Re: GTK Socket and reparenting

Actually Gtk.Socket is usable, but the window, that is plugged into the socket gets destroyed(like if 
Gtk.Plug() was plugged into Socket, but after Socket reparenting, Gtk.Plug() is destroyed). I tried what you 
have suggested of course, but result is the same.

Od: Denis Linvinus <linvinus gmail com>
Komu: Michal Fizek <fizek michal centrum cz>
Datum: 26.11.2013 14:54
Předmět: Re: GTK Socket and reparenting

CC: gtk-app-devel-list gnome org, "Gnome List" <gtk-list gnome org>
i'm not sure that understand you correctly

but, try to return true on connect event of the socket.
for example

var sock = new Gtk.Socket();
    return true;//important! allow reuse of socket

2013/11/26 Michal Fizek <fizek michal centrum cz>

 i have a problem with GTK Socket. I'm using it to build some GUI for my
beloved urxvt terminal emulator. But I encountered a big problem, when i
need to split screens. URXVT support xembed, so i use GTK Socket to create
window, and pass socked id to urxvt, that plugs and embeds itself into a
socket. However, then i need to reparent socket to another parent(for
example split window, notebook page to another etc.), and there is a
problem. When i try to reparent socket the socket plug(in this case
embedded urxvt) is destroyed. Is there a way to go around this?

Thank you
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