[gbrainy] Updated Spanish translation
- From: Daniel Mustieles GarcÃa <dmustieles src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] Updated Spanish translation
- Date: Mon, 20 Jun 2011 21:10:13 +0000 (UTC)
commit f27b2a6c423b45747c780767c07c7619373489ef
Author: Daniel Mustieles <daniel mustieles gmail com>
Date: Mon Jun 20 23:09:41 2011 +0200
Updated Spanish translation
po/es.po | 1229 ++++++++++++++++++++++++++++++++++++--------------------------
1 files changed, 712 insertions(+), 517 deletions(-)
---
diff --git a/po/es.po b/po/es.po
index 2c72c6f..b282428 100644
--- a/po/es.po
+++ b/po/es.po
@@ -13,8 +13,8 @@ msgstr ""
"Project-Id-Version: gbrainy.master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=gbrainy&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2011-06-01 19:08+0000\n"
-"PO-Revision-Date: 2011-06-04 10:16+0200\n"
+"POT-Creation-Date: 2011-06-13 14:00+0000\n"
+"PO-Revision-Date: 2011-06-20 12:21+0200\n"
"Last-Translator: Daniel Mustieles <daniel mustieles gmail com>\n"
"Language-Team: EspaÃol <gnome-es-list gnome org>\n"
"MIME-Version: 1.0\n"
@@ -151,12 +151,18 @@ msgstr[1] ""
"jugadores?"
#: ../tools/GameXmlGetString.cs:61
-msgid ""
-"You have [money] monetary unit in your bank account at 10% compound interest "
-"annually. How much money will you have at end of 2 years?"
+#| msgid ""
+#| "You have [money] monetary unit in your bank account at 10% compound "
+#| "interest annually. How much money will you have at end of 2 years?"
+#| msgid_plural ""
+#| "You have [money] monetary units in your bank account at 10% compound "
+#| "interest annually. How much money will you have at end of 2 years?"
+msgid ""
+"You have [money] monetary unit in your bank account at 10% interest "
+"compounded annually. How much money will you have at the end of 2 years?"
msgid_plural ""
-"You have [money] monetary units in your bank account at 10% compound "
-"interest annually. How much money will you have at end of 2 years?"
+"You have [money] monetary units in your bank account at 10% interest "
+"compounded annually. How much money will you have at the end of 2 years?"
msgstr[0] ""
"Tienes [money] unidad monetaria en tu cuenta del banco a un interÃs "
"compuesto del 10% anual. ÂCuÃnto dinero tendrÃs despuÃs de 2 aÃos?"
@@ -164,7 +170,7 @@ msgstr[1] ""
"Tienes [money] unidades monetarias en tu cuenta del banco a un interÃs "
"compuesto del 10% anual. ÂCuÃnto dinero tendrÃs despuÃs de 2 aÃos?"
-#: ../tools/GameXmlGetString.cs:65 ../data/games.xml.h:33
+#: ../tools/GameXmlGetString.cs:65 ../data/games.xml.h:35
msgid ""
"In a horse race there are people and horses. You count [eyes] eye and [legs] "
"leg. How many horses are present?"
@@ -179,28 +185,42 @@ msgstr[1] ""
"ojos y [legs] piernas. ÂCuÃntos caballos hay?"
#: ../tools/GameXmlGetString.cs:69
-msgid ""
-"John cleans at speed of 1 / [john_time] per hour and his friend at 1 / "
-"[friend], both together need [answer_a] hour."
+#| msgid ""
+#| "John cleans at speed of 1 / [john_time] per hour and his friend at 1 / "
+#| "[friend], both together need [answer_a] hour."
+#| msgid_plural ""
+#| "John cleans at speed of 1 / [john_time] per hour and his friend at 1 / "
+#| "[friend], both together need [answer_a] hours."
+msgid ""
+"John cleans at the speed of 1 / [john_time] per hour and his friend at 1 / "
+"[friend]. Together they will need [answer_a] hour."
msgid_plural ""
-"John cleans at speed of 1 / [john_time] per hour and his friend at 1 / "
-"[friend], both together need [answer_a] hours."
+"John cleans at the speed of 1 / [john_time] per hour and his friend at 1 / "
+"[friend]. Together they will need [answer_a] hours."
msgstr[0] ""
"Juan limpia a una velocidad de 1 / [john_time] por hora, y su amigo a 1 / "
-"[friend], ambos juntos necesitan [answer_a] hora."
+"[friend]. Juntos necesitan [answer_a] hora."
msgstr[1] ""
"Juan limpia a una velocidad de 1 / [john_time] por hora, y su amigo a 1 / "
-"[friend], ambos juntos necesitan [answer_a] horas."
+"[friend]. Juntos necesitan [answer_a] horas."
#: ../tools/GameXmlGetString.cs:73
-msgid ""
-"John needs [john_time] hour to clean a warehouse and his friend half of "
-"John's time. How many hours would take them to clean up the warehouse if "
-"they work together? [option_answers]"
+#| msgid ""
+#| "John needs [john_time] hour to clean a warehouse and his friend half of "
+#| "John's time. How many hours would take them to clean up the warehouse if "
+#| "they work together? [option_answers]"
+#| msgid_plural ""
+#| "John needs [john_time] hours to clean a warehouse and his friend half of "
+#| "John's time. How many hours would take them to clean up the warehouse if "
+#| "they work together? [option_answers]"
+msgid ""
+"John needs [john_time] hour to clean a warehouse and his friend needs half "
+"as many. How many hours would it take them to clean up the warehouse if they "
+"worked together? [option_answers]"
msgid_plural ""
-"John needs [john_time] hours to clean a warehouse and his friend half of "
-"John's time. How many hours would take them to clean up the warehouse if "
-"they work together? [option_answers]"
+"John needs [john_time] hours to clean a warehouse and his friend needs half "
+"as many. How many hours would it take them to clean up the warehouse if they "
+"worked together? [option_answers]"
msgstr[0] ""
"Juan necesita [john_time] hora para limpiar un almacÃn y su amigo tarda la "
"mitad del tiempo. ÂCuÃntas horas tardarÃn en limpiar el almacÃn si trabajan "
@@ -211,14 +231,22 @@ msgstr[1] ""
"juntos? [option_answers]"
#: ../tools/GameXmlGetString.cs:77
-msgid ""
-"John needs [john_time] hour to clean a warehouse and his friend two times "
-"John's time. How many hours would take them to clean up the warehouse if "
-"they work together? [option_answers]"
+#| msgid ""
+#| "John needs [john_time] hour to clean a warehouse and his friend two times "
+#| "John's time. How many hours would take them to clean up the warehouse if "
+#| "they work together? [option_answers]"
+#| msgid_plural ""
+#| "John needs [john_time] hours to clean a warehouse and his friend two "
+#| "times John's time. How many hours would take them to clean up the "
+#| "warehouse if they work together? [option_answers]"
+msgid ""
+"John needs [john_time] hour to clean a warehouse and his friend needs twice "
+"as many. How many hours would it take them to clean up the warehouse if they "
+"worked together? [option_answers]"
msgid_plural ""
-"John needs [john_time] hours to clean a warehouse and his friend two times "
-"John's time. How many hours would take them to clean up the warehouse if "
-"they work together? [option_answers]"
+"John needs [john_time] hours to clean a warehouse and his friend needs twice "
+"as many. How many hours would it take them to clean up the warehouse if they "
+"worked together? [option_answers]"
msgstr[0] ""
"Juan necesita [john_time] hora para limpiar un almacÃn y su amigo tarda el "
"doble de tiempo. ÂCuÃntas horas tardarÃn en limpiar el almacÃn si trabajan "
@@ -228,7 +256,7 @@ msgstr[1] ""
"doble de tiempo. ÂCuÃntas horas tardarÃn en limpiar el almacÃn si trabajan "
"juntos? [option_answers]"
-#: ../tools/GameXmlGetString.cs:81 ../data/games.xml.h:69
+#: ../tools/GameXmlGetString.cs:81 ../data/games.xml.h:70
msgid ""
"You have two trucks that have a total weight of [add] unit. If the lighter "
"truck weights 15 units less that half of the weight of the heavier truck, "
@@ -247,12 +275,15 @@ msgstr[1] ""
"ÂcuÃnto pesa el camiÃn mÃs ligero? [option_answers]"
#: ../data/games.xml.h:1
+#| msgid ""
+#| "A lever is in equilibrium at distances reciprocally proportional to their "
+#| "weights."
msgid ""
-"A lever is in equilibrium at distances reciprocally proportional to their "
-"weights."
+"A lever is in equilibrium when the objects placed on it are at a distances "
+"reciprocally proportional to their weights."
msgstr ""
-"Una palanca està en equilibrio a distancias recÃprocamente proporcionales a "
-"sus pesos."
+"Una palanca està en equilibrio cuando los objetos colocados sobre ella estÃn "
+"a distancias recÃprocamente proporcionales a sus pesos."
#: ../data/games.xml.h:2
msgid ""
@@ -295,40 +326,67 @@ msgid "Cars in town"
msgstr "Coches en la ciudad"
#: ../data/games.xml.h:10
+#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:107
+#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:122
+#: ../src/Games/Logic/PuzzleFigurePattern.cs:191
+#: ../src/Games/Logic/PuzzleFigures.cs:195
+#: ../src/Games/Logic/PuzzleLargerShape.cs:303
+#: ../src/Games/Logic/PuzzleMissingPiece.cs:173
+#: ../src/Games/Logic/PuzzleMissingSlice.cs:218
+#: ../src/Games/Logic/PuzzleMostInCommon.cs:314
+#: ../src/Games/Logic/PuzzleNextFigure.cs:166
+#: ../src/Games/Logic/PuzzleOstracism.cs:176
+#: ../src/Games/Logic/PuzzlePredicateLogic.cs:198
+#: ../src/Games/Logic/PuzzleGridDots.cs:341
+#: ../src/Games/Logic/PuzzleTetris.cs:172
+#: ../src/Games/Calculation/CalculationAverage.cs:185
+#: ../src/Games/Calculation/CalculationCloserFraction.cs:177
+#: ../src/Games/Calculation/CalculationPrimes.cs:152
+#: ../src/Games/Calculation/CalculationProportions.cs:131
+msgid "Choose one of the following:"
+msgstr "Elije uno de los siguientes:"
+
+#: ../data/games.xml.h:11
msgid "Clock Rotation"
msgstr "RotaciÃn del reloj"
-#: ../data/games.xml.h:11
+#: ../data/games.xml.h:12
msgid "Compare variables"
msgstr "Comparar variables"
-#: ../data/games.xml.h:12
+#: ../data/games.xml.h:13
+#| msgid ""
+#| "Compound interest is paid on the original amount and on the accumulated "
+#| "past interest."
msgid ""
-"Compound interest is paid on the original amount and on the accumulated past "
-"interest."
+"Compound interest is paid on the principal plus any past interest "
+"accumulated."
msgstr ""
"El interÃs compuesto se paga sobre la cantidad original y sobre el interÃs "
"acumulado anterior."
# Falta la palanca del pobre ArquÃmedes
-#: ../data/games.xml.h:13
+#: ../data/games.xml.h:14
+#| msgid ""
+#| "Consider the sentence attributed to Archimedes: give me a lever long "
+#| "enough and a place to stand, and I can move the Earth."
msgid ""
-"Consider the sentence attributed to Archimedes: give me a lever long enough "
-"and a place to stand, and I can move the Earth."
+"Consider the sentence attributed to Archimedes: 'Give me a lever long enough "
+"and a place to stand and I can move the Earth'."
msgstr ""
-"Considera la afirmaciÃn atribuida a ArquÃmedes: Âdadme una palanca y un "
-"punto de apoyo y moverà el mundoÂ."
+"Considera la afirmaciÃn atribuida a ArquÃmedes: Âdadme una palanca lo "
+"suficientemente larga y un punto de apoyo donde situarla y moverà la TierraÂ."
-#: ../data/games.xml.h:14
+#: ../data/games.xml.h:15
msgid "Container"
msgstr "Contenedor"
-#: ../data/games.xml.h:15
+#: ../data/games.xml.h:16
msgid "Dartboard"
msgstr "Diana"
# En castellano las potencias se denominan "cuadrado", "cubo"; y el resto por ordinales. Un rodeo a Ãste problema que no harÃa falta agregar cÃdigo al programa serÃa el traducirlo como "10 elevado a la [nÃmero]".
-#: ../data/games.xml.h:16
+#: ../data/games.xml.h:17
msgid ""
"Every digit has 10 possibilities. The total number of possibilities is 10 at "
"the power of [digits]."
@@ -336,7 +394,7 @@ msgstr ""
"Cada dÃgito tiene 10 posibilidades. El nÃmero total de posibilidades es 10 "
"elevado a [digits]."
-#: ../data/games.xml.h:17
+#: ../data/games.xml.h:18
msgid ""
"Every digit has 8 possibilities. The total number of possibilities is 8 at "
"the power of [digits]."
@@ -344,7 +402,7 @@ msgstr ""
"Cada diÌgito tiene 8 posibilidades. El nuÌmero total de posibilidades es 8 "
"elevado a [digits]."
-#: ../data/games.xml.h:18
+#: ../data/games.xml.h:19
msgid ""
"Every game is an independent event with 2 possible results. The total number "
"of possibilities is 2 at the power of [games]."
@@ -352,11 +410,11 @@ msgstr ""
"Cada juego es un evento independiente con 2 resultados posibles. El nÃmero "
"total de posibilidades es 2 elevado a [games]."
-#: ../data/games.xml.h:19
+#: ../data/games.xml.h:20
msgid "Every hour rotates 360 degrees."
msgstr "Cada hora rota 360 grados."
-#: ../data/games.xml.h:20
+#: ../data/games.xml.h:21
msgid ""
"Every person has two legs and every horse four (2 * [men] + [horses] * 4). "
"Every person and every horse have also two eyes (2 * [men] + 2 * [horses])."
@@ -364,11 +422,11 @@ msgstr ""
"Cada persona tiene dos piernas y cada caballo, cuatro (2 * [men] + [horses] "
"* 4). Cada persona y cada caballo tienen dos ojos (2 * [men] + 2 * [horses])."
-#: ../data/games.xml.h:21
+#: ../data/games.xml.h:22
msgid "Family relations"
msgstr "Relaciones familiares"
-#: ../data/games.xml.h:22
+#: ../data/games.xml.h:23
msgid ""
"From year 1000 to year 10000, palindrome years occur at 110 year intervals "
"except for the end of each millennium that occur at a 11 years interval."
