gtkmm and opengl and crossplatform



Hello everyone!

I have an idea of C++ application (actually GUI for it) and I think I need to do some 3D graphics in it and I need to run it also on Windows.

Now comes the tricky part. I think GTK3 would be way to go for a future. In Linux Ihave libraries ready from packages but on Windows I couldn't find them. Also while investigating I found that gtkglext(mm) is years old and they are using gtk2.

What are my choices today for developing crossplatform program with OpenGL?

Best regards,
Hannu Vuolasaho


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