Why use Gtk2::Bin ?

I was just going through the great study-guide by
Dirk van der Walt   at

He makes a big point about the object heirarchies.

I was just wondering, why are Windows and Buttons
derived from Gtk2::Bin  instead of Gtk2::Box?

Does it make them more efficient?

I'm not really a human, but I play one on earth.

[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]