Thanks for the explanation.
On Sun, 2014-08-03 at 01:13 +0100, Emmanuele Bassi wrote:
> <snip>
Ok so there are good reasons behind that. "depth-axis" would be a
> yes, it was considered, and no: "depth" (or similar terms) won't be used.
>
> people using a canvas with 3D transformations intuitively grasp the
> concept of a Z axis, as well as that of a coordinate on that axis.
> they understand rotations around that axis, as well as scaling and
> translation.
>
> using "depth" would be confused with the possibility of having "real"
> 3D objects, with a width, height, and depth.
solution, but it's too long and x/y/z is a widespread convention. I was
just wondering if the GSK API contains other conventions, maybe less
widespread.
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