Re: [gtkmm] Keyboard/Mouse signals on a TreeView?



Murray Cumming Comneon com wrote:
> It absolutely should react on some key, for accessibility reasons. You might
> play with the demo to see what key it is, but I think it should be enter.

It was SPACE. Well, that's something I can live with.

However, I need the TreeView to react on some other keys, too, and if possible
on a right-button mouse click (for a context menu). Is there a way to get this?
As I said, signal_key_press_event and signal_button_press_event don't seem to
work here.



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