@@ -377,7 +435,7 @@ msgstr ""
"110 aÃos, excepto para el final de cada milenio que ocurre en intervalos de "
"11 aÃos."
-#: ../data/games.xml.h:23
+#: ../data/games.xml.h:24
msgid ""
"Given two integer numbers x and y, if x is even and y odd, which of the "
"following expressions gives always an odd result? [option_answers]"
@@ -385,19 +443,20 @@ msgstr ""
"Dados dos nÃmeros enteros x e y, si x es par e y es impar, ÂcuÃl de las "
"siguientes expresiones da siempre un resultado impar? [option_answers]"
-#: ../data/games.xml.h:24
+#: ../data/games.xml.h:25
msgid "His father"
msgstr "Su padre"
-#: ../data/games.xml.h:25
+#: ../data/games.xml.h:26
msgid "His mother"
msgstr "Su madre"
-#: ../data/games.xml.h:26
+#: ../data/games.xml.h:27
msgid "Horse race"
msgstr "Carrera de caballos"
-#: ../data/games.xml.h:27
+#. Translators: 0.5 should be formatted correctly to your locale, using "," for example instead of "." if this is the convention for your language.
+#: ../data/games.xml.h:29
msgid ""
"How many boxes measuring 1 x 1 x 0.5 can be fit into a container measuring 6 "
"x 5 x [z]?"
@@ -405,7 +464,7 @@ msgstr ""
"ÂCuÃntas cajas de 1 x 1 x 0.5 se pueden empaquetar en un contenedor de 6 x 5 "
"x [z]?"
-#: ../data/games.xml.h:28
+#: ../data/games.xml.h:30
msgid ""
"How much weight is needed at the point indicated by the question mark to "
"balance the lever?"
@@ -413,7 +472,7 @@ msgstr ""
"ÂCuÃnto peso se necesita en el punto indicado por el signo de interrogaciÃn "
"para equilibrar la palanca?"
-#: ../data/games.xml.h:29
+#: ../data/games.xml.h:31
msgid ""
"If p < x < q and r < y < s. Which of the following options makes "
"x > y true? [option_answers]"
@@ -421,7 +480,7 @@ msgstr ""
"Si Âp < x < q y Âr < y < sÂ. ÂCuÃl de las siguientes opciones "
"hace que Âx > y sea cierto? [option_answers]"
-#: ../data/games.xml.h:30
+#: ../data/games.xml.h:32
msgid ""
"If p < x < q and r < y < s. Which of the following options makes "
"x < y true? [option_answers]"
@@ -429,23 +488,23 @@ msgstr ""
"Si Âp < x < q y Âr < y < sÂ. ÂCuÃl de las siguientes opciones "
"hace que Âx < y sea cierto? [option_answers]"
-#: ../data/games.xml.h:31
+#: ../data/games.xml.h:33
msgid ""
"If the variable r is smaller than q then the condition x > y is always "
"true."
msgstr ""
-"La variable Âr es menor que ÂqÂ, entonces la condiciÃn Âx < y siempre "
-"es cierta."
+"La variable Âr es menor que ÂqÂ, entonces la condiciÃn Âx < y siempre es "
+"cierta."
-#: ../data/games.xml.h:32
+#: ../data/games.xml.h:34
msgid ""
"If the variable s is bigger than p then the condition x < y is always "
"true."
msgstr ""
-"La variable Âr es mayor que ÂpÂ, entonces la condiciÃn Âx < y siempre "
-"es cierta."
+"La variable Âr es mayor que ÂpÂ, entonces la condiciÃn Âx < y siempre es "
+"cierta."
-#: ../data/games.xml.h:35
+#: ../data/games.xml.h:37
#, no-c-format
msgid ""
"In a small town, [all_cars]% of the inhabitants have a car and [males_cars]% "
@@ -457,7 +516,7 @@ msgstr ""
"poblaciÃn son mujeres y tienen un coche? [option_answers]"
# No convendrÃa una forma impersonal?
-#: ../data/games.xml.h:36
+#: ../data/games.xml.h:38
msgid ""
"In every match you eliminate one player, you need the total number of games "
"minus 1 to find out the winner."
@@ -465,7 +524,7 @@ msgstr ""
"En cada partida se elimina un jugador, se necesita el nÃmero total de "
"partidas menos 1 para saber el ganador."
-#: ../data/games.xml.h:37
+#: ../data/games.xml.h:39
msgid ""
"It is calculated by taking the total number of people minus [brothers_only] "
"people that have brothers only, minus [sisters_only] that have sisters only "
@@ -475,27 +534,27 @@ msgstr ""
"personas que sÃlo tienen hermanos, menos [sisters_only] que sÃlo tienen "
"hermanas y menos [both] que tienen hermanos y hermanas."
-#: ../data/games.xml.h:38
+#: ../data/games.xml.h:40
msgid "It is the result of the operation [num_a] * [num_b]."
msgstr "Es el resultado de la operaciÃn [num_a] * [num_b]."
-#: ../data/games.xml.h:39
+#: ../data/games.xml.h:41
msgid "It is the result of the operation [num_a] + [num_b]."
msgstr "Es el resultado de la operaciÃn [num_a] + [num_b]."
-#: ../data/games.xml.h:40
+#: ../data/games.xml.h:42
msgid "It is the result of the operation [num_b] - [num_a]."
msgstr "Es el resultado de la operaciÃn [num_b] - [num_a]."
-#: ../data/games.xml.h:41
+#: ../data/games.xml.h:43
msgid "It is the result of the operation [num_b] / [num_a]."
msgstr "Es el resultado de la operaciÃn [num_b] / [num_a]."
-#: ../data/games.xml.h:42
+#: ../data/games.xml.h:44
msgid "It is the result of the operation: ([three] * 3) - ([two] * 2)."
msgstr "Es el resultado de la operaciÃn: ([three] * 3) - ([two] * 2)."
-#: ../data/games.xml.h:43
+#: ../data/games.xml.h:45
msgid ""
"John's father's sister's sister-in-law is also? Do not assume that John has "
"any relative that has not been mentioned. [option_answers]"
@@ -503,7 +562,7 @@ msgstr ""
"ÂLa cuÃada de la hermana del padre de Juan tambiÃn es? No asumas que Juan "
"tiene algÃn pariente que no se ha mencionado. [option_answers]"
-#: ../data/games.xml.h:44
+#: ../data/games.xml.h:46
msgid ""
"John's mother's brother's brother-in-law is also? Do not assume that John "
"has any relative that has not been mentioned. [option_answers]"
@@ -511,28 +570,31 @@ msgstr ""
"ÂLa cuÃada del hermano de la madre de Juan tambiÃn es? No asumas que Juan "
"tiene algÃn pariente que no se ha mencionado. [option_answers]"
-#: ../data/games.xml.h:45
+#: ../data/games.xml.h:47
msgid "Lever"
msgstr "Palanca"
-#: ../data/games.xml.h:46
+#: ../data/games.xml.h:48
msgid "Multiple number"
msgstr "MÃltiplo"
-#: ../data/games.xml.h:47
+#: ../data/games.xml.h:49
msgid "Odd number"
msgstr "NÃmero impar"
-#: ../data/games.xml.h:48
+#: ../data/games.xml.h:50
+#| msgid ""
+#| "On the dartboard below, where you have to hit the darts to add 120 points "
+#| "in 5 throws? Answer using a list of numbers (e.g.: 4, 5, 6, 3, 2)"
msgid ""
-"On the dartboard below, where you have to hit the darts to add 120 points in "
-"5 throws? Answer using a list of numbers (e.g.: 4, 5, 6, 3, 2)"
+"On the dartboard below, where would you need to throw the darts to add 120 "
+"points in 5 throws? Answer using a list of numbers (e.g.: 4, 5, 6, 3, 2)"
msgstr ""
"En la diana de abajo, ÂdÃnde debes acertar con los dardos para aÃadir 120 "
"puntos en 5 tiradas? Responde usando una lista de nÃmeros (ej.: 4, 5, 6, 3, "
"2)"
-#: ../data/games.xml.h:49
+#: ../data/games.xml.h:51
msgid ""
"Out of [people] people, [brothers] have brothers, [sisters] have sisters and "
"[both] have both. How many people have neither brothers nor sisters?"
@@ -540,40 +602,19 @@ msgstr ""
"De [people] personas, [brothers] tienen hermanos, [sisters] tienen hermanas "
"y [both] tienen ambos. ÂCuÃntas personas no tienen ni hermanos ni hermanas?"
-#: ../data/games.xml.h:50
+#: ../data/games.xml.h:52
msgid "Palindromic years"
msgstr "AÃos capicÃa"
-#: ../data/games.xml.h:51
+#: ../data/games.xml.h:53
msgid "Password"
msgstr "ContraseÃa"
-#: ../data/games.xml.h:52
-#: ../src/Core/Main/Verbal/AnalogiesMultipleOptions.cs:107
-#: ../src/Core/Main/Verbal/AnalogiesPairOfWordsOptions.cs:122
-#: ../src/Games/Logic/PuzzleFigurePattern.cs:191
-#: ../src/Games/Logic/PuzzleFigures.cs:195
-#: ../src/Games/Logic/PuzzleLargerShape.cs:303
-#: ../src/Games/Logic/PuzzleMissingPiece.cs:173
-#: ../src/Games/Logic/PuzzleMissingSlice.cs:218
-#: ../src/Games/Logic/PuzzleMostInCommon.cs:314
-#: ../src/Games/Logic/PuzzleNextFigure.cs:166
-#: ../src/Games/Logic/PuzzleOstracism.cs:176
-#: ../src/Games/Logic/PuzzlePredicateLogic.cs:198
-#: ../src/Games/Logic/PuzzleGridDots.cs:341
-#: ../src/Games/Logic/PuzzleTetris.cs:172
-#: ../src/Games/Calculation/CalculationAverage.cs:185
-#: ../src/Games/Calculation/CalculationCloserFraction.cs:177
-#: ../src/Games/Calculation/CalculationPrimes.cs:152
-#: ../src/Games/Calculation/CalculationProportions.cs:131
-msgid "Possible answers are:"
-msgstr "Respuestas posibles:"
-
-#: ../data/games.xml.h:53
+#: ../data/games.xml.h:54
msgid "Simple equations"
msgstr "Ecuaciones simples"
-#: ../data/games.xml.h:54
+#: ../data/games.xml.h:55
msgid ""
"Since x is always an even number, multiplying it by 2 always produces an "
"even number. Adding an even number to an odd number (y) always produces an "
@@ -583,11 +624,11 @@ msgstr ""
"nÃmero par. Sumar un nÃmero par a un nÃmero impar (y) siempre da un nÃmero "
"impar."
-#: ../data/games.xml.h:55
+#: ../data/games.xml.h:56
msgid "Tennis game"
msgstr "Tenis"
-#: ../data/games.xml.h:56
+#: ../data/games.xml.h:57
msgid ""
"The average of three numbers is [three]. The average of two of these numbers "
"is [two]. What is the third number? [option_answers]"
@@ -595,52 +636,52 @@ msgstr ""
"La media de tres nÃmeros es [three]. La media de dos de estos nÃmeros es "
"[two]. ÂCuÃl es el tercer nÃmero? [option_answers]"
-#: ../data/games.xml.h:57
+#: ../data/games.xml.h:58
msgid ""
"The brother's brother-in-law is John's mother's husband, that is, John's "
"father."
msgstr ""
"El cuÃado del hermano es el marido de madre de Juan, es decir, su padre."
-#: ../data/games.xml.h:58
+#: ../data/games.xml.h:59
msgid "The heavier truck weights [heavier] and the lighter [lighter]."
msgstr "El camiÃn mÃs pesado pesa [heavier] y el mÃs ligero pesa [lighter]."
-#: ../data/games.xml.h:59
+#: ../data/games.xml.h:60
msgid ""
"The sister's sister-in-law is John's father's wife, that is, John's mother."
msgstr ""
"La cuÃada de la hermana es la mujer del padre de Juan, es decir, su madre."
-#: ../data/games.xml.h:60
+#: ../data/games.xml.h:61
msgid "Third number"
msgstr "Tercer nÃmero"
-#: ../data/games.xml.h:61
+#: ../data/games.xml.h:62
msgid "Two trucks"
msgstr "Dos camiones"
-#: ../data/games.xml.h:62
+#: ../data/games.xml.h:63
msgid "Warehouse"
msgstr "AlmacÃn"
-#: ../data/games.xml.h:63
+#: ../data/games.xml.h:64
msgid "What number divided by [num_a] equals [num_b]?"
msgstr "ÂQuà nÃmero dividido por [num_a] es igual a [num_b]?"
-#: ../data/games.xml.h:64
+#: ../data/games.xml.h:65
msgid "What number minus [num_a] equals [num_b]?"
msgstr "ÂQuà nÃmero menos [num_a] es igual a [num_b]?"
-#: ../data/games.xml.h:65
+#: ../data/games.xml.h:66
msgid "What number multiplied by [num_a] equals [num_b]?"
msgstr "ÂQuà nÃmero multiplicado por [num_a] da [num_b]?"
-#: ../data/games.xml.h:66
+#: ../data/games.xml.h:67
msgid "What number plus [num_a] equals [num_b]?"
msgstr "ÂQuà nÃmero sumado a [num_a] da [num_b]?"
-#: ../data/games.xml.h:67
+#: ../data/games.xml.h:68
msgid ""
"Which two numbers of the list below are both multiple of [num_x] and "
"[num_y]? [option_answers]"
@@ -648,11 +689,11 @@ msgstr ""
"ÂQuà pareja de nÃmeros de la siguiente lista son los dos mÃltiplos de "
"[num_x] y [num_y]? [option_answers]"
-#: ../data/games.xml.h:68
+#: ../data/games.xml.h:69
msgid "You can fit 6 * 5 * [z] * 2 boxes."
msgstr "Puedes encajar 6 * 5 * [z] * 2 cajas."
-#: ../data/games.xml.h:71
+#: ../data/games.xml.h:72
#, no-c-format
msgid ""
"[female_cars]% ([all_cars] - [males_cars]) of the inhabitants are women and "
@@ -662,127 +703,127 @@ msgstr ""
"tienen un coche."
