[weekly report] week 9: GNOME-Sudoku+Telepathy



So, we are now on week 10.

Week9's plan, i.e. saving and undo/redo, was done. So sudoku itself is
roughly OK now. And since it already has the ability (and only the
ability) to send/receive, what I need to do is to think more about the
gaming process.

I will first get the networking game started properly. Then define good
handling for error conditions.

-zhang

===============
$ git log --pretty=short --since=2009-07-20 | git shortlog
Zhang Sen (26):
      Can restore the grid from saved game
      Can restore notes
      Calculate the difficulty only once
      Careless duplicate call
      Fix error
      Read more attributes from saved file
      Delete useless
      Refactor trackerbox a little
      Don't let import override built-in name
      Move the SudokuView class out
      Use NumberBoxModel again, instead of a list
      Fix impossible hints
      Delete seemly-useless method
      Rename classes
      Change method to function
      Extract the methods to calc various coordinates
      Let SudokuView directly access tracker stuff
      On work: Can read saved trackers
      Basic undo/redo
      Undo/redo for auto-fill-current
      Forgot to add the file
      Forgot import
      Can undo auto-fill
      Save game
      Fix autosave
      Fix error of saving trackers



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