On Sat, Aug 30, 2003 at 03:39:06PM +0200, Christer Palm wrote: > Reinhard Katzmann wrote: > > > >The dialog does open, but there is also another (small) empty > >window opened when I call run(). I have to close this window or > >the dialog cannot be used. > > > > All windows/dialogs that have their "visible" attribute set to True will > be shown when you call run(). You need to set them to false (under the > "Common" tab in Glade). That's all you should need to do. That's what I did (now), the effect is that the run method does now not show up my dialog but an empty window. (The missing "visible" attribute was something I have forgotten...). Up to now I only see the possibility to directly get_widget the world dialog as well and show() it but that method does not help me to find out when the dialog has been closed. Regards, Reinhard Katzmann -- Software-Engineer, Developer for Embedded Devices Project: Pertergrin - a RPG system - http://pertergrin.berlios.de GnuPG Public Key available on request
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