Hi folks,
I try to use gstreamer to play a 24bit 192K audio file through a LAN. Machine A(frontend where the audio file is located) Machine B(a PC backend using Rygel) Machine C(a embeded backend using Rygel, slower cpu/less total memory than Machine B) When i play the audio file from Machine A and using Machine B as the render, everything goes well. But when i play the audio file from Machine A and using Machine C as the render, the sound is not smoothly. Andbody knows what the root cause? These machines are in the same network. And using Playbin2 with default buffer-size(-1) and default buffer-duration(-1). Thanks, -Bob |