Re: [Usability] Button ordering
- From: jacob berkman <jacob ximian com>
- To: Owen Taylor <otaylor redhat com>
- Cc: gtk-devel-list gnome org, gnome-hackers <gnome-hackers gnome org>, usability gnome org
- Subject: Re: [Usability] Button ordering
- Date: 07 Nov 2001 19:48:35 -0500
On Fri, 2001-11-02 at 15:28, Owen Taylor wrote:
> I've just applied Gregory Merchan's patch in:
> To make the GTK+ standard dialogs button ordering conform to the gnome
> usability project's dialog proposal.
> This is Mac style with the "action" button at the lower right
> hand corner, as opposed to what we've done in the past - Windows style
> with the default button at the left.
> [ Help ] [ Cancel ] [ OK ]
> [ Help ] [ OK ] [ Cancel ]
> * Familiarity is important; I'm feeling quite disoriented by
> the change and other of our users will probably be disoriented
> too, both existing GNOME users and users coming from Windows.
so i just ported bug-buddy to use GtkMessageDialog rather than
GnomeMessageBox, and this change totally fubars me - i repeatedly click
on the wrong button.
the problem is that the dialogs are too similar to the old ones - there
is not enough visual queue that these dialogs have a different button
layout than the gnome 1 ones. on a mac the button ordering doesn't seem
to throw me off, as i am already disoriented.
what is worse is that when you use GnomeMessageBox, you get the gnome 1
behaviour as well!! it should go without saying that if this gtk change
is staying, the gnome stuff needs to be fixed, but i wouldn't be
surprised if it isn't possible to emulate the old behaviour and use the
new layout, but i haven't looked into it.
with the fact that all of our installed base and the majority of desktop
users throughout the world have the ordering the other way, i think this
is a mistake.
we are not out to create a utopian desktop environment with everything
done perfectly. if we were, we would probably not be using unix, c, x,
(and isn't the no / cancel option quite often the default / preferred
action? this change boinks that.)
"Beat mixing is 10000 times more fun than even video games."
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