#. Since this a multioption the answer string is set to option | this string, what makes answer_show is not useful here
-#: ../data/games.xml.h:73
+#: ../data/games.xml.h:74
msgid "[option_a] and [option_b]"
msgstr "[option_a] y [option_b]"
-#: ../data/games.xml.h:74
+#: ../data/games.xml.h:75
msgid "[option_a] and [option_b] are both multiples of [num_x] and [num_y]."
msgstr "[option_a] y [option_b] son los dos mÃltiplos de [num_x] y [num_y]."
-#: ../data/games.xml.h:75
+#: ../data/games.xml.h:76
msgid "[option_prefix] (x - y) * 2"
msgstr "[option_prefix] (x - y) * 2"
-#: ../data/games.xml.h:76
+#: ../data/games.xml.h:77
msgid "[option_prefix] 2x + y"
msgstr "[option_prefix] 2x + y"
-#: ../data/games.xml.h:77
+#: ../data/games.xml.h:78
msgid "[option_prefix] Has no relation"
msgstr "[option_prefix] No tiene relaciÃn"
-#: ../data/games.xml.h:78
+#: ../data/games.xml.h:79
msgid "[option_prefix] His cousin"
msgstr "[option_prefix] Su primo"
-#: ../data/games.xml.h:79
+#: ../data/games.xml.h:80
msgid "[option_prefix] His father"
msgstr "[option_prefix] Su padre"
-#: ../data/games.xml.h:80
+#: ../data/games.xml.h:81
msgid "[option_prefix] His mother"
msgstr "[option_prefix] Su madre"
-#: ../data/games.xml.h:81
+#: ../data/games.xml.h:82
msgid "[option_prefix] His son-in-law"
msgstr "[option_prefix] Su yerno"
-#: ../data/games.xml.h:82
+#: ../data/games.xml.h:83
msgid "[option_prefix] [answer_a]"
msgstr "[option_prefix] [answer_a]"
-#: ../data/games.xml.h:83
+#: ../data/games.xml.h:84
msgid "[option_prefix] [answer_b]"
msgstr "[option_prefix] [answer_b]"
-#: ../data/games.xml.h:84
+#: ../data/games.xml.h:85
msgid "[option_prefix] [answer_c]"
msgstr "[option_prefix] [answer_c]"
-#: ../data/games.xml.h:85
+#: ../data/games.xml.h:86
msgid "[option_prefix] [answer_d]"
msgstr "[option_prefix] [answer_d]"
-#: ../data/games.xml.h:86
+#: ../data/games.xml.h:87
msgid "[option_prefix] [option_a] and [option_b]"
msgstr "[option_prefix] [option_a] y [option_b]"
-#: ../data/games.xml.h:87
+#: ../data/games.xml.h:88
msgid "[option_prefix] [option_a] and [option_c]"
msgstr "[option_prefix] [option_a] y [option_c]"
-#: ../data/games.xml.h:89
+#: ../data/games.xml.h:90
#, no-c-format
msgid "[option_prefix] [option_a]%"
msgstr "[option_prefix] [option_a]%"
-#: ../data/games.xml.h:90
+#: ../data/games.xml.h:91
msgid "[option_prefix] [option_b] and [option_c]"
msgstr "[option_prefix] [option_b] y [option_c]"
-#: ../data/games.xml.h:92
+#: ../data/games.xml.h:93
#, no-c-format
msgid "[option_prefix] [option_b]%"
msgstr "[option_prefix] [option_b]%"
-#: ../data/games.xml.h:93
+#: ../data/games.xml.h:94
msgid "[option_prefix] [option_c] and [option_d]"
msgstr "[option_prefix] [option_c] y [option_d]"
-#: ../data/games.xml.h:95
+#: ../data/games.xml.h:96
#, no-c-format
msgid "[option_prefix] [option_c]%"
msgstr "[option_prefix] [option_c]%"
-#: ../data/games.xml.h:97
+#: ../data/games.xml.h:98
#, no-c-format
msgid "[option_prefix] [option_d]%"
msgstr "[option_prefix] [option_d]%"
-#: ../data/games.xml.h:98
+#: ../data/games.xml.h:99
msgid "[option_prefix] p < r"
msgstr "[option_prefix] p < r"
-#: ../data/games.xml.h:99
+#: ../data/games.xml.h:100
msgid "[option_prefix] p > r"
msgstr "[option_prefix] p > r"
-#: ../data/games.xml.h:100
+#: ../data/games.xml.h:101
msgid "[option_prefix] q = s"
msgstr "[option_prefix] q = s"
-#: ../data/games.xml.h:101
+#: ../data/games.xml.h:102
msgid "[option_prefix] r < q"
msgstr "[option_prefix] r < q"
-#: ../data/games.xml.h:102
+#: ../data/games.xml.h:103
msgid "[option_prefix] s > p"
msgstr "[option_prefix] s > p"
-#: ../data/games.xml.h:103
+#: ../data/games.xml.h:104
msgid "[option_prefix] x * y"
msgstr "[option_prefix] x * y"
-#: ../data/games.xml.h:104
+#: ../data/games.xml.h:105
msgid "[option_prefix] x * y * 2"
msgstr "[option_prefix] x * y * 2"
-#: ../data/games.xml.h:105
+#: ../data/games.xml.h:106
msgid "[rslt_a] and [rslt_b]"
msgstr "[rslt_a] y [rslt_b]"
-#: ../data/games.xml.h:106
+#: ../data/games.xml.h:107
msgid ""
"[year_start] is a palindromic year as [year_end] is, a gap of 11 years. What "
"are the next two consecutive palindromic years after [year_end] with the "
@@ -793,19 +834,19 @@ msgstr ""
"de [year_end] con el mismo intervalo? Responde usando dos nÃmeros (ej. "
"[year_start] y [year_end])."
-#: ../data/games.xml.h:107
+#: ../data/games.xml.h:108
msgid "x * [num_a] = [num_b]"
msgstr "x * [num_a] = [num_b]"
-#: ../data/games.xml.h:108
+#: ../data/games.xml.h:109
msgid "x + [num_a] = [num_b]"
msgstr "x + [num_a] = [num_b]"
-#: ../data/games.xml.h:109
+#: ../data/games.xml.h:110
msgid "x - [num_a] = [num_b]"
msgstr "x - [num_a] = [num_b]"
-#: ../data/games.xml.h:110
+#: ../data/games.xml.h:111
msgid "x / [num_a] = [num_b]"
msgstr "x / [num_a] = [num_b]"
@@ -881,42 +922,34 @@ msgstr "Aclamado"
msgid "Acrophobia"
msgstr "Acrofobia"
-#: ../data/verbal_analogies.xml.h:12
+#. Translators: Affluent as antonym of poor, that is, somebody that is rich
+#: ../data/verbal_analogies.xml.h:13
msgid "Affluent"
msgstr "Opulento"
-#: ../data/verbal_analogies.xml.h:13
+#: ../data/verbal_analogies.xml.h:14
msgid "Agoraphobia"
msgstr "Agorafobia"
-#: ../data/verbal_analogies.xml.h:14
+#: ../data/verbal_analogies.xml.h:15
msgid "Aircraft"
msgstr "AviÃn"
-#: ../data/verbal_analogies.xml.h:15
+#: ../data/verbal_analogies.xml.h:16
msgid "Airline"
msgstr "CompaÃÃa aÃrea"
-#: ../data/verbal_analogies.xml.h:16
-msgid "All the other words have the connotation of not occurring frequently."
-msgstr ""
-"El resto de palabras tienen la connotaciÃn de que no ocurren frecuentemente."
-
#: ../data/verbal_analogies.xml.h:17
-msgid "All the other words have the meaning of distinguished."
-msgstr "El resto de palabras tienen la connotaciÃn de distinguidas."
-
-#: ../data/verbal_analogies.xml.h:18
msgid "Amphibians"
msgstr "Anfibios"
-#: ../data/verbal_analogies.xml.h:19
+#: ../data/verbal_analogies.xml.h:18
msgid "An artist whose work has become the defining style of a genre is?"
msgstr ""
"ÂUn artista cuyo trabajo se ha convertido en la definiciÃn de estilo de un "
"gÃnero es un?"
-#: ../data/verbal_analogies.xml.h:20
+#: ../data/verbal_analogies.xml.h:19
msgid ""
"An oasis is an isolated area of vegetation in a desert and an island is a "
"piece of isolated land that is surrounded by water."
@@ -924,276 +957,280 @@ msgstr ""
"Un oasis es un Ãrea de vegeraciÃn aislada en un desierto y una isla es un "
"trozo de tierra aislada rodeada por agua."
-#: ../data/verbal_analogies.xml.h:21
+#: ../data/verbal_analogies.xml.h:20
msgid "Angle"
msgstr "Ãngulo"
-#: ../data/verbal_analogies.xml.h:22
+#: ../data/verbal_analogies.xml.h:21
msgid "Angry"
msgstr "Enfadado"
-#: ../data/verbal_analogies.xml.h:23
+#: ../data/verbal_analogies.xml.h:22
msgid "Ant / Vertebrate"
msgstr "Hormiga / Vertebrado"
#. Translators: Anthophobia is fear of flowers that poses little or no danger
-#: ../data/verbal_analogies.xml.h:25
+#: ../data/verbal_analogies.xml.h:24
msgid "Anthophobia"
msgstr "Antrofobia"
#. Translators: Anthropophobia is fear of people
-#: ../data/verbal_analogies.xml.h:27
+#: ../data/verbal_analogies.xml.h:26
msgid "Anthropophobia"
msgstr "Antropofobia"
-#: ../data/verbal_analogies.xml.h:28
+#: ../data/verbal_analogies.xml.h:27
msgid "Apple"
msgstr "Manzana"
-#: ../data/verbal_analogies.xml.h:29
+#: ../data/verbal_analogies.xml.h:28
msgid "Attention"
msgstr "AtenciÃn"
-#: ../data/verbal_analogies.xml.h:30
+#: ../data/verbal_analogies.xml.h:29
msgid "Attic"
msgstr "Ãtico"
-#: ../data/verbal_analogies.xml.h:31
+#: ../data/verbal_analogies.xml.h:30
msgid "Authority"
msgstr "Autoridad"
-#: ../data/verbal_analogies.xml.h:32
+#: ../data/verbal_analogies.xml.h:31
msgid "Azimuth"
msgstr "Acimut"
-#: ../data/verbal_analogies.xml.h:33
+#: ../data/verbal_analogies.xml.h:32
msgid "Basketball"
msgstr "Baloncesto"
-#: ../data/verbal_analogies.xml.h:34
+#: ../data/verbal_analogies.xml.h:33
msgid "Bassoon"
msgstr "Fagot"
-#: ../data/verbal_analogies.xml.h:35
+#: ../data/verbal_analogies.xml.h:34
msgid "Beach"
msgstr "Playa"
-#: ../data/verbal_analogies.xml.h:36
+#: ../data/verbal_analogies.xml.h:35
msgid "Birds"
msgstr "PÃjaros"
#. Translators: referred to the life style
-#: ../data/verbal_analogies.xml.h:38
+#: ../data/verbal_analogies.xml.h:37
msgid "Bohemian"
msgstr "Bohemio"
-#: ../data/verbal_analogies.xml.h:39
+#: ../data/verbal_analogies.xml.h:38
msgid "Both relate to an action that breaks the related item."
msgstr "Ambos se refieren a una acciÃn que rompe el elemento relacionado."
-#: ../data/verbal_analogies.xml.h:40
+#: ../data/verbal_analogies.xml.h:39
msgid "Bounce"
msgstr "Botar"
-#: ../data/verbal_analogies.xml.h:41
+#: ../data/verbal_analogies.xml.h:40
msgid "Broken"
msgstr "Roto"
-#: ../data/verbal_analogies.xml.h:42
+#: ../data/verbal_analogies.xml.h:41
msgid "Bunker"
msgstr "BÃnker"
-#: ../data/verbal_analogies.xml.h:43
+#: ../data/verbal_analogies.xml.h:42
msgid "Bursts"
msgstr "RÃfagas"
-#: ../data/verbal_analogies.xml.h:44
+#: ../data/verbal_analogies.xml.h:43
msgid "Camera"
msgstr "CaÌmara"
-#: ../data/verbal_analogies.xml.h:45
+#: ../data/verbal_analogies.xml.h:44
msgid "Carbon"
msgstr "Carbono"
-#: ../data/verbal_analogies.xml.h:46
+#: ../data/verbal_analogies.xml.h:45
msgid "Cardiology"
msgstr "CardiologÃa"
-#: ../data/verbal_analogies.xml.h:47
+#: ../data/verbal_analogies.xml.h:46
msgid "Careless"
msgstr "Descuidado"
-#: ../data/verbal_analogies.xml.h:48
+#: ../data/verbal_analogies.xml.h:47
msgid "Celebrated"
msgstr "Celebrado"
-#: ../data/verbal_analogies.xml.h:49
+#: ../data/verbal_analogies.xml.h:48
msgid "Cellulose"
msgstr "Celulosa"
-#: ../data/verbal_analogies.xml.h:50
+#: ../data/verbal_analogies.xml.h:49
msgid "Chicken / Parrot"
msgstr "Pollo / Loro"
-#: ../data/verbal_analogies.xml.h:51
+#: ../data/verbal_analogies.xml.h:50
msgid "Chord"
msgstr "Acorde"
#. Translator: 'Close' as verb, like closed with a key
-#: ../data/verbal_analogies.xml.h:53
+#: ../data/verbal_analogies.xml.h:52
msgid "Close"
msgstr "Cerrar"
-#: ../data/verbal_analogies.xml.h:54
+#: ../data/verbal_analogies.xml.h:53
msgid "Coast"
msgstr "Costa"
-#: ../data/verbal_analogies.xml.h:55
+#: ../data/verbal_analogies.xml.h:54
msgid "Collectivism"
msgstr "Colectivismo"
-#: ../data/verbal_analogies.xml.h:56
+#: ../data/verbal_analogies.xml.h:55
msgid "Column"
msgstr "Columna"
-#: ../data/verbal_analogies.xml.h:57
+#: ../data/verbal_analogies.xml.h:56
msgid "Concert hall"
msgstr "Sala de conciertos"
-#: ../data/verbal_analogies.xml.h:58
+#: ../data/verbal_analogies.xml.h:57
msgid "Condemn"
msgstr "Condenar"
#. Translator: As synonymous of 'perplexing'
-#: ../data/verbal_analogies.xml.h:60
+#: ../data/verbal_analogies.xml.h:59
msgid "Confusing"
msgstr "Confundido"
-#: ../data/verbal_analogies.xml.h:61
+#: ../data/verbal_analogies.xml.h:60
msgid "Connoisseur"
msgstr "Experto"
-#: ../data/verbal_analogies.xml.h:62
+#: ../data/verbal_analogies.xml.h:61
msgid "Conspirator"
msgstr "Conspirador"
-#: ../data/verbal_analogies.xml.h:63
+#: ../data/verbal_analogies.xml.h:62
msgid "Contradictory"
msgstr "Contradictorio"
-#: ../data/verbal_analogies.xml.h:64
+#: ../data/verbal_analogies.xml.h:63
msgid "Corn"
msgstr "MaÃz"
-#: ../data/verbal_analogies.xml.h:65
+#: ../data/verbal_analogies.xml.h:64
msgid "Courtesy"
msgstr "CortesÃa"
-#: ../data/verbal_analogies.xml.h:66
+#: ../data/verbal_analogies.xml.h:65
msgid "Crocodile"
msgstr "Cocodrilo"
-#: ../data/verbal_analogies.xml.h:67
+#: ../data/verbal_analogies.xml.h:66
msgid "Cycling"
msgstr "Ciclismo"
-#: ../data/verbal_analogies.xml.h:68
+#: ../data/verbal_analogies.xml.h:67
msgid "Decagon"
msgstr "DecÃgono"
-#: ../data/verbal_analogies.xml.h:69
+#: ../data/verbal_analogies.xml.h:68
msgid "Decimal"
msgstr "Decimal"
-#: ../data/verbal_analogies.xml.h:70
+#: ../data/verbal_analogies.xml.h:69
msgid "Deer"
msgstr "Ciervo"
-#: ../data/verbal_analogies.xml.h:71
+#: ../data/verbal_analogies.xml.h:70
msgid "Democracy"
msgstr "Democracia"
-#: ../data/verbal_analogies.xml.h:72
+#: ../data/verbal_analogies.xml.h:71
msgid "Disinterest"
msgstr "DesinterÃs"
-#: ../data/verbal_analogies.xml.h:73
+#: ../data/verbal_analogies.xml.h:72
msgid "Dog / Cat"
msgstr "Perro / Gato"
-#: ../data/verbal_analogies.xml.h:74
+#: ../data/verbal_analogies.xml.h:73
msgid "Dog and horse are species and terrier and pony are breeds."
