Re: [Q] mapping between "axes" and "coordinates" of GtkInputDialog



Yasufumi Haga <yasufumi haga nifty com> writes:

> Hi all,
> 
> I'm new to GTK+.
> I read the following sentense in the section of "GtkInputDialog"
> in the reference manual for Gtk+ 1.2, but I can not understand the
> meaning of the sentense, specifically what "axes" and "coordinates"
> actually mean respectively. 
> 
>     "For each device, they can control the mode of the device 
>      (disabled, screen-relative, or window-relative), the 
>      mapping of axes to coordinates, ......" 
>      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
> 
> I searched the ML archive for some clues, but failed.
> I guess "axes" means the coordinates of the physical devies for input,
> and "coordinates" means the one which something in GTK+ (or GDK?) has.
> In other words, I think GtkInputDialog converts the coordinates of the
> device to certain coodinates in GTK+ or GDK.
> But I don't know if it is correct.
> 
> Could anybody tell me what they really mean, respectively ?
> 
> If the question have already been posted, I'd like to know where I can
> find the info.

GtkInputDialog is basically a dialog to allow the user to configure
their graphics tablet.

You probably don't want to use it. (Why is it in GTK+? Because
I didn't know better back then.)

Regards,
                                        Owen




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