Re: [Shotwell] Shotwell 0.18.1 crashes after a minute



On 4 Sep 2014, at 16:59, Michael Hendry <hendry michael gmail com> wrote:

I’ve recently upgraded to Ubuntu 14.04, and installed Shotwell 0.18.1.

After a short spell of “Updating library” there is a period during which I can use Shotwell, but after a 
total of about a minute, the display greys out, and the program shuts down.

If I run Shotwell from the command line I get this:


(shotwell:3394): Gtk-WARNING **: GtkScrolledWindow 0x11707130 is mapped but visible child GtkScrollbar 
0x8b54798 is not mapped

(shotwell:3394): Gtk-WARNING **: GtkScrolledWindow 0x11707130 is mapped but visible child GtkScrollbar 
0x8b54798 is not mapped

(shotwell:3394): Gtk-WARNING **: GtkScrolledWindow 0x11707130 is mapped but visible child GtkScrollbar 
0x8b54798 is not mapped

(shotwell:3394): Gtk-WARNING **: GtkScrolledWindow 0x11707130 is mapped but visible child GtkScrollbar 
0x8b54798 is not mapped
**
ERROR:/build/buildd/shotwell-0.18.1/src/Photo.vala:3330:photo_get_pixbuf_with_options: assertion failed: 
(pixbuf != null)
Aborted (core dumped)


Any advice? Suggestions as to further investigation?

Regards

Michael



Here are a couple of further examples...

michaelhendry ubuntu:~$ date;shotwell;date
Thu Sep  4 17:20:55 BST 2014

(shotwell:2483): Gtk-WARNING **: GtkScrolledWindow 0x1173c168 is mapped but visible child GtkScrollbar 
0x8b88798 is not mapped

(shotwell:2483): Gtk-WARNING **: GtkScrolledWindow 0x1173c168 is mapped but visible child GtkScrollbar 
0x8b88798 is not mapped
**
ERROR:/build/buildd/shotwell-0.18.1/src/Photo.vala:3330:photo_get_pixbuf_with_options: assertion failed: 
(pixbuf != null)
Aborted (core dumped)
Thu Sep  4 17:22:15 BST 2014


michaelhendry ubuntu:~$ date;shotwell;date
Thu Sep  4 17:22:28 BST 2014
**
ERROR:/build/buildd/shotwell-0.18.1/src/Photo.vala:3330:photo_get_pixbuf_with_options: assertion failed: 
(pixbuf != null)
Aborted (core dumped)
Thu Sep  4 17:24:34 BST 2014
michaelhendry ubuntu:~$ 

…which might help to explain the problem.

Looking at memory use - when Shotwell is first run, about 12% of the available RAM is taken up, and this 
doesn’t go back down after the crash.

Subsequent runs of Shotwell seem not to affect RAM usage, which remains around 12%.

Michael



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