Re: cairo: multiple sprites images in one PNG
- From: Lucas Levrel <llevrel yahoo fr>
- To: gtk-app-devel-list gnome org
- Subject: Re: cairo: multiple sprites images in one PNG
- Date: Fri, 16 Mar 2012 15:37:37 +0100 (CET)
Le 15 mars 2012, Christopher Howard a écrit :
Question for the veterans:
----------
ship_surf = cairo_image_surface_create_from_png("ship.png");
// ...
cairo_set_source_surface (cr, ship_surf, x, y);
cairo_paint (cr);
----------
But what if I want, for ease of maintainability (and less system I/O
calls) to put a whole bunch of sprites in one PNG? Is it possible for me
to either...
* load one PNG image into a surface, and then draw to a CR using only a
small part of that surface?
or
* load one PNG into a surface, and then split that surface into multiple
smaller surfaces?
I'm no veteran, but I'd create one small cairo_t per sprite, then repeat
your last two lines above (where cr would be the sprite), once for each
sprite, with appropriate x and y : Cairo will automatically clip what
falls outside the sprite's cairo_t.
(Your first option seems feasible with clipping, but might be more
complicated: you'd need to clip each time you draw the sprite.)
--
Lucas Levrel
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