Re: 3.18 topics: application revival



Hello all, 
I may become typical to repeat my self over and over, and those proposals are already declined, 
but since I do a little bit care I will become a little bit typical ;)

1) Move to Github. More advertisement, easy to watch the changes, obvious advantages. 
A notice here, BGO has poor communication outside of GNOME developers, in comparison with smaller projects in Github.

2) Change release cycle schedule on applications. I don't believe that people are very excited to contribute on something 
and wait for 6 months to see it "live" coz of UI freeze policy. It's bad for users and for development in general too.


3) Have more acceptance. I know you may don't want some "features", but it is better than having an 
under-development module. Plus these contributors are likely to work on other things as well.

My point is that maintainers should might give a bit more freedom to contributors. Talking about 
the under maintained modules -at least. 

Another notice here, is that I believe very much to "ownership", as the only model for people to really
care for anything. Like the communism vs capitalist model, You know what I mean, right? 

4) More importantly have clear roadmaps with what features you want in each application. 

5) Use socials and promote the things you're working at!

6) I would say about the poor documentation and how to start with Gnome development, but you're already working 
on these, although might a bit slow :)

And by the way as a Gnome user, my biggest complain from GNOME is the lack of Gnome Cloud accounts
to sync our settings, GOA, etc on new installations. And probably that requires a GNOME OS which is my second
biggest complain ;)

I wish you well! 
- alex
 

On Thu, Apr 16, 2015 at 12:37 AM, Sriram Ramkrishna <sri ramkrishna me> wrote:
On Wed, Apr 15, 2015 at 12:30 PM, Matthias Clasen
<matthias clasen gmail com> wrote:
>
> Some of the others are unfortunately stalled or stagnant. In some
> cases, maintainers are lacking and patches are rotting in bugzilla. In
> other cases, we just don't have experienced enough developers around
> to lift the apps 'over the threshold' of usefulness.
>

We really need to be fixating on increasing our developer pool.  I
feel like that we've been relying on our paid developers to do all the
heavy lifting.

I also feel we should be spending an entire cycle not only on what
Allan is talking about, but also lowering the bar on getting apps.
For instance, glade still has a number of outstanding patches that
have not been reviewed which makes it difficult to play around with UI
for at least newcomers.

sri
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