GTK+3 win32/64 build environment

Hi folks, As you may know, I'm currently working on a GTK+3 Win32/64 bundle. The build environments are currently based on MinGW, running on Win32 host (Win64 for the 64-bit builds). They are browsable online here : It has been said that in order to be officially supported, Windows binaries should be compiled on a GNOME-owned machine. That is to say, in order to use my build environment, GNOME should own a Windows machine ^^. Is it the case now ? (no trolling intended, serious question). It it's the case, then we could keep the buildenv "as is". Or we could try to adapt it to a GCC cross-compile install under Linux, but I'd like to avoid that for reasons that I will explain further. If it's not the case, I will obviously need to adapt the buildenv to a GCC cross-compile install under Linux ; same thing, I'd like to avoid that, but I need to know.

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