Re: GTK+ Love



it's a pretty well known fact at this point that gtk+ has a severe
shortage of maintainers and developers. It's usually quite hard to get
strong contributors in any free software project, but big and complex
software like gtk+ only makes things worse :)
I've got two ideas in mind to try to improve the situation:
- The first one is to implement the well known gnome-love strategy
done by GNOME in gtk+. Basically we'd have a maintained list of "easy"
gtk+ bugs suitable for starting hackers to get involved into the
project. We would set up periodical IRC meetings where people could
join and ask questions about the bugs they're trying to fix to
experienced hackers. You know how it goes :) I met yesterday with some
igalians (www.igalia.com) and did a small trial of the idea, the
result can be seen here: http://live.gnome.org/GtkLove.

This all sounds like a great idea. I work for a company that's actively using and modifying various open-source components, including GTK+, and this would be a good way to get involved with the community and learn how to submit changes back to the trunk. Also, some of the listed bugs are for GtkCalendar, and I've been adding features and working on its internals lately, so they'd almost be a slam-dunk.

- The second idea: I've very recently gone through the beginning of
the process of becoming a GTK+ contributor. While the documentation
concerning the usage of the library is pretty good, the documentation
concerning the internals, design and philosophy of gtk+ is scarce,
outdated and fragmented. As a very needed complement to the list of
easy bugs there should be complete, up-to-date, official document with
the most basic concepts a wannabe gtk+ hacker should understand. I'm
not even talking about widget specific tips, but stuff like: how the
drawing model works, how size negotiation works, how the theming
works, the life cycle of a typical widget (a widget inside a
container), etc. There's good resources about all this topics (GGAD,
the docs/ dir, fragments of the API doc, random pages on the web (like
Federico's about the drawing model)).
I have some very small notes (mostly links to other places), but if
there's interest in this, specially from maintainers, I'd love to work
with others in an official document. As a first step we could ask
people which topics they generally find hard to understand about the
way gtk+ is designed.

This sounds great, too.

For instance, I've written a cell renderer that has a bug related to size negotiation. The cell contains text, and we don't want its containing list to scroll horizontally; instead, if the text is too wide for the list, we want the text to wrap and the cell to get taller. How to do this? Who knows? Once I figure it out, I'll be happy to write documentation - and if anybody has pointers, tips, starting places, etc., it would be much appreciated.

- Bob Murphy







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