Re: PCX support for gdk-pixbuf
- From: "Terry 'Mongoose' Hendrix II" <stu7440 westga edu>
- To: Owen Taylor <otaylor redhat com>
- Cc: gtk-devel-list gnome org
- Subject: Re: PCX support for gdk-pixbuf
- Date: 10 May 2001 21:45:47 -0500
I know that the TGA and PCX loaders lack some features and should use a
true progressive loaders. I just released them early, because I might
not release them agian for some while. I've started back on my own
project and extentions I make to certian gnome libs prob won't make it
off my box for a while.
I figured it was also nice to support the most coomon texture formats
for the quake series games; since adding these to gdk-pixbuf it adds
support to various imaging programs and nautilus. I will make not of
your suggestions when finishing up the gdk-pixbuf code. This is the
first time I've used glib and gtk code, and I wasn't aware of g_malloc's
behavior. Also I don't know when I'll subit a fixed PNM ASCII loader to
fix the broken one in gdk-pixbuf now.
cheers,
Terry
--
---------------------------------------------------
| GooseEgg http://gooseegg.sourceforge.net |
| QuakeForge http://www.quakeforge.net |
| Personal http://www.westga.edu/~stu7440 |
| |
| Death is running Debian GNU/Linux |
---------------------------------------------------
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]