Re: Preventing a window going to front - moving a window

I did a bit more testing, the move() function works well, I tried
calling it with some numbers.

The problem is really with the get_position(), which returns always 0
(for x and y).

I think I'm calling it right (the compiler doesn't complain at least :p).

I have this on the function that gets called on the signal_hide():

this->get_position (x_position, y_position);

cout << "ONHIDE x " << x_position << " y " << y_position << endl;

where x_position and y_position are integers of the class.

On Mon, Sep 5, 2011 at 9:54 PM, lecas malecas <darkiiiiii gmail com> wrote:
> The realize event didn't worked, but the idle did. thanks!
> And the get_position(), any ideas on that?
> On Mon, Sep 5, 2011 at 9:37 PM, Chris Vine <chris cvine freeserve co uk> wrote:
>> On Mon, 05 Sep 2011 20:05:34 +0200
>> Yann LEYDIER <yann leydier info> wrote:
>>> last time I had to do something at init and it didn't fit in the
>>> constructor, I connected a method to the realize event.
>> Or if the realize event doesn't do what is wanted (it may be stacked in
>> the glib event loop with other GDK drawing callbacks too early to
>> set the Z-order), the best approach would probably be to connect an
>> idle handler. That will be stacked in the main loop event list after
>> any GDK drawing functions have been called, assuming default idle
>> priority is chosen.
>> Chris
>> _______________________________________________
>> gtkmm-list mailing list
>> gtkmm-list gnome org

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