Re: [PULL] cheese: overrun callback for slow machines



On 11:26 Wed 25 Aug 2010, Bastien Nocera wrote:
> On Wed, 2010-08-25 at 12:23 +0200, Alexey Fisher wrote:
> > Am Mittwoch, den 25.08.2010, 09:50 +0100 schrieb Bastien Nocera:
> > > On Mon, 2010-08-23 at 18:07 -0700, Brandon Philips wrote:
> > > > Hello-
> > > > 
> > > > This is one half of my solution to slow netbooks running cheese and
> > > > trying to encode videos[1]. The basic idea here is to detect a pipeline
> > > > stall and inform the user that their machine is too slow to encode video
> > > > in real time. It suggests that lowering the resolution might help.
> > > 
> > > I would much rather that the uncompressed video was queued to disk, and
> > > compression finished when we stop the capture.
> > > 
> > > Cheers
> > 
> > Probably cheaper for cpu and hdd will be mjpeg than raw.
> 
> Right, or as close as possible to whatever is handed by the camera,
> although libv4l will probably do conversion anyway.
> 
> The point is that we should be able to capture directly to OGV, even if
> the machine isn't fast enough to do this real time.

How can we capture directly to OGV if the machine isn't fast enough?

Cheers, Brandon


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