Re: Compiling a GTK application on windows



Hi Lothar,

Thank you for your information! Maybe they are not so bad for me. My
app has a simple GUI, and uses a drawing area to display text with
some decorations. If my app can work fine on windows, linux and OSX
without too many hacking efforts, I'll be satisfactory. Actually, my
main concerns are about multithreading (I chose to use boost::thread
and boost::threadpool) and gtkmm (it seems to be incomplete; not sure
about its quality).

Thanks,
Gang

2011/5/30 Lothar Scholz <llothar web de>:
> Hello Gang,
>
> Monday, May 30, 2011, 8:18:01 AM, you wrote:
>
> GC> Is there really any show stopper in GTK+ on Windows? I saw many GTK+
> GC> apps that support Windows and Mac OS. And I'm considering whether to
> GC> choose GTK+ to develop a cross-platform app... I'm surprised to hear
> GC> your words.
>
> a) Most serious Showstopper one is the mouse leave events are not generated.
> This is serious. Depending on your application it can be just very bad
> instead of fatal.
>
> b) There is no working windows theme.
>
> c) UTF-8 character handling on key press events does not work
> correctly (i't worked on 2.20)
>
> d) Speed is still a problem on Windows. Waiting for Cairo Direct2D.
>
>
> I only know one serious commerical GTK app for windows and that was
> the Python IDE Wingware. But they are using an old version. I started
> evaluating GTK with 2.20 and the development in the last years was
> more then discouraging. I decided to better spend 3 month and
> do a MFC port. But i'm still using GTK on windows as a development
> system instead of using Linux.
>
>
> --
> Best regards,
>  Lothar                            mailto:llothar web de
>
>


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