Re: [Usability] Ideas for Usability Hackfest

On 09/28/2009 06:36 PM, Brian Cameron wrote:
Methods to get more effective usability data might include things like
encouraging developers to test paper prototypes with family and
friends, instrumenting development builds of software (cf. InGimp:
<>), or devising self-administered usability
tests where users run through tasks that are provided in an email or
on a website, and either record themselves doing it (using something
like Pongo again) and/or fill in a questionnaire afterwards.

To the latter point, simply watching a user interact with their computer and let them dictate what tasks they need to do can result in a quick (in this case 1 hour) set of data, without requiring any special equipment at all:


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