Idea for a Theme engine
- From: "Larry Charlton" <lcharlto mail coin missouri edu>
- To: <gtk-list redhat com>
- Subject: Idea for a Theme engine
- Date: Mon, 16 Nov 1998 12:58:05 -0600
I was wondering if anyone was working on a model based theme set/engine. My
idea is basically to use models to create png/whatever transparent files on
demand. The engine could be simple (i.e. a shading engine) to complex a
raycaster/raytracer. The engine could/should generate animation sequences
where appropriate (Mail notification, icon fly over/pressing). The
advantage would be fully scaleable icons / components. A single model set
could handle both a WindowMaker style interface with large icons and an Ice
or Enlightenment look with smaller icons. Both would would/could be
rendered at any resolution. Further, color schemes could be picked by the
user instead of the theme designer without loosing quality of presentation.
(I.e. option buttons use a blue light instead of a orange light, etc)
Possible delayed updating/interlaced or multi-engine rendering could create
a fast theme that looks good. (Intially render with a fast engine, read
shader, ray caster, with detail filled in from a ray tracer) Images would
only need to be rendered on request (I.e. Create/Resize the window). Might
be ideal for creating single themes that work anywhere from black & white
monitors all the way to true color monitors.
Any thoughts on this? I would be interested in working on a project like
this or starting one.
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