Re: gstreamermm on windows/mac



El Jul 14, 2010, a las 3:17 PM, Julio Obelleiro <julio obelleiro gmail com> escribió:

When you say it wouldn't be long at least the window version, does it mean the mac version would already build, or that it does not build right now, and its not planned in the near future?

I'm not sure what would be necessary for gstreamermm to be buildable on MacOS but it should not be difficult since I think OS X is partially based on BSD (a Unix flavor).  I've been mainly thinking of Windows so I think it would appear on that platform first.


Also, plugin wise, I assume it does not cover all plugins available in the gstreamer releases, right?.

No, it doesn't.  Only the core and base plugins are mostly wrapped presently.

If so:
  • I assume it is possible to use non wrapped plugins just by using the direct C API, right?

Yes, the ogg_player example shows how.

  • Is the quicktime decoder plugin among those wrapped? (sorry if the question is not specific enough, I'm still new to gstreamer)

If it is a good, ugly or bad plugin then, unfortunately, it is not wrapped at the moment.

  • So, could the media_player_gtkmm example play quicktime movies by default?

It can if the plugin is available (installed).  The reason for this is that the example uses the playbin2 plugin which searches available plugins to try to play all possible media.

--
José


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