msgstr "Perro y caballo son especies y terrier y poni son razas."
-#: ../data/verbal_analogies.xml.h:75
+#: ../data/verbal_analogies.xml.h:74
msgid "Enneagram"
msgstr "Eneagrama"
-#: ../data/verbal_analogies.xml.h:76
+#: ../data/verbal_analogies.xml.h:75
msgid "Envelope"
msgstr "Sobre"
-#: ../data/verbal_analogies.xml.h:77
+#: ../data/verbal_analogies.xml.h:76
msgid "Erroneous"
msgstr "ErrÃneo"
-#: ../data/verbal_analogies.xml.h:78
+#: ../data/verbal_analogies.xml.h:77
msgid "Exceptional"
msgstr "Excepcional"
-#: ../data/verbal_analogies.xml.h:79
+#: ../data/verbal_analogies.xml.h:78
msgid "Famous"
msgstr "Famoso"
-#: ../data/verbal_analogies.xml.h:80
+#: ../data/verbal_analogies.xml.h:79
msgid "Fish"
msgstr "Pescado"
-#: ../data/verbal_analogies.xml.h:81
+#: ../data/verbal_analogies.xml.h:80
msgid "Fishes"
msgstr "Peces"
#. As a synonym of obsession
-#: ../data/verbal_analogies.xml.h:83
+#: ../data/verbal_analogies.xml.h:82
msgid "Fixation"
msgstr "FijaciÃn"
-#: ../data/verbal_analogies.xml.h:84
+#: ../data/verbal_analogies.xml.h:83
msgid "Float"
msgstr "Flotar"
-#: ../data/verbal_analogies.xml.h:85
+#: ../data/verbal_analogies.xml.h:84
msgid "Flower"
msgstr "Flor"
-#: ../data/verbal_analogies.xml.h:86
+#: ../data/verbal_analogies.xml.h:85
msgid "Flute"
msgstr "Flauta"
-#: ../data/verbal_analogies.xml.h:87
+#: ../data/verbal_analogies.xml.h:86
msgid "Fork"
msgstr "Tenedor"
-#: ../data/verbal_analogies.xml.h:88
+#: ../data/verbal_analogies.xml.h:87
msgid "Fossil"
msgstr "FÃsil"
-#: ../data/verbal_analogies.xml.h:89
+#: ../data/verbal_analogies.xml.h:88
msgid "Frog"
msgstr "Rana"
-#: ../data/verbal_analogies.xml.h:90
+#: ../data/verbal_analogies.xml.h:89
msgid "Gallon"
msgstr "GalÃn"
-#: ../data/verbal_analogies.xml.h:91
+#: ../data/verbal_analogies.xml.h:90
msgid "Generic"
msgstr "GeneÌrico"
-#: ../data/verbal_analogies.xml.h:92
+#: ../data/verbal_analogies.xml.h:91
msgid "Golf"
msgstr "Golf"
+#: ../data/verbal_analogies.xml.h:92
+msgid "Grab and bite are finite actions."
+msgstr "Agarrar y morder son acciones finitas."
+
#: ../data/verbal_analogies.xml.h:93
msgid "Grain"
msgstr "Grano"
@@ -1438,9 +1475,12 @@ msgid "Paleontology"
msgstr "PaleontologÃa"
#: ../data/verbal_analogies.xml.h:156
+#| msgid ""
+#| "Parallel and longitude go from east-west position and meridian and "
+#| "latitude go from north-south position."
msgid ""
-"Parallel and longitude go from east-west position and meridian and latitude "
-"go from north-south position."
+"Parallel and longitude traverse from east to west while meridian and "
+"latitude traverse from north to south."
msgstr ""
"El paralelo y la longitud van de este a oeste, mientras que el meridiano y "
"la latitud van de norte a sur."
@@ -1605,6 +1645,18 @@ msgid "The first word is the instrument and the second what it measures."
msgstr "La primera palabra es el instrumento y la segunda es lo que mide."
#: ../data/verbal_analogies.xml.h:197
+#| msgid ""
+#| "All the other words have the connotation of not occurring frequently."
+msgid "The other words have the connotation of not occurring frequently."
+msgstr ""
+"El resto de palabras tienen la connotaciÃn de que no ocurren frecuentemente."
+
+#: ../data/verbal_analogies.xml.h:198
+#| msgid "All the other words have the meaning of distinguished."
+msgid "The other words have the meaning of distinguished."
+msgstr "El resto de palabras tienen la connotaciÃn de distinguidas."
+
+#: ../data/verbal_analogies.xml.h:199
msgid ""
"The practice of austere self-discipline in order to achieve a higher or "
"spiritual idea."
@@ -1612,35 +1664,35 @@ msgstr ""
"La prÃctica de una autodisciplina austera para lograr conseguir una idea o "
"un estado espiritual mayor."
-#: ../data/verbal_analogies.xml.h:198
+#: ../data/verbal_analogies.xml.h:200
msgid "The radius of a circle is half the diameter."
msgstr "El radio de un cÃrculo es la mitad del diÃmetro."
-#: ../data/verbal_analogies.xml.h:199
+#: ../data/verbal_analogies.xml.h:201
msgid "The relation between the two words is that they are synonymous."
msgstr "La relaciÃn entre las dos palabras es que son sinÃnimas."
-#: ../data/verbal_analogies.xml.h:200
+#: ../data/verbal_analogies.xml.h:202
msgid "The word 'taxidermist' is used to define a person that?"
msgstr "ÂLa palabra Âtaxidermista se usa para definir a una persona que?"
-#: ../data/verbal_analogies.xml.h:201
+#: ../data/verbal_analogies.xml.h:203
msgid "Theater"
msgstr "Teatro"
-#: ../data/verbal_analogies.xml.h:202
+#: ../data/verbal_analogies.xml.h:204
msgid "Think of the items used in the game."
msgstr "Piensa en los elementos usados en el juego."
-#: ../data/verbal_analogies.xml.h:203
+#: ../data/verbal_analogies.xml.h:205
msgid "Tiger"
msgstr "Tigre"
-#: ../data/verbal_analogies.xml.h:204
+#: ../data/verbal_analogies.xml.h:206
msgid "Titanium"
msgstr "Titanio"
-#: ../data/verbal_analogies.xml.h:205
+#: ../data/verbal_analogies.xml.h:207
msgid ""
"To make both objects work, a button needs to be pushed and a key needs to be "
"turned."
@@ -1648,502 +1700,512 @@ msgstr ""
"Para hacer que ambos objetos funcionen, se necesita pulsar un botÃn y una "
"tecla."
-#: ../data/verbal_analogies.xml.h:206
+#: ../data/verbal_analogies.xml.h:208
msgid "Totalitarianism"
msgstr "Totalitarismo"
#. Translators: tripod as used is photography
-#: ../data/verbal_analogies.xml.h:208
+#: ../data/verbal_analogies.xml.h:210
msgid "Tripod"
msgstr "TrÃpode"
-#: ../data/verbal_analogies.xml.h:209
+#: ../data/verbal_analogies.xml.h:211
msgid "Trivial"
msgstr "Trivial"
-#: ../data/verbal_analogies.xml.h:210
+#: ../data/verbal_analogies.xml.h:212
msgid "Turn"
msgstr "Girar"
-#: ../data/verbal_analogies.xml.h:211
+#: ../data/verbal_analogies.xml.h:213
msgid "Turtle"
msgstr "Tortuga"
-#: ../data/verbal_analogies.xml.h:212
+#: ../data/verbal_analogies.xml.h:214
msgid "Unorthodox"
msgstr "Poco ortodoxo"
-#: ../data/verbal_analogies.xml.h:213
+#: ../data/verbal_analogies.xml.h:215
msgid "Unpleasant"
msgstr "Desagradable"
-#: ../data/verbal_analogies.xml.h:214
+#: ../data/verbal_analogies.xml.h:216
msgid "Violin"
msgstr "ViolÃn"
-#: ../data/verbal_analogies.xml.h:215
+#: ../data/verbal_analogies.xml.h:217
msgid "Weapon"
msgstr "Arma"
-#: ../data/verbal_analogies.xml.h:216
+#: ../data/verbal_analogies.xml.h:218
msgid "What is a 'halberd'?"
msgstr "ÂQuà es una alabarda?"
-#: ../data/verbal_analogies.xml.h:217
+#: ../data/verbal_analogies.xml.h:219
msgid "Wheat"
msgstr "Trigo"
-#: ../data/verbal_analogies.xml.h:218
+#: ../data/verbal_analogies.xml.h:220
msgid "Which of the following sentences defines better an 'ostracized' person?"
msgstr "ÂCuÃl de las siguientes frases define mejor una persona ÂostracistaÂ?"
#.
#. Translators, please check these recommendations when translating gbrainy: http://live.gnome.org/gbrainy/Localizing
#.
-#: ../data/verbal_analogies.xml.h:222
-msgid "Which of the following sports does not belong to the group?"
-msgstr "ÂCuÃl de los siguientes deportes no pertenece al grupo?"
+#: ../data/verbal_analogies.xml.h:224
+#| msgid "Which of the following sports does not belong to the group?"
+msgid "Which of the following sports does not belong in this group?"
+msgstr "ÂCuÃl de los siguientes deportes no pertenece a este grupo?"
#. Selected to avoid physical characteristics like: has shield, legs or tail
-#: ../data/verbal_analogies.xml.h:224
-msgid "Which of the following words does not belong to the group?"
-msgstr "ÂCuÃl de las siguientes palabras no pertenece al grupo?"
+#: ../data/verbal_analogies.xml.h:226
+#| msgid "Which of the following words does not belong to the group?"
+msgid "Which of the following words does not belong in this group?"
+msgstr "ÂCuÃl de las siguientes palabras no pertenece a este grupo?"
-#: ../data/verbal_analogies.xml.h:225
-msgid "Which of the following words is closer to the meaning of 'asceticism'?"
+#: ../data/verbal_analogies.xml.h:227
+#| msgid ""
+#| "Which of the following words is closer to the meaning of 'asceticism'?"
+msgid "Which of the following words is closest to the meaning of 'asceticism'?"
msgstr ""
"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
"ÂascetismoÂ?"
-#: ../data/verbal_analogies.xml.h:226
-msgid "Which of the following words is closer to the meaning of 'hedonism'?"
+#: ../data/verbal_analogies.xml.h:228
+#| msgid "Which of the following words is closer to the meaning of 'hedonism'?"
+msgid "Which of the following words is closest to the meaning of 'hedonism'?"
msgstr ""
"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
"ÂhedonismoÂ?"
-#: ../data/verbal_analogies.xml.h:227
-msgid "Which of the following words is closer to the meaning of 'negligent'?"
+#: ../data/verbal_analogies.xml.h:229
+#| msgid ""
+#| "Which of the following words is closer to the meaning of 'negligent'?"
+msgid "Which of the following words is closest to the meaning of 'negligent'?"
msgstr ""
"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
"ÂnegligenteÂ?"
-#: ../data/verbal_analogies.xml.h:228
-msgid "Which of the following words is closer to the meaning of 'oxymoron'?"
+#: ../data/verbal_analogies.xml.h:230
+#| msgid "Which of the following words is closer to the meaning of 'oxymoron'?"
+msgid "Which of the following words is closest to the meaning of 'oxymoron'?"
msgstr ""
"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
"ÂoxÃmoronÂ?"
-#: ../data/verbal_analogies.xml.h:229
-msgid "Which of the following words is closer to the meaning of 'perplexing'?"
+#: ../data/verbal_analogies.xml.h:231
+#| msgid ""
+#| "Which of the following words is closer to the meaning of 'perplexing'?"
+msgid "Which of the following words is closest to the meaning of 'perplexing'?"
msgstr ""
"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
-"ÂconfusoÂ?"
+"ÂperplejoÂ?"
-#: ../data/verbal_analogies.xml.h:230
-msgid "Which of the following words is closer to the meaning of 'specific'?"
+#: ../data/verbal_analogies.xml.h:232
+#| msgid "Which of the following words is closer to the meaning of 'specific'?"
+msgid "Which of the following words is closest to the meaning of 'specific'?"
msgstr ""
"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
"ÂespecÃficoÂ?"
