[weekly report] week 9: GNOME-Sudoku+Telepathy
- From: Zhang Sen <zh jesse gmail com>
- To: gnome-soc-list gnome org
- Subject: [weekly report] week 9: GNOME-Sudoku+Telepathy
- Date: Mon, 27 Jul 2009 20:14:15 +0800
So, we are now on week 10.
Week9's plan, i.e. saving and undo/redo, was done. So sudoku itself is
roughly OK now. And since it already has the ability (and only the
ability) to send/receive, what I need to do is to think more about the
gaming process.
I will first get the networking game started properly. Then define good
handling for error conditions.
-zhang
===============
$ git log --pretty=short --since=2009-07-20 | git shortlog
Zhang Sen (26):
Can restore the grid from saved game
Can restore notes
Calculate the difficulty only once
Careless duplicate call
Fix error
Read more attributes from saved file
Delete useless
Refactor trackerbox a little
Don't let import override built-in name
Move the SudokuView class out
Use NumberBoxModel again, instead of a list
Fix impossible hints
Delete seemly-useless method
Rename classes
Change method to function
Extract the methods to calc various coordinates
Let SudokuView directly access tracker stuff
On work: Can read saved trackers
Basic undo/redo
Undo/redo for auto-fill-current
Forgot to add the file
Forgot import
Can undo auto-fill
Save game
Fix autosave
Fix error of saving trackers
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