Re: [Render] OpenType support in Pango
- From: Mark Leisher <mleisher crl nmsu edu>
- To: render xfree86 org, gtk-i18n-list gtk org
- Subject: Re: [Render] OpenType support in Pango
- Date: Tue, 2 Jan 2001 08:26:50 -0700 (MST)
>> Currently, I just use a request per glyph, both for the X backend and
>> for the Xft/Xrender backend. I could optimize this at render time by
>> taking into account knowledge of the natural advance widths of the
>> glyphs. A request that took multiple positioned glyphs would also be an
>> optimization.
Keith> It's not so much the performance effect, but the effect of
Keith> rendering overlapping or adjacent glyphs. Render allows glyphs to
Keith> be added together before being composited to the screen, but you
Keith> need to transmit all of the overlapping glyphs in one request.
Keith> The Render protocol (and server) already supports this encoding,
Keith> but there's no client side library support. I suggest a simple
Keith> API:
To have an API like this is very handy. My current rendering code uses
relative x and y offsets from the current drawing position (currentpoint in
Postscript terms) for the combining characters.
How about:
typedef struct _XftRenderChar {
INT16 dx;
INT16 dy;
XftChar32 c;
} XftRenderChar;
void XftDrawRenderString(...);
-----------------------------------------------------------------------------
Mark Leisher
Computing Research Lab Cinema, radio, television, magazines are a
New Mexico State University school of inattention: people look without
Box 30001, Dept. 3CRL seeing, listen without hearing.
Las Cruces, NM 88003 -- Robert Bresson
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