Re: [gtk-vnc-devel] PATCH: Fix opengl rendering z-buffer depth
- From: "Daniel P. Berrange" <berrange redhat com>
- To: Jonh Wendell <jwendell gnome org>
- Cc: gtk-vnc-devel <gtk-vnc-devel lists sourceforge net>
- Subject: Re: [gtk-vnc-devel] PATCH: Fix opengl rendering z-buffer depth
- Date: Thu, 3 Apr 2008 22:40:21 +0100
On Thu, Apr 03, 2008 at 06:29:41PM -0300, Jonh Wendell wrote:
> Em Qui, 2008-04-03 às 19:59 +0100, Daniel P. Berrange escreveu:
> ...
> > but I found that broke one of my normal X servers. So the patch reverts
> > that previous change and fixes the texture pixel format. Finally I enable
> > scaling by default in gvncviewer
> >
> > Dan.
>
> Hi, Dan.
>
> This patch didn't work here. The colors got very strange, like
> background brown (when it's supposed to be blue). When I tried to take a
> screenshot, vinagre crashed:
The crash with the screenshot is a separate issue - that was a problem
alrady when using GL. For the odd colours try applying my patch without
the following chunk:
- GL_BGRA_EXT /* GL_RGB */,
+ GL_RGBA,
> BTW, I'm running compiz.
Also try without that. compiz is known to break apps using direct
3d rendering.
Dan.
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