Re: Signals and marshaling



Oops, I should elaborate on this statement,
as I realize it is misleading:

Your 'Quit' should be tied to your destroy
callback rather than your delete-event. 
If you are exiting within the delete-event
and not processing the destroy, then it
won't work :-).  


I simply meant you can't tie your 'Quit's activate
to a delete-event callback as the prototype is
different.  But you can tie it to a destroy event
callback.   (You can exit in a delete-event if
you really want, but if you do, there's probably
not a destroy callback, which means you can't
tie the 'Quit' activate to a function that isn't there :). 
 Hope that's clearer.

Donna






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