-#: ../data/verbal_analogies.xml.h:231
-msgid "Which of the following words is closer to the meaning of 'unhappy'?"
+#: ../data/verbal_analogies.xml.h:233
+#| msgid "Which of the following words is closer to the meaning of 'unhappy'?"
+msgid "Which of the following words is closest to the meaning of 'unhappy'?"
msgstr ""
-"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
-"ÂinfelizÂ?"
+"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a ÂinfelizÂ?"
-#: ../data/verbal_analogies.xml.h:232
+#: ../data/verbal_analogies.xml.h:234
msgid "Which of the following words is the closest in meaning to 'censure'?"
msgstr ""
-"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a "
-"ÂcensuraÂ?"
+"ÂCuÃl de las siguientes palabras es la mÃs cercana en significado a ÂcensuraÂ?"
-#: ../data/verbal_analogies.xml.h:233
+#: ../data/verbal_analogies.xml.h:235
msgid "Which of the following words means fear of people?"
msgstr "ÂCuÃl de las siguientes palabras significa miedo a las personas?"
-#: ../data/verbal_analogies.xml.h:234
+#: ../data/verbal_analogies.xml.h:236
msgid "Winery"
msgstr "Bodega"
-#: ../data/verbal_analogies.xml.h:235
+#: ../data/verbal_analogies.xml.h:237
msgid "Wolf"
msgstr "Zorro"
-#: ../data/verbal_analogies.xml.h:236
+#: ../data/verbal_analogies.xml.h:238
msgid "Works with dead animals"
msgstr "Trabaja con animales muertos"
-#: ../data/verbal_analogies.xml.h:237
+#: ../data/verbal_analogies.xml.h:239
msgid "Works with leather"
msgstr "Trabaja con cuero"
-#: ../data/verbal_analogies.xml.h:238
+#: ../data/verbal_analogies.xml.h:240
msgid "Zinc"
msgstr "Zinc"
-#: ../data/verbal_analogies.xml.h:239
+#: ../data/verbal_analogies.xml.h:241
msgid "airplane | aeroplane | plane"
msgstr "aviÃn | aeroplano | aeronave"
-#: ../data/verbal_analogies.xml.h:240
+#: ../data/verbal_analogies.xml.h:242
msgid "ankle"
msgstr "tobillo"
-#: ../data/verbal_analogies.xml.h:241
+#: ../data/verbal_analogies.xml.h:243
msgid "art / gallery | drama"
msgstr "arte / galerÃa | drama"
-#: ../data/verbal_analogies.xml.h:242
+#: ../data/verbal_analogies.xml.h:244
msgid "atlas"
msgstr "atlas"
-#: ../data/verbal_analogies.xml.h:243
+#: ../data/verbal_analogies.xml.h:245
msgid "bite"
msgstr "morder"
-#: ../data/verbal_analogies.xml.h:244
+#: ../data/verbal_analogies.xml.h:246
msgid "body | skin"
msgstr "cuerpo | piel"
-#: ../data/verbal_analogies.xml.h:245
+#: ../data/verbal_analogies.xml.h:247
msgid "book | magazine | document"
msgstr "libro | revista | documento"
#. Translators: 'open' is used as a verb (open a box)
-#: ../data/verbal_analogies.xml.h:247
+#: ../data/verbal_analogies.xml.h:249
msgid "box / open | banana"
msgstr "caja / abrir | plÃtano"
-#: ../data/verbal_analogies.xml.h:248
+#: ../data/verbal_analogies.xml.h:250
msgid "bridge / over | tunnel"
msgstr "puente / sobre | tÃnel"
-#: ../data/verbal_analogies.xml.h:249
+#: ../data/verbal_analogies.xml.h:251
msgid "button / push | key (used in a lock)"
msgstr "botÃn / pulsar | llave (usado en un candado)"
-#: ../data/verbal_analogies.xml.h:250
+#: ../data/verbal_analogies.xml.h:252
msgid "cage | zoo | zoological garden"
msgstr "jaula | zoo | zoolÃgico"
-#: ../data/verbal_analogies.xml.h:251
+#: ../data/verbal_analogies.xml.h:253
msgid "car / garage | plane"
msgstr "coche / garaje | aviÃn"
-#: ../data/verbal_analogies.xml.h:252
+#: ../data/verbal_analogies.xml.h:254
msgid "car / road | train"
msgstr "coche / carretera | tren"
-#: ../data/verbal_analogies.xml.h:253
+#: ../data/verbal_analogies.xml.h:255
msgid "chop"
msgstr "cortar | talar"
-#: ../data/verbal_analogies.xml.h:254
+#: ../data/verbal_analogies.xml.h:256
msgid "circle / semicircle | diameter"
msgstr "cÃrculo / semicÃrculo | diÃmetro"
-#: ../data/verbal_analogies.xml.h:255
+#: ../data/verbal_analogies.xml.h:257
msgid "coins"
msgstr "monedas"
-#: ../data/verbal_analogies.xml.h:256
+#: ../data/verbal_analogies.xml.h:258
msgid "composer | songwriter | lyricist"
msgstr "compositor | escritor | letrista"
-#: ../data/verbal_analogies.xml.h:257
+#: ../data/verbal_analogies.xml.h:259
msgid "concept / idea | obsession"
msgstr "concepto / idea | obsesiÃn"
-#: ../data/verbal_analogies.xml.h:258
+#: ../data/verbal_analogies.xml.h:260
msgid "constellation / stars | archipelago"
msgstr "constelaciÃn / estrellas | archipiÃlago"
#. Translators: 'dance' is used as a noun
-#: ../data/verbal_analogies.xml.h:260
+#: ../data/verbal_analogies.xml.h:262
msgid "dance"
msgstr "bailar"
-#: ../data/verbal_analogies.xml.h:261
+#: ../data/verbal_analogies.xml.h:263
msgid "desert / oasis | sea"
msgstr "desierto / oasis | mar"
-#: ../data/verbal_analogies.xml.h:262
+#: ../data/verbal_analogies.xml.h:264
msgid "dish / break | balloon"
msgstr "plato / romper | globo"
-#: ../data/verbal_analogies.xml.h:263
+#: ../data/verbal_analogies.xml.h:265
msgid "dog / tame | wolf"
msgstr "perro / dÃcil | lobo"
-#: ../data/verbal_analogies.xml.h:264
+#: ../data/verbal_analogies.xml.h:266
msgid "elbow / knee | wrist"
msgstr "codo / rodilla | muÃeca"
-#: ../data/verbal_analogies.xml.h:265
+#: ../data/verbal_analogies.xml.h:267
msgid "error / correct | damage"
msgstr "error / corregir | daÃo"
-#: ../data/verbal_analogies.xml.h:266
+#: ../data/verbal_analogies.xml.h:268
msgid "eyebrow / eye | mustache"
msgstr "ceja / ojo | bigote"
#. Translators: the concept 'toe' (http://en.wikipedia.org/wiki/Toe) does not exist in all languages. Feel free to change it to 'fingers' and adapt the answer accordingly
-#: ../data/verbal_analogies.xml.h:268
+#: ../data/verbal_analogies.xml.h:270
msgid "feet / two | toes"
msgstr "pies / dos | dedos"
-#: ../data/verbal_analogies.xml.h:269
+#: ../data/verbal_analogies.xml.h:271
msgid "fish / aquarium | monkey"
msgstr "pez / acuario | mono"
-#: ../data/verbal_analogies.xml.h:270
+#: ../data/verbal_analogies.xml.h:272
msgid "fish / submarine | bird"
msgstr "pez / submarino | pÃjaro"
-#: ../data/verbal_analogies.xml.h:271
+#: ../data/verbal_analogies.xml.h:273
msgid "five / pentagon | ten"
msgstr "cinco / pentÃgono | diez"
-#: ../data/verbal_analogies.xml.h:272
+#: ../data/verbal_analogies.xml.h:274
msgid "fox / den | bird"
msgstr "zorro / guarida | pÃjaro"
-#: ../data/verbal_analogies.xml.h:273
+#: ../data/verbal_analogies.xml.h:275
msgid "glass / break | paper"
msgstr "cristal / romper | papel"
-#: ../data/verbal_analogies.xml.h:274
+#: ../data/verbal_analogies.xml.h:276
msgid "hands / grab | teeth"
msgstr "manos / coger | dientes"
-#: ../data/verbal_analogies.xml.h:275
+#: ../data/verbal_analogies.xml.h:277
msgid "herbivorous | herbivore"
msgstr "herbÃvoros | herbÃvoro"
-#: ../data/verbal_analogies.xml.h:276
+#: ../data/verbal_analogies.xml.h:278
msgid "horticulture / plants | ornithology"
msgstr "horticultura / plantas | ornitologÃa"
-#: ../data/verbal_analogies.xml.h:277
+#: ../data/verbal_analogies.xml.h:279
msgid "hour / minute | minute"
msgstr "hora / minuto | minuto"
-#: ../data/verbal_analogies.xml.h:278
+#: ../data/verbal_analogies.xml.h:280
msgid "hungry / eat | tired"
msgstr "hambriento / comer | cansado"
-#: ../data/verbal_analogies.xml.h:279
+#: ../data/verbal_analogies.xml.h:281
msgid "hunter / rifle | photographer"
msgstr "cazador / rifle | fotÃgrafo"
-#: ../data/verbal_analogies.xml.h:280
+#: ../data/verbal_analogies.xml.h:282
msgid "ice / slippery | glue"
msgstr "hielo / deslizante | pegamento"
-#: ../data/verbal_analogies.xml.h:281
+#: ../data/verbal_analogies.xml.h:283
msgid "in | under | through"
msgstr "dentro | debajo | a travÃs de"
-#: ../data/verbal_analogies.xml.h:282
+#: ../data/verbal_analogies.xml.h:284
msgid "islands"
msgstr "islas"
-#: ../data/verbal_analogies.xml.h:283
+#: ../data/verbal_analogies.xml.h:285
msgid "leopard / spots | tiger"
msgstr "leopardo / manchas | tigre"
-#: ../data/verbal_analogies.xml.h:284
+#: ../data/verbal_analogies.xml.h:286
msgid "letter / word | page"
msgstr "letra / palabra | pÃgina"
-#: ../data/verbal_analogies.xml.h:285
+#: ../data/verbal_analogies.xml.h:287
msgid "lip | upper lip | mouth"
msgstr "labio | labio superior | boca"
-#: ../data/verbal_analogies.xml.h:286
+#: ../data/verbal_analogies.xml.h:288
msgid "nest"
msgstr "nido"
-#: ../data/verbal_analogies.xml.h:287
+#: ../data/verbal_analogies.xml.h:289
msgid "nose"
msgstr "nariz"
-#: ../data/verbal_analogies.xml.h:288
+#: ../data/verbal_analogies.xml.h:290
msgid "novel / author | song"
msgstr "novela / autor | canciÃn"
-#: ../data/verbal_analogies.xml.h:289
+#: ../data/verbal_analogies.xml.h:291
msgid "orange / fruit | spinach"
msgstr "naranja / fruta | espinacas"
-#: ../data/verbal_analogies.xml.h:290
+#: ../data/verbal_analogies.xml.h:292
msgid "parallel / meridian | longitude"
msgstr "paralelo / meridiano | longitud"
-#: ../data/verbal_analogies.xml.h:291
+#: ../data/verbal_analogies.xml.h:293
msgid "pediatrics / children | numismatics"
msgstr "pediatra / niÃos | numismÃtica"
-#: ../data/verbal_analogies.xml.h:292
+#: ../data/verbal_analogies.xml.h:294
msgid "peel"
msgstr "pelar"
-#: ../data/verbal_analogies.xml.h:293
+#: ../data/verbal_analogies.xml.h:295
msgid "pessimist / optimist | poor"
msgstr "pesimista / optimista | pobre"
-#: ../data/verbal_analogies.xml.h:294
+#: ../data/verbal_analogies.xml.h:296
msgid "poems / anthology | maps"
msgstr "poemas / antologÃa | mapas"
-#: ../data/verbal_analogies.xml.h:295
+#: ../data/verbal_analogies.xml.h:297
msgid "puzzle / solve | game"
msgstr "puzle / resolver | juego"
-#: ../data/verbal_analogies.xml.h:296
+#: ../data/verbal_analogies.xml.h:298
msgid "repair | fix"
msgstr "reparar | arreglar"
-#: ../data/verbal_analogies.xml.h:297
+#: ../data/verbal_analogies.xml.h:299
msgid "ring / finger | bracelet"
msgstr "anillo / dedo | brazalete"
-#: ../data/verbal_analogies.xml.h:298
+#: ../data/verbal_analogies.xml.h:300
msgid "seal / flippers | bird"
msgstr "foca / aletas | pÃjaro"
#. Translators: refers to the unit of time
-#: ../data/verbal_analogies.xml.h:300
+#: ../data/verbal_analogies.xml.h:302
msgid "second"
msgstr "segundo"
-#: ../data/verbal_analogies.xml.h:301
+#: ../data/verbal_analogies.xml.h:303
msgid "shovel / dig | axe"
msgstr "pala / cavar | hacha"
-#: ../data/verbal_analogies.xml.h:302
+#: ../data/verbal_analogies.xml.h:304
msgid "sink"
msgstr "hundir"
-#: ../data/verbal_analogies.xml.h:303
+#: ../data/verbal_analogies.xml.h:305
msgid "sleep | rest"
msgstr "dormir | descansar"
-#: ../data/verbal_analogies.xml.h:304
+#: ../data/verbal_analogies.xml.h:306
msgid "slurp / tongue | snort"
msgstr "sorbo / lengua | bufido"
-#: ../data/verbal_analogies.xml.h:305
+#: ../data/verbal_analogies.xml.h:307
msgid "sour"
msgstr "agrio"
#. Translators: stick refers to a piece of wood
-#: ../data/verbal_analogies.xml.h:307
+#: ../data/verbal_analogies.xml.h:309
msgid "stick / float | stone"
msgstr "palo / flotar | piedra"
-#: ../data/verbal_analogies.xml.h:308
+#: ../data/verbal_analogies.xml.h:310
msgid "sticky"
msgstr "pegajoso"
-#: ../data/verbal_analogies.xml.h:309
+#: ../data/verbal_analogies.xml.h:311
msgid "stripes"
msgstr "rayas"
-#: ../data/verbal_analogies.xml.h:310
+#: ../data/verbal_analogies.xml.h:312
msgid "sugar / sweet | vinegar"
msgstr "azÃcar / dulce | vinagre"
-#: ../data/verbal_analogies.xml.h:311
+#: ../data/verbal_analogies.xml.h:313
msgid "talk / yell | dislike"
msgstr "hablar / gritar | disgustar"
-#: ../data/verbal_analogies.xml.h:312
+#: ../data/verbal_analogies.xml.h:314
msgid "tear | rip"
msgstr "desgarro | rotura"
-#: ../data/verbal_analogies.xml.h:313
+#: ../data/verbal_analogies.xml.h:315
msgid "tears / eyes | sweat"
msgstr "lÃgrimas / ojos | sudor"
# N.T.: En inglÃs hace referencia a 'toes' que son 10 pero en espaÃol a dedos que son 20
#. Translators: referred to 'feet / two | toes'
-#: ../data/verbal_analogies.xml.h:315
+#: ../data/verbal_analogies.xml.h:317
msgid "ten | 10"
msgstr "veinte | 20"
-#: ../data/verbal_analogies.xml.h:316
+#: ../data/verbal_analogies.xml.h:318
msgid "tennis / sport | ballet"
msgstr "tenis / deporte | ballet"
-#: ../data/verbal_analogies.xml.h:317
+#: ../data/verbal_analogies.xml.h:319
msgid "thankful / ingratitude | despotism"
msgstr "agradecido / ingratitud | despotismo"
-#: ../data/verbal_analogies.xml.h:318
+#: ../data/verbal_analogies.xml.h:320
