Re: Initial window placement
- From: Matthias Clasen <matthiasc poet de>
- To: wm-spec-list gnome org
- Subject: Re: Initial window placement
- Date: Fri, 17 Aug 2001 10:54:02 +0200
> It is cool, but in addition to pure movement we should also check for
> window
> resizing and border width and gravity changes.
>
> While resizing gravity specific point of the frame should stay put, for
> example
> for SouthWest gravity left-bottom corner of the frame should not move.
I have extended Owens testcase to cover static gravity and
resizing, see below. Unfortunately, I still haven't found a wm
which gets this right...
Matthias
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <stdio.h>
int gravities[10] = {
NorthWestGravity,
NorthGravity,
NorthEastGravity,
WestGravity,
CenterGravity,
EastGravity,
SouthWestGravity,
SouthGravity,
SouthEastGravity,
StaticGravity
};
Window windows[10];
int x_offset[3] = { 0, -50, -100 };
int y_offset[3] = { 0, -50, -100 };
double screen_x_fraction[3] = { 0, 0.5, 1.0 };
double screen_y_fraction[3] = { 0, 0.5, 1.0 };
int screen_width;
int screen_height;
void calculate_position (int i, int *x, int *y)
{
if (i == 9)
{
*x = 150;
*y = 150;
}
else
{
*x = screen_x_fraction[i % 3] * screen_width + x_offset[i % 3];
*y = screen_y_fraction[i / 3] * screen_height + y_offset[i / 3];
}
}
int main (int argc, char **argv)
{
Display *d;
Window w;
XSizeHints hints;
int i, j;
int screen;
XEvent ev;
d = XOpenDisplay (NULL);
screen = DefaultScreen (d);
screen_width = DisplayWidth (d, screen);
screen_height = DisplayHeight (d, screen);
for (i=0; i<10; i++)
{
int x, y;
calculate_position (i, &x, &y);
w = XCreateSimpleWindow(d, RootWindow(d, screen),
x, y, 100, 100, 0,
WhitePixel(d, screen), WhitePixel(d, screen));
windows[i] = w;
XSelectInput (d, w, ButtonPressMask);
hints.flags = USPosition | PMinSize | PMaxSize | PWinGravity;
hints.min_width = 100;
hints.min_height = 100;
hints.max_width = 200;
hints.max_height = 200;
hints.win_gravity = gravities[i];
XSetWMNormalHints (d, w, &hints);
XMapWindow (d, w);
}
while (1)
{
XNextEvent (d, &ev);
if (ev.xany.type == ButtonPress)
{
for (i=0; i<10; i++)
{
if (windows[i] == ev.xbutton.window)
{
if (ev.xbutton.button == Button1)
{
int x, y;
calculate_position (i, &x, &y);
w = XMoveWindow (d, windows[i], x, y);
}
else
{
w = XResizeWindow (d, windows[i], 200, 200);
}
}
}
}
}
return 0;
}
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