[Gtk-osx-users] Creating a gtk+osx gtkglext framework for use with OpenGL?
- From: Jack Skellington <dacobi gmail com>
- To: Gtk-osx-users lists sourceforge net
- Subject: [Gtk-osx-users] Creating a gtk+osx gtkglext framework for use with OpenGL?
- Date: Sat, 20 Jun 2009 20:06:05 +0200
Hello :)
I'm new to this list, I just compiled an old Gtk+/Linux app of mine
using gtk+osx and Xcode, but I had to,
cheat using gtkglext and others from macports and I get a crash in
glXQueryExtension from gdk_gl_init from gtkglext.
Do I need to make a OS X framework for gtkglext using gtk+osx or is
there another way?
The point is NOT to use X right?
How do I get OpenGL when using gtk+osx?
Sincerely
Jacob
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