Hi everyone, I wrote a C++ application that builds and runs well with Visual 2010 and Gtkmm 2. Now I'm asked to make it compatible with Microsoft Kinect V2 devices. But Kinect V2 SDK requires Visual 2012 or 2013
(https://www.microsoft.com/en-us/download/details.aspx?id=44561) And I can't find any pre-built gtkmm binaries compatible with a Visual version newer than 2010. I've spent the last week trying to build it from source, without
any luck : I keep getting stuck in dependencies that are not
satisfied or not the right versions, or failing to build for
reasons I don't understand ... And I'm having a hard time trying to find any usefull information on Google : all I get is noise, outdated tutorials, broken links, poorly documented experimental "packages" etc ... So far, I'm not able to use AT ALL gtkmm with Visual 2012 ou 2013 !
Can somebody please point me to either : - pre-built binaries of gtkmm that work with Visual 2012 or 2013 - or a fully documented step by step instruction to build them
from source, with links to correct version of depending libs that
actually work together I'm ready to migrate my app from gtkmm 2 to gtkmm 3, if it what
it takes : any solution to make it work ! Thanks, and have a nice day,
Hervé
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Hervé Saladin LIRIS -
Laboratoire d'InfoRmatique en Image et Systèmes d'information
Bâtiment Jules Vernes 17 - 19 Avenue J. Capelle 69100 Villeurbanne http://liris.cnrs.fr/
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