#: ../src/Games/Memory/MemoryWords.cs:73
 msgid "wheel"
 msgstr "rueda"
 
-#: ../src/Games/Memory/MemoryWords.cs:76
+#: ../src/Games/Memory/MemoryWords.cs:74
 msgid "handlebar"
 msgstr "manillar"
 
 #. Music
-#: ../src/Games/Memory/MemoryWords.cs:79
+#: ../src/Games/Memory/MemoryWords.cs:77
 msgid "drummer"
 msgstr "baterÃa"
 
-#: ../src/Games/Memory/MemoryWords.cs:80
+#: ../src/Games/Memory/MemoryWords.cs:78
 msgid "speaker"
 msgstr "altavoz"
 
-#: ../src/Games/Memory/MemoryWords.cs:81
+#: ../src/Games/Memory/MemoryWords.cs:79
 msgid "lyrics"
 msgstr "letra"
 
-#: ../src/Games/Memory/MemoryWords.cs:82
+#: ../src/Games/Memory/MemoryWords.cs:80
 msgid "beat"
 msgstr "latido"
 
-#: ../src/Games/Memory/MemoryWords.cs:83
+#: ../src/Games/Memory/MemoryWords.cs:81
 msgid "song"
 msgstr "canciÃn"
 
 #. Weather
-#: ../src/Games/Memory/MemoryWords.cs:86
+#: ../src/Games/Memory/MemoryWords.cs:84
 msgid "cloud"
 msgstr "nube"
 
-#: ../src/Games/Memory/MemoryWords.cs:87
+#: ../src/Games/Memory/MemoryWords.cs:85
 msgid "rain"
 msgstr "lluvia"
 
-#: ../src/Games/Memory/MemoryWords.cs:88
+#: ../src/Games/Memory/MemoryWords.cs:86
 msgid "storm"
 msgstr "tormenta"
 
-#: ../src/Games/Memory/MemoryWords.cs:89
+#: ../src/Games/Memory/MemoryWords.cs:87
 msgid "fog"
 msgstr "niebla"
 
-#: ../src/Games/Memory/MemoryWords.cs:90
+#: ../src/Games/Memory/MemoryWords.cs:88
 msgid "rainbow"
 msgstr "arcoiris"
 
 #. Animals
-#: ../src/Games/Memory/MemoryWords.cs:93
+#: ../src/Games/Memory/MemoryWords.cs:91
 msgid "rabbit"
 msgstr "conejo"
 
-#: ../src/Games/Memory/MemoryWords.cs:94
+#: ../src/Games/Memory/MemoryWords.cs:92
 msgid "mouse"
 msgstr "ratÃn"
 
-#: ../src/Games/Memory/MemoryWords.cs:95
+#: ../src/Games/Memory/MemoryWords.cs:93
 msgid "monkey"
 msgstr "mono"
 
-#: ../src/Games/Memory/MemoryWords.cs:96
+#: ../src/Games/Memory/MemoryWords.cs:94
 msgid "bear"
 msgstr "oso"
 
-#: ../src/Games/Memory/MemoryWords.cs:97
+#: ../src/Games/Memory/MemoryWords.cs:95
 msgid "wolf"
 msgstr "lobo"
 
@@ -5593,6 +5604,21 @@ msgstr "_Pista"
 msgid "_View"
 msgstr "_Ver"
 
+#~ msgid "{0}) "
+#~ msgstr "{0}) "
+
+#~ msgid "Triangle"
+#~ msgstr "TriÃngulo"
+
+#~ msgid "Square"
+#~ msgstr "Cuadrado"
+
+#~ msgid "Pentagon"
+#~ msgstr "PentaÌgono"
+
+#~ msgid "Circle"
+#~ msgstr "CÃrculo"
+
 #~ msgid "Possible correct answers are: {0}."
 #~ msgstr "Las posibles respuestas correctas son: {0}."
 



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