Lower level mapping for animation.
- From: "John C Atkeson" <John C Atkeson noaa gov>
- To: <gtk-list redhat com>
- Subject: Lower level mapping for animation.
- Date: Fri, 30 Jul 1999 11:16:04 EDT
I'm interested in animating in a window using gtk. Of course for speed I
need a minimum of drawing overhead...
Since I can't do direct-video, what's the closest I can get? I'd like to
be able to draw my image onto a 2d array, then put the array straight into
its window, and update repeatedly.
(Of course I'd have to poll the X server first for its color depth etc.,
but hopefully a one-time deal at the start of the program.)
Can I write directly to a pixmap as if it were an array, then send the
pixmap to the window? (Probably not...)
So then can I write directly to an XPM-data structure, then copy that to
the pixmap, etc? And re-use the same pixmap?
Thanks,
John
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]