[hitori] Update the documentation

commit 2f02a89846ec0fd07bb3ee6dda182f33a941d337
Author: Philip Withnall <philip tecnocode co uk>
Date:   Sun Oct 31 13:00:57 2010 +0000

    Update the documentation

 help/C/figures/hitori_main_window.png |  Bin 27368 -> 25339 bytes
 help/C/strategy.page                  |    3 ++-
 2 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/help/C/figures/hitori_main_window.png b/help/C/figures/hitori_main_window.png
index 32ffccb..d5b0816 100644
Binary files a/help/C/figures/hitori_main_window.png and b/help/C/figures/hitori_main_window.png differ
diff --git a/help/C/strategy.page b/help/C/strategy.page
index feb31f4..affc9c6 100644
--- a/help/C/strategy.page
+++ b/help/C/strategy.page
@@ -13,7 +13,8 @@
 		always. When painting a cell, unhighlighting the other cells with the same number in the same row and column as that cell is a good
 		way to keep track of which cells are still violating <link xref="game">rule 1 of Hitori</link>.</p>
 	<p>Always bear in mind that rule 2 of Hitori means that two adjacent cells can't both be painted. <app>Hitori</app> will highlight in red the
-		leftmost cell which violates rule 2.</p>
+		cells which violate rule 2. Similarly, groups of cells which violate rule 3 by separating one or more unpainted cells from the other
+		unpainted cells will be highlighted in red.</p>
 	<p>If you get stuck at any point, choose <guiseq><gui style="menu">Game</gui><gui style="menuitem">Hint</gui></guiseq> for <app>Hitori</app>
 		to flag a cell which should be painted or unpainted to move closer to a solution.</p>

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