Re: [gtk-vnc-devel] PATCH: Fix opengl rendering z-buffer depth



On Thu, Apr 03, 2008 at 06:29:41PM -0300, Jonh Wendell wrote:
> Em Qui, 2008-04-03 às 19:59 +0100, Daniel P. Berrange escreveu:
> ...
> > but I found that broke one of my normal X servers. So the patch reverts
> > that previous change and fixes the texture pixel format. Finally I enable
> > scaling by default in gvncviewer
> > 
> > Dan.
> 
> Hi, Dan.
> 
> This patch didn't work here. The colors got very strange, like
> background brown (when it's supposed to be blue). When I tried to take a
> screenshot, vinagre crashed:

The crash with the screenshot is a separate issue - that was a problem
alrady when using GL.  For the odd colours  try applying my patch without
the following chunk:

-                               GL_BGRA_EXT /* GL_RGB */,
+                               GL_RGBA,


> BTW, I'm running compiz.

Also try without that. compiz is known to break apps using direct
3d rendering.

Dan.
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