msgid "thermometer / temperature | clock"
msgstr "termÃmetro / temperatura | reloj"
-#: ../data/verbal_analogies.xml.h:319
+#: ../data/verbal_analogies.xml.h:321
msgid "tiger / carnivore | cow"
msgstr "tigre / carnÃvoro | vaca"
#. Translators: time as duration of an event. What a clock measures
-#: ../data/verbal_analogies.xml.h:321
+#: ../data/verbal_analogies.xml.h:323
msgid "time"
msgstr "tiempo"
-#: ../data/verbal_analogies.xml.h:322
+#: ../data/verbal_analogies.xml.h:324
msgid "toy / play | tool"
msgstr "juguete / jugar | herramienta"
-#: ../data/verbal_analogies.xml.h:323
+#: ../data/verbal_analogies.xml.h:325
msgid "track | railway | rails"
msgstr "vÃa | vÃa fÃrrea"
#. Translators: letter refers to letter (in paper form)
-#: ../data/verbal_analogies.xml.h:325
+#: ../data/verbal_analogies.xml.h:327
msgid "turtle / shell | letter"
msgstr "tortuga / caparazÃn | carta"
-#: ../data/verbal_analogies.xml.h:326
+#: ../data/verbal_analogies.xml.h:328
msgid "vegetable"
msgstr "vegetal | verdura | hortaliza"
-#: ../data/verbal_analogies.xml.h:327
+#: ../data/verbal_analogies.xml.h:329
msgid "whirlpool / water | tornado"
msgstr "remolino / agua | tornado"
-#: ../data/verbal_analogies.xml.h:328
+#: ../data/verbal_analogies.xml.h:330
msgid "wild | savage"
msgstr "salvaje | feroz"
-#: ../data/verbal_analogies.xml.h:329
+#: ../data/verbal_analogies.xml.h:331
msgid "win | play"
msgstr "ganar | jugar"
-#: ../data/verbal_analogies.xml.h:330
+#: ../data/verbal_analogies.xml.h:332
msgid "wind | air"
msgstr "viento | aire"
-#: ../data/verbal_analogies.xml.h:331
+#: ../data/verbal_analogies.xml.h:333
msgid "wine / grape | rum"
msgstr "vino / uva | ron"
-#: ../data/verbal_analogies.xml.h:332
+#: ../data/verbal_analogies.xml.h:334
msgid "wings"
msgstr "alas"
#. Translators: 'work' is used as a verb (to work)
-#: ../data/verbal_analogies.xml.h:334
+#: ../data/verbal_analogies.xml.h:336
msgid "work"
msgstr "trabajar"
-#: ../data/verbal_analogies.xml.h:335
+#: ../data/verbal_analogies.xml.h:337
msgid "wrist | arm"
msgstr "muÃeca | brazo"
-#: ../data/verbal_analogies.xml.h:336
+#: ../data/verbal_analogies.xml.h:338
msgid "write / pen | eat"
msgstr "escribir / bolÃgrafo | comer"
@@ -2175,7 +2237,7 @@ msgid "Memory"
msgstr "Memoria"
#: ../src/Core/Views/FinishView.cs:125 ../src/Core/Main/GameTypes.cs:51
-#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:18
+#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:17
#: ../src/Clients/Classical/Widgets/Toolbar.cs:138
msgid "Verbal"
msgstr "Verbal"
@@ -2336,7 +2398,7 @@ msgstr "La respuesta correcta es {0}."
#. For multiple answer build a rationale
#. Translators: answer + rationale of the answer
#. Translators: "The graph below" + "It is built using" sentences
-#. Translators: Concadenating two strings (rationale of answer + extra information).
+#. Translators: Concatenating two strings (rationale of answer + extra information).
#: ../src/Core/Main/Game.cs:138 ../src/Core/Main/Verbal/Analogies.cs:64
#: ../src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs:60
#: ../src/Games/Logic/PuzzleCountSeries.cs:93
@@ -2476,7 +2538,7 @@ msgid "Disappointing results"
msgstr "Resultados decepcionantes"
#: ../src/Core/Main/GameSession.cs:282
-#: ../src/Clients/Classical/Widgets/GameDrawingArea.cs:122
+#: ../src/Clients/Classical/Widgets/GameDrawingArea.cs:126
msgid "Paused"
msgstr "Pausado"
@@ -2501,20 +2563,26 @@ msgstr ""
"pueden ser muy importantes."
#: ../src/Core/Main/GameTips.cs:58
-msgid "Break the mental blocks and look into the boundaries of problems."
-msgstr "Rompe los bloqueos mentales y mira los lÃmites de los problemas."
+msgid "Try to approach a problem from different angles."
+msgstr "Intenta enfocar los problemas desde Ãngulos diferentes."
#: ../src/Core/Main/GameTips.cs:60
-msgid "Enjoy making mistakes, they are part of the learning process."
-msgstr "DiviÃrtete cometiendo errores, son parte del proceso de aprendizaje."
+#| msgid "Enjoy making mistakes, they are part of the learning process."
+msgid ""
+"Do not be afraid of making mistakes, they are part of the learning process."
+msgstr ""
+"No tengas miedo de cometer errores, son parte del proceso de aprendizaje."
#: ../src/Core/Main/GameTips.cs:62
+#| msgid ""
+#| "Do all the problems, even the difficult ones. Improvement comes from "
+#| "practicing."
msgid ""
"Do all the problems, even the difficult ones. Improvement comes from "
-"practicing."
+"challeging yourself."
msgstr ""
"Haz todos los problemas, incluso los difÃciles. La mejora llega a travÃs de "
-"la prÃctica."
+"ponerte retos a ti mismo."
#: ../src/Core/Main/GameTips.cs:64
msgid "Play on a daily basis, you will notice progress soon."
@@ -2563,7 +2631,7 @@ msgstr "Al responder analogÃas verbales pon atenciÃn al tiempo del verbo."
msgid "Memorize the objects below in the given time"
msgstr "Memoriza los siguientes objetos en el tiempo dado"
-#: ../src/Core/Main/Memory.cs:216
+#: ../src/Core/Main/Memory.cs:220
msgid "Time left"
msgstr "Tiempo restante"
@@ -2949,12 +3017,12 @@ msgid "Easy"
msgstr "FÃcil"
#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:9
-#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:7
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:8
msgid "Master"
msgstr "Avanzado"
#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:10
-#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:9
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:10
msgid "Medium"
msgstr "Medio"
@@ -2968,14 +3036,11 @@ msgid "Pages per side:"
msgstr "PaÌginas por hoja:"
#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:14
-msgid ""
-"Skip games that use colors\n"
-" (friendly to colorblind users)"
-msgstr ""
-"Omitir los juegos que usan colores\n"
-" (amigable para usuarios daltÃnicos)"
+#| msgid "Skip games that use colors (friendly to colorblind users)"
+msgid "Skip games that use colors"
+msgstr "Omitir los juegos que usan colores"
-#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:16
+#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:15
msgid ""
"This option allows to export a set of games in a PDF file. You can complete "
"the puzzles without a computer."
@@ -2983,11 +3048,11 @@ msgstr ""
"Esta opciÃn permite exportar un conjunto de juegos a un archivo PDF. Puedes "
"completar los puzles sin un equipo."
-#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:17
+#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:16
msgid "Total number of games:"
msgstr "NÃmero total de juegos:"
-#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:19
+#: ../src/Clients/Classical/Dialogs/ui/PdfExportDialog.ui.h:18
msgid "_Save"
msgstr "_Guardar"
@@ -3012,33 +3077,37 @@ msgstr "<b>HistÃrico de sesiones de partidas del jugador</b>"
msgid "Delete Player's Game Session History"
msgstr "Eliminar el histÃrico de sesiones de partidas del jugador"
-#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:8
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:7
+#| msgid "Run gbrainy using English language (ignore translation)"
+msgid "Force gbrainy to always use English language (ignore translations)"
+msgstr ""
+"Forzar a gbrainy a ejecutarse siempre en inglÃs (ignorar las traducciones)"
+
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:9
msgid "Maximum number of records in the player's game session history:"
msgstr ""
"MÃximo nÃmero de partidas almacenadas en el histÃrico de sesiones de "
"partidas del jugador:"
-#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:10
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:11
msgid "Minimum number of played games to store the game session:"
msgstr ""
"MÃnimo nÃmero de partidas jugadas para almacenar la sesiÃn de partidas:"
-#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:11
+#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:12
#: ../src/Clients/Classical/gbrainy.ui.h:13
msgid "Preferences"
msgstr "Preferencias"
-#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:12
-msgid "Run gbrainy using English language (ignore translation)"
-msgstr "Ejecutar gbrainy en inglÃs (ignorar la traducciÃn)"
-
#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:13
-msgid "Show countdown message"
+#| msgid "Show countdown message"
+msgid "Show a countdown message"
msgstr "Mostrar el mensaje del tiempo restante"
#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:14
-msgid "Skip games that use colors (friendly to colorblind users)"
-msgstr "Omitir los juegos que usan colores (amigable para usuarios daltÃnicos)"
+#| msgid "Skip games that use colors (friendly to colorblind users)"
+msgid "Skip games that use colors (for colorblind users)"
+msgstr "Omitir los juegos que usan colores"
#: ../src/Clients/Classical/Dialogs/ui/PreferencesDialog.ui.h:15
msgid "Theme:"
@@ -3087,11 +3156,12 @@ msgstr "Pausar o resumir el juego"
#: ../src/Clients/Classical/Widgets/Toolbar.cs:148
msgid "End the game and show score"
-msgstr "Terminar el juego y mostrar la puntuaciÃn"
+msgstr "Finalizar el juego y mostrar la puntuaciÃn"
#: ../src/Clients/Classical/Widgets/Toolbar.cs:149
-msgid "Finish"
-msgstr "Terminar"
+#| msgid "Enabled"
+msgid "End"
+msgstr "Finalizar"
#: ../src/Games/Logic/Puzzle3DCube.cs:32
msgid "3D Cube"
@@ -3171,22 +3241,26 @@ msgstr ""
msgid "You can fit more than 64 circles."
msgstr "Puedes incluir mÃs de 64 cÃrculos."
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:43
+#. Translators: {0} is replaced always by 0.1340
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:44
#, csharp-format
+#| msgid ""
+#| "In the layout shown {0} units of height are gained in each row. This "
+#| "allows using an additional row."
msgid ""
-"In the layout shown {0} units of height are gained in each row. This allows "
-"using an additional row."
+"Using the above layout {0} units of height are gained per row leaving enough "
+"space for an additional row."
msgstr ""
-"En el esquema mostrado {0} unidades de altura se ganan en cada fila. Esto "
-"permite usar otra fila adicional."
+"Usando la distribuciÃn anterior, se gana {0} unidades de altura por fila, "
+"dejando espacio suficiente para una fila adicional."
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:77
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:98
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:78
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:99
msgid "8 units"
msgstr "8 unidades"
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:117
-#: ../src/Games/Logic/PuzzleCirclesSquare.cs:136
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:118
+#: ../src/Games/Logic/PuzzleCirclesSquare.cs:137
msgid "1 unit"
msgstr "1 unidad"
@@ -3204,16 +3278,19 @@ msgstr ""
"ÂA quà nÃmero debe apuntar la aguja grande del reloj Â{0}Â? Responde usando "
"nÃmeros."
-#: ../src/Games/Logic/PuzzleClocks.cs:51
+#: ../src/Games/Logic/PuzzleClocks.cs:52
#, csharp-format
+#| msgid ""
+#| "Starting from the first clock, sum {0} to the number made by adding the "
+#| "values to which the hands point."
msgid ""
-"Starting from the first clock, sum {0} to the number made by adding the "
-"values to which the hands point."
+"Starting from the first clock, add {1} to the number obtained by appending "
+"the values to which the hands point, for '{0}' is {2} + {1} = {3}."
msgstr ""
-"A partir del primer reloj, suma {0} al nÃmero que sale al aÃadir los valores "
-"a los que apunta la aguja."
+"A partir del primer reloj, suma {1} al nÃmero que sale al aÃadir los valores "
+"a los que apunta la aguja, para '{0}' es {2} + {1} = {3}."
-#: ../src/Games/Logic/PuzzleClocks.cs:57
+#: ../src/Games/Logic/PuzzleClocks.cs:58
msgid "The clocks do not follow the time logic."
msgstr "Los relojes no siguen la lÃgica del tiempo."
@@ -3385,21 +3462,27 @@ msgstr ""
"con un {0} dibujado en ella? Responde con el nÃmero escrito en la cara."
#: ../src/Games/Logic/PuzzleDice.cs:54
+#| msgid ""
+#| "What is the probability of getting a '2' or a '6' in a single throw of a "
+#| "fair 6 sided die? Answer using a fraction (e.g.: 1/2)."
msgid ""
-"What is the probability of getting a '2' or a '6' in a single throw of a "
-"fair 6 sided die? Answer using a fraction (e.g.: 1/2)."
