performance degrading with win32 version



Hi!

I now have another question about the linux app ported to winxp. It's a ticker app that reads then renders a text file to a pixmap (a tall single-line image), then it kind of scrolls the pixmap by drawing a part of it to a drawing_area, using gdk_draw_drawable() within a timeout handler set by g_timeout_add(). The problem is it works fine on linux (the scrolling is really smooth) but the win version is choppy and flickering and uses at least 90% of cpu resources (vs 15% with linux.) Does anyone have an clue? Is it related to some mingw config or threads or drawing_area or gtk for win?

Thank you.

Manu Thomas-Maurin




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