> (Whoops, correcting the title - sorry for the double posting)
>
> Greetings,
>
> I am Zan Dobersek, an undergraduate freshman of the interdisciplinary
> programme Computer Science and Mathematics at the Faculty of computer and
> information science at the University of Ljubljana, Slovenia. Despite being
> a freshman, I've been gaining experience in programming and open source
> projects since 2008, mostly making small contributions to the Gtk+ port of
> the popular WebKit project. Recently I've become more and more interested in
> GNOME as a whole and now as a student am looking forward in applying to the
> Google Summer of Code with an idea around enhancing a particular GNOME
> project.
>
> Working around WebKit, I am familiar with new web technologies emerging
> every day, and fond of new trends occurring, especially regarding native
> HTML applications making their way towards our systems. Especially
> interesting are HTML games, using technologies such as Canvas, WebGL, Web
> Audio, Pointer Lock, Fullscreen etc. A technology coming from the same field
> that I find interesting is Gamepad support, which enables the use of devices
> such as gamepads or joysticks in HTML applications. Admittedly, there aren't
> a lot (if any) native HTML applications used in GNOME as of this moment, let
> alone HTML games, but I'm certain there will come time when such
> applications will be aplenty.
>
> I am interested in bringing the Gamepad support to the GNOME platform in a
> complete package. This would mean adding support for such devices in the
> Gtk+ port of WebKit. Still, when using a supported device, users might want
> to change buttons mappings or tune the axis sensitivity. For such cases I
> would like to polish the experience by adding:
> - a panel in Gnome Control Center, offering a complete mapping of both
> buttons and axes on a device along with axes calibration
> - a plugin in gnome-settings-daemon that would load mappings and calibration
> data for the newly-connected device that were previously set and saved
> through the panel in GCC
>
> As much as I am interested in doing this, I would like to know whether
> adding the panel and plugin directly to the two projects would be both
> acceptable to the project maintainers and a valid goal for the GSoC
> application, and if there would be anyone willing to mentor me in doing
> this.
>
> Best regards,
> Zan
>
> Some links on the matter:
> - a news post about Gamepad support in Chromium
>
http://www.conceivablytech.com/9909/products/chrome-first-to-get-much-anticipated-gamepad-api
> - a news post about Gamepad support in Firefox
>
https://hacks.mozilla.org/2011/12/paving-the-way-for-open-games-on-the-web-with-the-gamepad-and-mouse-lock-apis/
> - the Gamepad specification draft itself
>
https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html
>