+"What is the probability of getting a '2' or a '6' in a single throw of an "
+"unmodified 6 sided die? Answer using a fraction (e.g.: 1/2)."
msgstr ""
-"ÂCuÃl es la probabilidad de obtener un Â2Â o un Â6Â en un solo lanzamiento "
-"de un dado no cargado de 6 caras? Responde usando una fracciÃn (ej.: 1/2)."
+"ÂCuÃl es la probabilidad de obtener un Â2Â o un Â6Â en un solo lanzamiento de "
+"un dado no cargado de 6 caras? Responde usando una fracciÃn (ej.: 1/2)."
#: ../src/Games/Logic/PuzzleDice.cs:56
msgid "There are 2 of 6 possibilities."
msgstr "Existen 2 de 6 probabilidades."
#: ../src/Games/Logic/PuzzleDice.cs:58
+#| msgid ""
+#| "What is the probability of not getting a '5' in a single throw of a fair "
+#| "6 sided die? Answer using a fraction (e.g.: 1/2)."
msgid ""
-"What is the probability of not getting a '5' in a single throw of a fair 6 "
-"sided die? Answer using a fraction (e.g.: 1/2)."
+"What is the probability of not getting a '5' in a single throw of an "
+"unmodified 6 sided die? Answer using a fraction (e.g.: 1/2)."
msgstr ""
"ÂCuÃl es la probabilidad de no obtener un Â5Â en un solo lanzamiento de un "
"dado no cargado de 6 caras? Responde usando una fracciÃn (ej.: 1/2)."
@@ -3409,9 +3492,12 @@ msgid "There are 5 of 6 possibilities."
msgstr "Existen 5 de 6 probabilidades."
#: ../src/Games/Logic/PuzzleDice.cs:62
+#| msgid ""
+#| "Two fair 6 sided dices are thrown simultaneously. What is the probability "
+#| "of getting two even numbers? Answer using a fraction (e.g.: 1/2)."
msgid ""
-"Two fair 6 sided dices are thrown simultaneously. What is the probability of "
-"getting two even numbers? Answer using a fraction (e.g.: 1/2)."
+"Two unmodified 6 sided dice are thrown simultaneously. What is the "
+"probability of getting two even numbers? Answer using a fraction (e.g.: 1/2)."
msgstr ""
"Dos dados no cargados de 6 caras se lanzan a la vez. ÂCuÃl es la "
"probabilidad de obtener dos nÃmeros pares? Responde usando una fracciÃn "
@@ -3422,9 +3508,12 @@ msgid "There are 9 of 36 possibilities of getting two even numbers."
msgstr "Existen 9 de 36 probabilidades de obtener dos nÃmeros pares."
#: ../src/Games/Logic/PuzzleDice.cs:66
+#| msgid ""
+#| "Two fair 6 sided dices are thrown simultaneously. What is the probability "
+#| "of getting two '6'? Answer using a fraction (e.g.: 1/2)."
msgid ""
-"Two fair 6 sided dices are thrown simultaneously. What is the probability of "
-"getting two '6'? Answer using a fraction (e.g.: 1/2)."
+"Two unmodified 6 sided dice are thrown simultaneously. What is the "
+"probability of getting two '6'? Answer using a fraction (e.g.: 1/2)."
msgstr ""
"Dos dados no cargados de 6 caras se lanzan a la vez. ÂCuÃl es la "
"probabilidad de obtener dos Â6Â? Responde usando una fracciÃn (ej.: 1/2)."
@@ -3434,8 +3523,8 @@ msgid ""
"There is 1 of 6 possibilities of getting a '6' on the first die and the same "
"for the second die."
msgstr ""
-"Existe 1 de 6 probabilidades de obtener un Â6Â en el primer dado y las "
-"mismas para el segundo dado."
+"Existe 1 de 6 probabilidades de obtener un Â6Â en el primer dado y las mismas "
+"para el segundo dado."
#: ../src/Games/Logic/PuzzleDice.cs:73
msgid "Dice"
@@ -3523,8 +3612,8 @@ msgid ""
"figures and 'F' that there are two figures."
msgstr ""
"ÂAÂ indica que las figuras se superponen, ÂBÂ que son cuadrados, ÂCÂ que son "
-"cÃrculos, ÂDÂ que las figuras estÃn separadas, ÂEÂ que hay tres figuras y "
-"ÂFÂ que hay dos figuras."
+"cÃrculos, ÂDÂ que las figuras estÃn separadas, ÂEÂ que hay tres figuras y ÂFÂ "
+"que hay dos figuras."
#: ../src/Games/Logic/PuzzleFigurePattern.cs:40
msgid "Figure pattern"
@@ -3942,12 +4031,15 @@ msgstr "Ostracismo"
#: ../src/Games/Logic/PuzzleOstracism.cs:58
#, csharp-format
+#| msgid ""
+#| "Which element does not belong to the group? It is not related to "
+#| "divisibility of the numbers. Answer {0}, {1}, {2}, {3} or {4}."
msgid ""
-"Which element does not belong to the group? It is not related to "
-"divisibility of the numbers. Answer {0}, {1}, {2}, {3} or {4}."
+"Which element does not belong to the group? It is not related to any "
+"arithmetical of the numbers. Answer {0}, {1}, {2}, {3} or {4}."
msgstr ""
-"ÂQuà elemento no pertenece al grupo? No està relacionado con la "
-"divisibilidad de los nÃmeros. Responde {0}, {1}, {2}, {3} o {4}."
+"ÂQuà elemento no pertenece al grupo? No està relacionado con la aritmÃtica "
+"de los nÃmeros. Responde {0}, {1}, {2}, {3} o {4}."
#: ../src/Games/Logic/PuzzleOstracism.cs:66
msgid ""
@@ -3965,8 +4057,11 @@ msgstr ""
"relacionadas."
#: ../src/Games/Logic/PuzzleOstracism.cs:79
+#| msgid ""
+#| "In all the other equations the digits from the left side appear also in "
+#| "the right side."
msgid ""
-"In all the other equations the digits from the left side appear also in the "
+"In all the other equations the digits from the left side also appear on the "
"right side."
msgstr ""
"En el resto de ecuaciones los dÃgitos de la parte izquierda deben aparecer "
@@ -4222,8 +4317,11 @@ msgstr "Personas en una mesa"
#: ../src/Games/Logic/PuzzlePeopleTable.cs:49
#, csharp-format
+#| msgid ""
+#| "A group of people are sitting at round table, evenly spaced out. How many "
+#| "people are there if the {0} person is across from the {1}?"
msgid ""
-"A group of people are sitting at round table, evenly spaced out. How many "
+"A group of people are sitting at a round table spaced out evenly. How many "
"people are there if the {0} person is across from the {1}?"
msgstr ""
"Un grupo de personas separadas la misma distancia y sentadas en una mesa "
@@ -4328,25 +4426,34 @@ msgid "In the grid below, which number should replace the question mark?"
msgstr "En la siguiente matriz, Âquà nÃmero debe sustituir al interrogante?"
#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:174
+#| msgid ""
+#| "The number on the middle in every row is equal to half of the sum of the "
+#| "other numbers of the row."
msgid ""
-"The number on the middle in every row is equal to half of the sum of the "
-"other numbers of the row."
+"The number in the middle of every row is half of the sum of the other "
+"numbers in the row."
msgstr ""
"El nÃmero en el medio de cada fila es igual a la mitad de la suma de los "
"otros nÃmeros de la fila."
#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:176
+#| msgid ""
+#| "The number on the middle in every row is equal the sum of the other "
+#| "numbers of the row."
msgid ""
-"The number on the middle in every row is equal the sum of the other numbers "
-"of the row."
+"The number in the middle of every row is the sum of the other numbers in the "
+"row."
msgstr ""
"El nÃmero en el medio de cada fila es igual a la suma de los otros nÃmeros "
"de la fila."
#: ../src/Games/Logic/PuzzleRelatedNumbers.cs:178
+#| msgid ""
+#| "The number on the middle in every row is equal to the double of the sum "
+#| "of the other numbers of the row."
msgid ""
-"The number on the middle in every row is equal to the double of the sum of "
-"the other numbers of the row."
+"The number in the middle of every row is the double of the sum of the other "
+"numbers in the row."
msgstr ""
"El nÃmero en el medio de cada fila es igual al doble de la suma de los otros "
"nÃmeros de la fila."
@@ -4356,10 +4463,14 @@ msgid "Square with dots"
msgstr "Cuadrado con puntos"
#: ../src/Games/Logic/PuzzleGridDots.cs:220
+#| msgid ""
+#| "From the top-left figure, the top-left circle moves down, the bottom-left "
+#| "circle moves up, the bottom-right moves diagonally up-right and the top-"
+#| "right moves diagonally down-right."
msgid ""
"From the top-left figure, the top-left circle moves down, the bottom-left "
-"circle moves up, the bottom-right moves diagonally up-right and the top-"
-"right moves diagonally down-right."
+"circle moves up, the bottom-right moves diagonally up-left and the top-right "
+"moves diagonally down-left."
msgstr ""
"Desde la figura superior izquierda, el cÃrculo superior izquierdo se mueve "
"hacia abajo, el cÃrculo inferior izquierdo se mueve hacia arriba, el de "
@@ -4367,14 +4478,15 @@ msgstr ""
"superior derecho se mueven en diagonal hacia abajo y a la derecha."
#: ../src/Games/Logic/PuzzleGridDots.cs:223
+#| msgid ""
+#| "From the top-left figure, the circles move two positions in the direction "
+#| "of the first element and turn counterclockwise 90Â degrees left and move "
+#| "one position."
msgid ""
-"From the top-left figure, the circles move two positions in the direction of "
-"the first element and turn counterclockwise 90Â degrees left and move one "
-"position."
+"From the top-left figure, the figure is rotated counterclockwise 90 degrees."
msgstr ""
-"Desde la figura superior izquierda, el cÃrculo se mueve dos posiciones en la "
-"direcciÃn del primer elemento y gira 90Â en sentido antihorario a la "
-"izquierda y se mueve una posiciÃn."
+"Desde la figura superior izquierda, la figura se rota 90Â en sentido "
+"antihorario."
#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:35
msgid "Squares and letters"
@@ -4390,13 +4502,17 @@ msgstr ""
#: ../src/Games/Logic/PuzzleSquaresAndLetters.cs:44
#, csharp-format
+#| msgid ""
+#| "Every letter is calculated by taking the alphabetical position of the "
+#| "previous character and adding {0} to it in order to get the position of "
+#| "the new letter."
msgid ""
"Every letter is calculated by taking the alphabetical position of the "
"previous character and adding {0} to it in order to get the position of the "
-"new letter."
+"next letter."
msgstr ""
"Cada letra se calcula tomando la posiciÃn en el alfabeto del carÃcter "
-"anterior y aÃadiÃndole {0} para conseguir la posiciÃn de la nueva letra."
+"anterior y aÃadiÃndole {0} para conseguir la posiciÃn de la siguiente letra."
#: ../src/Games/Logic/PuzzleSquares.cs:31
msgid "Squares"
@@ -4497,12 +4613,15 @@ msgstr ""
#: ../src/Games/Logic/PuzzleTimeNow.cs:50
#, csharp-format
+#| msgid ""
+#| "You have to calculate the hour from which the distance is the same for "
+#| "the given times, and then add the {0} hours to convert it to present time."
msgid ""
-"You have to calculate the hour from which the distance is the same for the "
-"given times, and then add the {0} hours to convert it to present time."
+"Determine the hour half way between the given times, and then add {0} hours "
+"to convert it to the present time."
msgstr ""
-"Debes calcular la hora en la que el tiempo es el misma para las horas dadas, "
-"y despuÃs aÃadir las {0} horas para convertirlo a la hora actual."
+"Calcula la hora en la que el tiempo es el mismo para las horas dadas, y "
+"despuÃs aÃade las {0} horas para convertirlo a la hora actual."
#. TimeNow Puzzle. Translators: {0} is used to check the hour answered by the user.
#. Use the right time format specification for your culture
@@ -4532,15 +4651,25 @@ msgstr "La fÃrmula de la distancia es Âdistancia = espacio x tiempoÂ."
#. / - The translated string should not use more characters than the original sentence
#: ../src/Games/Logic/PuzzleTrains.cs:82
#, csharp-format
+#| msgid ""
+#| "A train leaves the station traveling at {0} mph. {1} hour later a second "
+#| "train leaves the station traveling in the same direction at {2} mph. How "
+#| "many hours since the action started does it take the second train to "
+#| "overtake the first train?"
+#| msgid_plural ""
+#| "A train leaves the station traveling at {0} mph. {1} hours later a second "
+#| "train leaves the station traveling in the same direction at {2} mph. How "
+#| "many hours since the action started does it take the second train to "
+#| "overtake the first train?"
msgid ""
"A train leaves the station traveling at {0} mph. {1} hour later a second "
"train leaves the station traveling in the same direction at {2} mph. How "
-"many hours since the action started does it take the second train to "
+"many hours since the first train left does it take the second train to "
"overtake the first train?"
msgid_plural ""
"A train leaves the station traveling at {0} mph. {1} hours later a second "
"train leaves the station traveling in the same direction at {2} mph. How "
-"many hours since the action started does it take the second train to "
+"many hours since the first train left does it take the second train to "
"overtake the first train?"
msgstr[0] ""
"Un tren deja la estaciÃn viajando a {0} km/h. {1} hora despuÃs, un segundo "
@@ -4552,9 +4681,12 @@ msgstr[1] ""
"horas le lleva al segundo tren alcanzar al primero desde que saliÃ?"
#: ../src/Games/Logic/PuzzleTrains.cs:86
+#| msgid ""
+#| "You can calculate the answer multiplying the speed of the first train by "
+#| "the time and dividing it by the difference of speeds."
msgid ""
-"You can calculate the answer multiplying the speed of the first train by the "
-"time and dividing it by the difference of speeds."
+"You can calculate the answer by multiplying the speed of the first train by "
+"the time and dividing it by the difference of speeds."
msgstr ""
"Puedes calcular la respuesta multiplicando la velocidad del primer tren por "
"el tiempo y dividiÃndolo por la diferencia de velocidades."
@@ -4563,16 +4695,24 @@ msgstr ""
#. - mph (miles per hour) and miles must be localized this using the right unit of speed for your locale
#: ../src/Games/Logic/PuzzleTrains.cs:102
#, csharp-format
+#| msgid ""
+#| "Two trains separated by {0} mile are heading towards each other on "
+#| "straight parallel tracks. One travels at {1} mph and the other at {2} "
+#| "mph. In how many hours do they meet?"
