Re: [Banshee-List] Banshee 0.11 stuck at "Initializing player engine"



On Thu, 2006-09-21 at 09:33 -0400, Gregoire Gentil wrote:
> Hello,
> 
> I have successfully compiled banshee and banshee-official-plugins 0.11
> on Gentoo but when I start the application, the progress gets stuck at
> "Initializing player engine" for ever (CPU is at 0%) and nothing
> happens.
> 

Did you also build the latest libipoddevice (from CVS) and ipod-sharp
from subversion?

Also, are you using either gstreamer 0.10 and/or the helix player?

> I tried banshee --debug but the output doesn't show anything critical:
> 
> ** Running Banshee in Debug Mode **
> (/usr/lib/banshee/banshee.exe:13555): GdkPixbuf-WARNING **:
> GdkPixbufLoader finalized without calling gdk_pixbuf_loader_close() -
> this is not allowed. You must explicitly end the data stream to the
> loader before dropping the last reference.
> 
> Warning: [9/21/2006 9:26:09 AM] (Cannot connect to NetworkManager) - An
> available, working network connection will be assumed
> 
> 
> Note that the progress bar continues moving forward after the messages
> but it gets definitely stuck later.
> 
> Any idea how I can debug the situation? Any idea what could be wrong?
> 
> Gregoire
> 
> 
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> http://mail.gnome.org/mailman/listinfo/banshee-list
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