Using DnD from a GtkImage
- From: Wouter Verhelst <w uter be>
- To: gtk-app-devel-list gnome org
- Subject: Using DnD from a GtkImage
- Date: Tue, 16 Jun 2015 11:08:19 +0200
Hi,
I've been trying to set up an application so that a user can perform a
drag and drop operation by dragging from a GtkImage and dropping it to
an external application, but I seem to be having no luck.
I currently have the following:
void setup_dnd() {
GtkWidget *photo = GTK_WIDGET(gtk_builder_get_object(builder, "photo"));
GtkTargetEntry *target = malloc(sizeof(GtkTargetEntry));
target->target = "text/plain";
target->flags = 0;
target->info = 0;
gtk_drag_source_set(photo, 0, target, 1, GDK_ACTION_COPY);
g_message("dnd setup complete");
}
void drag(GtkWidget* widget, GdkDragContext *ctx, GtkSelectionData *data, guint info, guint time, gpointer
user_data) {
g_message("dragging");
gtk_selection_data_set_text(data, "Not Yet Fully Implemented", -1);
}
Finally, in the function where I set up my signals, I have the following
(amongst others):
GObject* signaltmp;
[...]
signaltmp = G_OBJECT(gtk_builder_get_object(builder, "photo"));
g_signal_connect(signaltmp, "drag-data-get", G_CALLBACK(drag), NULL);
Yet it seems as though the "drag" callback is never called -- and yes,
the "dnd setup complete" message does show up, so that part seems fine.
What am I missing?
--
It is easy to love a country that is famous for chocolate and beer
-- Barack Obama, speaking in Brussels, Belgium, 2014-03-26
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