+#| msgid_plural ""
+#| "Two trains separated by {0} miles are heading towards each other on "
+#| "straight parallel tracks. One travels at {1} mph and the other at {2} "
+#| "mph. In how many hours do they meet?"
msgid ""
"Two trains separated by {0} mile are heading towards each other on straight "
"parallel tracks. One travels at {1} mph and the other at {2} mph. In how "
-"many hours do they meet?"
+"many hours will they meet?"
msgid_plural ""
"Two trains separated by {0} miles are heading towards each other on straight "
"parallel tracks. One travels at {1} mph and the other at {2} mph. In how "
-"many hours do they meet?"
+"many hours will they meet?"
msgstr[0] ""
-"Dos trenes separados un kilÃmetro van en la misma direcciÃn, uno hacia el "
+"Dos trenes separados {0} kilÃmetro van en la misma direcciÃn, uno hacia el "
"otro, en vÃas rectas paralelas. Uno viaja a {1} km/h y el otro a {2} km/h. "
"ÂEn cuÃntas horas se encontrarÃn?"
msgstr[1] ""
@@ -4582,8 +4722,12 @@ msgstr[1] ""
#: ../src/Games/Logic/PuzzleTrains.cs:107
#: ../src/Games/Logic/PuzzleTrains.cs:129
+#| msgid ""
+#| "You can calculate the answer dividing the distance by the sum of both "
+#| "speeds."
msgid ""
-"You can calculate the answer dividing the distance by the sum of both speeds."
+"You can calculate the answer by dividing the distance by the sum of both "
+"speeds."
msgstr ""
"Puedes calcular la respuesta dividiendo la distancia entre la suma de ambas "
"velocidades."
@@ -4592,18 +4736,26 @@ msgstr ""
#. - mph (miles per hour) and miles must be localized this using the right unit of speed for your locale
#: ../src/Games/Logic/PuzzleTrains.cs:124
#, csharp-format
+#| msgid ""
+#| "Two trains on straight parallel tracks leave from the same point and time "
+#| "traveling in opposite directions at {0} and {1} mph respectively. In how "
+#| "many hours they will be {2} mile apart?"
+#| msgid_plural ""
+#| "Two trains on straight parallel tracks leave from the same point and time "
+#| "traveling in opposite directions at {0} and {1} mph respectively. In how "
+#| "many hours they will be {2} miles apart?"
msgid ""
"Two trains on straight parallel tracks leave from the same point and time "
"traveling in opposite directions at {0} and {1} mph respectively. In how "
-"many hours they will be {2} mile apart?"
+"many hours will they be {2} mile apart?"
msgid_plural ""
"Two trains on straight parallel tracks leave from the same point and time "
"traveling in opposite directions at {0} and {1} mph respectively. In how "
-"many hours they will be {2} miles apart?"
+"many hours will they be {2} miles apart?"
msgstr[0] ""
"Dos trenes en vÃas rectas paralelas salen del mismo punto, en sentido "
"opuesto a {0} y {1} km/h respectivamente. ÂEn cuÃntas horas estarÃn "
-"separados un kilÃmetro?"
+"separados {2} kilÃmetro?"
msgstr[1] ""
"Dos trenes en vÃas rectas paralelas salen del mismo punto, en sentido "
"opuesto a {0} y {1} km/h respectivamente. ÂEn cuÃntas horas estarÃn "
@@ -4686,78 +4838,94 @@ msgid "Memorize facts"
msgstr "Memoriza hechos"
#. Translators: {0} is replaced by a number, {1} by a year (like 1940)
-#: ../src/Games/Memory/MemoryFacts.cs:106
+#. Day in English does not need to be plural
+#: ../src/Games/Memory/MemoryFacts.cs:107
#, csharp-format
+#| msgid ""
+#| "Shiny Cars had already announced a {0} day production halt next month, "
+#| "but before that it had not cut production since {1}."
+#| msgid_plural ""
+#| "Shiny Cars had already announced a {0} days production halt next month, "
+#| "but before that it had not cut production since {1}."
msgid ""
"Shiny Cars had already announced a {0} day production halt next month, but "
-"before that it had not cut production since {1}."
+"before then it had not halted production since {1}."
msgid_plural ""
-"Shiny Cars had already announced a {0} days production halt next month, but "
-"before that it had not cut production since {1}."
+"Shiny Cars had already announced a {0} day production halt next month, but "
+"before then it had not halted production since {1}."
msgstr[0] ""
-"Coches Brillantes anuncià un parÃn de la producciÃn de un dÃa el mes que "
+"Coches Brillantes anuncià un parÃn de la producciÃn de {0} dÃa el mes que "
"viene, pero antes de ello no habÃa parado la producciÃn desde {1}."
msgstr[1] ""
"Coches Brillantes anuncià un parÃn de la producciÃn de {0} dÃas el mes que "
"viene, pero antes de ello no habÃa parado la producciÃn desde {1}."
-#: ../src/Games/Memory/MemoryFacts.cs:110
-msgid "For how many days did Shiny Cars halt its production?"
+#: ../src/Games/Memory/MemoryFacts.cs:111
+#| msgid "For how many days did Shiny Cars halt its production?"
+msgid "How many days did Shiny Cars halt its production for?"
msgstr "ÂCuÃntos dÃas parà la producciÃn Coches Brillantes?"
-#: ../src/Games/Memory/MemoryFacts.cs:111
+#: ../src/Games/Memory/MemoryFacts.cs:112
msgid "In what year did Shiny Cars last halt its production?"
msgstr "En quà aÃo parà la producciÃn Coches Brillantes?"
#. Translators: {0} is replaced by a number, {1} by a year (like 1940)
-#: ../src/Games/Memory/MemoryFacts.cs:119
+#: ../src/Games/Memory/MemoryFacts.cs:120
#, csharp-format
+#| msgid ""
+#| "Shiny Cars sales fell {0}% this past December, the worse decline since "
+#| "{1}."
msgid ""
-"Shiny Cars sales fell {0}% this past December, the worse decline since {1}."
+"Shiny Cars sales fell {0}% this past December, the worst decline since {1}."
msgstr ""
"Las ventas de Coches Brillantes cayeron un {0}% el pasado diciembre, la peor "
"caÃda desde {1}."
-#: ../src/Games/Memory/MemoryFacts.cs:121
+#: ../src/Games/Memory/MemoryFacts.cs:122
msgid "By how much did company sales fall last December?"
msgstr "ÂCuÃnto cayeron las ventas de la empresa el pasado diciembre?"
-#: ../src/Games/Memory/MemoryFacts.cs:122
+#: ../src/Games/Memory/MemoryFacts.cs:123
+#| msgid ""
+#| "In what year did Shiny Cars record a sales total lower than that of last "
+#| "December?"
msgid ""
-"In what year did Shiny Cars record a sales total lower than that of last "
-"December?"
+"In what year was Shiny Cars sales total lower than that of last December?"
msgstr ""
"ÂEn quà aÃo las ventas totales de Coches Brillantes fueron peores que el "
"pasado diciembre?"
-#: ../src/Games/Memory/MemoryFacts.cs:127
+#: ../src/Games/Memory/MemoryFacts.cs:128
#, csharp-format
msgid "About {0}% of Shiny Cars produced worldwide are sold in Europe."
msgstr ""
"Cerca del {0}% de los coches producidos en el mundo por Coches Brillantes se "
"venden en Europa."
-#: ../src/Games/Memory/MemoryFacts.cs:129
+#: ../src/Games/Memory/MemoryFacts.cs:130
msgid ""
"What percentage of all Shiny Cars produced worldwide are sold in Europe?"
msgstr ""
"ÂQuà porcentaje de todos los coches producidos por Coches Brillantes se "
"vende en Europa?"
-#: ../src/Games/Memory/MemoryFacts.cs:135
+#: ../src/Games/Memory/MemoryFacts.cs:136
#, csharp-format
+#| msgid ""
+#| "About {0}% of Shiny Cars use diesel, {1}% use gasoline and the remainder "
+#| "use electric."
msgid ""
"About {0}% of Shiny Cars use diesel, {1}% use gasoline and the remainder use "
-"electric."
+"electricity."
msgstr ""
-"Cerca del {0}% de los coches de Coches Brillantes usan diesel, {1}% usa "
+"Cerca del {0}% de los coches de Coches Brillantes usan diesel, el {1}% usan "
"gasolina y el resto son elÃctricos."
-#: ../src/Games/Memory/MemoryFacts.cs:137
+#: ../src/Games/Memory/MemoryFacts.cs:138
msgid "What percentage of Shiny Cars use diesel?"
msgstr "ÂQuà porcentaje de Coches Brillantes usa diesel?"
-#: ../src/Games/Memory/MemoryFacts.cs:138
+#: ../src/Games/Memory/MemoryFacts.cs:139
msgid "What percentage of Shiny Cars use gasoline?"
msgstr "ÂQuà porcentaje de Coches Brillantes usa gasolina?"
@@ -5035,11 +5203,13 @@ msgid "wolf"
msgstr "lobo"
#: ../src/Games/Calculation/CalculationArithmetical.cs:41
-msgid "Arithmetical"
-msgstr "AritmÃtica"
+#| msgid "Arithmetical"
+msgid "Arithmetical operations"
+msgstr "Operaciones aritmÃticas"
#: ../src/Games/Calculation/CalculationArithmetical.cs:49
-msgid "What is the result of the arithmetical operation?"
+#| msgid "What is the result of the arithmetical operation?"
+msgid "What is the result of the following operation?"
msgstr "ÂCuÃl es el resultado de la siguiente operaciÃn?"
#: ../src/Games/Calculation/CalculationAverage.cs:38
@@ -5048,17 +5218,23 @@ msgstr "Media"
#: ../src/Games/Calculation/CalculationAverage.cs:55
#, csharp-format
+#| msgid ""
+#| "Given the numbers: {0}. Which of the following numbers is the nearest to "
+#| "the average? Answer {1}, {2}, {3} or {4}."
msgid ""
-"Given the numbers: {0}. Which of the following numbers is the nearest to the "
+"Given the numbers: {0}. Which of the following numbers is closest to the "
"average? Answer {1}, {2}, {3} or {4}."
msgstr ""
"Dados los nÃmeros: {0} ÂCuÃl de los siguientes nÃmeros està mÃs cerca de la "
"media? Responde {1}, {2}, {3} o {4}."
#: ../src/Games/Calculation/CalculationAverage.cs:60
+#| msgid ""
+#| "The average of a list of numbers is the sum of all of the numbers divided "
+#| "by the number of items in the list."
msgid ""
-"The average of a list of numbers is the sum of all of the numbers divided by "
-"the number of items in the list."
+"The average of a list of numbers is their sum divided by the number of "
+"numbers in the list."
msgstr ""
"La media de una lista de nÃmeros es la suma de todos los nÃmeros dividida "
"por el nÃmero de elementos en la lista."
@@ -5185,9 +5361,12 @@ msgstr "ProporciÃn"
#: ../src/Games/Calculation/CalculationRatio.cs:42
#, csharp-format
+#| msgid ""
+#| "Two numbers sum {0} and have a ratio of {1} to {2}. Which are these "
+#| "numbers? Answer using two numbers (e.g.: 1 and 2)."
msgid ""
-"Two numbers sum {0} and have a ratio of {1} to {2}. Which are these numbers? "
-"Answer using two numbers (e.g.: 1 and 2)."
+"Which two numbers have a sum of {0} and have a ratio of {1} to {2}. Answer "
+"using two numbers (e.g.: 1 and 2)."
msgstr ""
"Dos nÃmeros suman {0} y tienen una proporciÃn de {1} a {2}. ÂCuÃles son "
"estos nÃmeros? Responde usando dos nÃmeros (ej.: 1 y 2)."
@@ -5202,9 +5381,12 @@ msgstr ""
"dividiÃndolo por {1}."
#: ../src/Games/Calculation/CalculationRatio.cs:55
+#| msgid ""
+#| "A ratio specifies a proportion between two numbers. A ratio a:b means "
+#| "that for every 'a' parts you have 'b' parts."
msgid ""
-"A ratio specifies a proportion between two numbers. A ratio a:b means that "
-"for every 'a' parts you have 'b' parts."
+"A ratio specifies a proportion between two numbers. A ratio of a:b means "
+"that for every 'a' parts you have 'b' parts."
msgstr ""
"Una proporciÃn especifica una relaciÃn entre dos nÃmeros. Una proporciÃn a:b "
"significa que para cada parte de Âa tienes Âb partes."
@@ -5489,6 +5671,22 @@ msgstr "_Desinstalarâ"
msgid "_Unselect All"
msgstr "_Deseleccionar todo"
+#~ msgid "Possible answers are:"
+#~ msgstr "Respuestas posibles:"
+
+#~ msgid "Break the mental blocks and look into the boundaries of problems."
+#~ msgstr "Rompe los bloqueos mentales y mira los lÃmites de los problemas."
+
+#~ msgid ""
+#~ "Skip games that use colors\n"
+#~ " (friendly to colorblind users)"
+#~ msgstr ""
+#~ "Omitir los juegos que usan colores\n"
+#~ " (amigable para usuarios daltÃnicos)"
+
+#~ msgid "Finish"
+#~ msgstr "Terminar"
+
#~ msgid "Wealthy"
#~ msgstr "Riqueza"
@@ -5496,8 +5694,8 @@ msgstr "_Deseleccionar todo"
#~ "The variable p is smaller than x and s is bigger than y. If p is bigger "
#~ "than s then the condition x > y is true."
#~ msgstr ""
-#~ "La variable Âp es menor que Âx y Âs es mayor que ÂyÂ. Si Âp es mayor "
-#~ "que Âs entonces la condiciÃn Âx > y es cierta."
+#~ "La variable Âp es menor que Âx y Âs es mayor que ÂyÂ. Si Âp es mayor que "
+#~ "Âs entonces la condiciÃn Âx > y es cierta."
#~ msgid "[option_prefix] p > s"
#~ msgstr "[option_prefix] p > s"
@@ -5593,9 +5791,6 @@ msgstr "_Deseleccionar todo"
#~ msgid "theatre | theater"
#~ msgstr "teatro"
-#~ msgid "Enabled"
-#~ msgstr "Activado"
-
#~ msgid "Bagpipes"
#~ msgstr "Gaitas"
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