[banshee] [Gio.Hardware] Define ENABLE_GIO_HARDWARE flag in csproj



commit e664e6e8e3d0c43c7dda47fdaf7bc06523a9220e
Author: Alex Launi <alex launi gmail com>
Date:   Wed Aug 18 16:44:16 2010 -0400

    [Gio.Hardware] Define ENABLE_GIO_HARDWARE flag in csproj
    
    Make Gio.Hardware namespace show up in MD solution view.

 src/Backends/Banshee.Gio/Banshee.Gio.csproj |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/Backends/Banshee.Gio/Banshee.Gio.csproj b/src/Backends/Banshee.Gio/Banshee.Gio.csproj
index a9d959a..36d1bf5 100644
--- a/src/Backends/Banshee.Gio/Banshee.Gio.csproj
+++ b/src/Backends/Banshee.Gio/Banshee.Gio.csproj
@@ -23,6 +23,7 @@
     <WarningLevel>4</WarningLevel>
     <Optimize>false</Optimize>
     <OutputPath>..\..\..\bin</OutputPath>
+    <DefineConstants>ENABLE_GIO_HARDWARE</DefineConstants>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Windows|AnyCPU' ">
     <DebugSymbols>true</DebugSymbols>
@@ -57,7 +58,6 @@
       <Package>glib-sharp-2.0</Package>
     </Reference>
     <Reference Include="gio-sharp, Version=2.14.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f">
-      <Package>gio-sharp-2.0</Package>
     </Reference>
     <Reference Include="gtk-sharp-beans">
       <SpecificVersion>False</SpecificVersion>



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