Application structuring with threads & network I/O - suggestions?
- From: Gorshkov <listsubscriptions oghma on ca>
- To: gtk-app-devel-list gnome org
- Subject: Application structuring with threads & network I/O - suggestions?
- Date: Fri, 17 Feb 2006 22:04:47 -0500
I'm developing an small network application as a test case before I go on to
my main app - I want to make my mistakes on something small & manageable.
My thought is to create a communications thread and have all network I/O
handled there, outside of the gtk main loop. Communications between threads
is being handled via GtkAsyncQueues.
Right now, I'm using the GNet library and async network I/O. The problem is
that it doesn't seem to work :-)
I can create the communications thread properly, and log into the server while
feeding the thread commands from the main GTK loop - so I know the basic
concept works.
The problem I'm having is that whenever I move my mouse over my app window, I
can see in the logs that with every movement that there's an error on the
connection, it closes, and has to reconnect again. I'm not sure if this is a
fault with the GNet library under windows in general, or if I'm missing
something.
So ...... does anybody have any suggestions regarding structure? Is there a
"standard/common" structure for this type of app, or am I going about it all
wrong? Should I be using a different network library?
I can, if need be, roll my own network libraries - I've been using my own for
years on Unix/Linux, but I'm really not looking forward to having to go under
the hood to re-write them for windows.
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