The right way to display images?



What is the best way (i.e. most efficient/fastest) to display a series of
RGB images (each of which comes from a file which is in YUV format) at a
predetermined frame rate (e.g. 30 fps).

should I use gdk_draw_rgb_image sequentially for each image (timed by some
timer) or is there a better way?

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| Ze'ev Maor                  | "We all have a little Daemon inside...      |
| zeevm siglab technion ac il |  ...Craving to come out and become a kernel"|
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