Hi Stuart,
It would be
great if you can check if this happens with the current 14.04 Trusty builds. Also we have our own list that is probably more
suited for Ubuntu GNOME support questions....
https://lists.ubuntu.com/mailman/listinfo/ubuntu-gnomeTim
On 15/03/14 21:34, Stuart Axon wrote:
> Been away from that computer a while..
>
> gnome-shell is version 3.8.4
>
> This video on fullscreen made everything freeze within about the first 4 minutes..
>
http://www.youtube.com/watch?list=PLDDC8B9A17F8A88A4&v=MTx6ha6fRwo>
> S++
>
>
> On Monday, March 10, 2014 5:16 AM, Tim <
darkxst fastmail fm>
wrote:
>
> What version of gnome-shell are you using?
>
> On 09/03/14 22:54, Stuart Axon wrote:
>> Doh - I got that wrong it's 13.10 .. hard to keep up with the constant treadmill :)
>>
>> S++
>>
>>
>> On Sunday, March 9, 2014 5:56 AM, Tim <
darkxst fastmail fm> <mailto:
darkxst fastmail fm> wrote:
>>
>> Ubuntu 13.04 is end-of-life now,
thus no longer supported, you should really upgrade.
>>
>> --
>> Tim
>>
>> On Saturday, 8 March 2014 at 9:55 pm,
Stuart Axon wrote:
>>> At least once a day if I play a video, on a web page or a video player everything freezes in gnome shell, after the video has played
>>> for a few seconds.
>>>
>>> The sound carries on, if I switch to another terminal and
>>>
>>> pkill -HUP gnome-shell
>>>
>>> Then switch back, everything is unfrozen and I can see the video - the whole time the sound from the video never stops.
>>>
>>>
>>> I've reproduced the bug using chromium and firefox to play videos remotely, vlc and totem to play
videos locally.
>>>
>>> On Ubuntnu
13.04
>>>
>>>
>>>
>>> glxinfo
>>> name of display: :0
>>> display: :0 screen: 0
>>> direct rendering: Yes
>>> server glx vendor string: SGI
>>> server glx version string: 1.4
>>> server glx extensions:
>>> GLX_ARB_create_context, GLX_ARB_create_context_profile,
>>> GLX_ARB_multisample, GLX_EXT_create_context_es2_profile,
>>>
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
>>>
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
>>> GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
>>> GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
>>> client glx vendor string: Mesa Project and SGI
>>> client glx version string: 1.4
>>> client glx extensions:
>>> GLX_ARB_create_context, GLX_ARB_create_context_profile,
>>> GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
>>>
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
>>>
GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float,
>>> GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
>>> GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
>>> GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
>>> GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
>>> GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
>>> GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
>>> GLX_SGIX_visual_select_group,
GLX_SGI_make_current_read,
>>>
GLX_SGI_swap_control, GLX_SGI_video_sync
>>> GLX version: 1.4
>>> GLX extensions:
>>> GLX_ARB_create_context, GLX_ARB_create_context_profile,
>>> GLX_ARB_get_proc_address, GLX_ARB_multisample,
>>> GLX_EXT_create_context_es2_profile, GLX_EXT_import_context,
>>> GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
>>> GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
>>> GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
>>> GLX_MESA_swap_control, GLX_OML_swap_method,
GLX_OML_sync_control,
>>> GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
>>> GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
>>> GLX_SGI_swap_control, GLX_SGI_video_sync
>>> OpenGL vendor string: Intel Open Source Technology Center
>>> OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
>>> OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel
>>> OpenGL core profile shading language version string: 3.30
>>> OpenGL core profile context flags:
(none)
>>> OpenGL core profile profile mask: core
profile
>>> OpenGL core profile extensions:
>>> GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
>>> GL_AMD_draw_buffers_blend, GL_AMD_performance_monitor,
>>> GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax,
>>> GL_AMD_vertex_shader_layer, GL_ANGLE_texture_compression_dxt3,
>>> GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable,
>>> GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_base_instance,
>>>
GL_ARB_blend_func_extended, GL_ARB_clear_buffer_object,
>>>
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output,
>>> GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_draw_buffers,
>>> GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
>>> GL_ARB_draw_indirect, GL_ARB_draw_instanced,
>>> GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
>>> GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
>>> GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
>>>
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
>>>
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
>>> GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
>>> GL_ARB_map_buffer_range, GL_ARB_multi_draw_indirect,
>>> GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
>>> GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
>>> GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
>>> GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
>>> GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
>>> GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing,
>>> GL_ARB_sync, GL_ARB_texture_buffer_object,
>>> GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
>>> GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
>>> GL_ARB_texture_float, GL_ARB_texture_gather,
>>> GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
>>> GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
>>> GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
>>> GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_storage,
>>> GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
>>> GL_ARB_timer_query, GL_ARB_transform_feedback2,
>>> GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
>>> GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
>>> GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
>>> GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
>>> GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
>>>
GL_ATI_blend_equation_separate, GL_ATI_texture_float, GL_EXT_abgr,
>>> GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2,
>>> GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
>>> GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
>>> GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
>>> GL_EXT_pixel_buffer_object, GL_EXT_provoking_vertex,
>>> GL_EXT_shader_integer_mix, GL_EXT_texture_array,
>>> GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
>>>
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
>>> GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
>>> GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
>>> GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
>>> GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, GL_KHR_debug,
>>> GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture,
>>> GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
>>> GL_OES_EGL_image, GL_OES_read_format,
GL_S3_s3tc
>>>
>>> OpenGL version string: 3.0 Mesa
10.2.0-devel
>>> OpenGL shading language version string: 1.30
>>> OpenGL context flags: (none)
>>> OpenGL extensions:
>>> GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
>>> GL_AMD_draw_buffers_blend, GL_AMD_performance_monitor,
>>> GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax,
>>> GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
>>> GL_APPLE_object_purgeable, GL_APPLE_packed_pixels,
>>> GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
>>> GL_ARB_ES3_compatibility, GL_ARB_blend_func_extended,
>>> GL_ARB_clear_buffer_object, GL_ARB_color_buffer_float,
>>> GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output,
>>> GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
>>> GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
>>> GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
>>> GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
>>>
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
>>> GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
>>> GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
>>> GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
>>> GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
>>> GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
>>> GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
>>> GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
>>>
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
>>>
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
>>> GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
>>> GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding,
>>> GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
>>> GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
>>> GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync,
>>> GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
>>> GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map,
>>>
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
>>> GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
>>> GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
>>> GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
>>> GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
>>> GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
>>> GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
>>> GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample,
>>>
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
>>> GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
>>> GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
>>> GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
>>> GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
>>> GL_ARB_vertex_program, GL_ARB_vertex_shader,
>>> GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
>>> GL_ARB_window_pos,
GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
>>>
GL_ATI_envmap_bumpmap, GL_ATI_separate_stencil,
>>> GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_abgr,
>>> GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
>>> GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
>>> GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
>>> GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
>>> GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
>>>
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
>>>
GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
>>> GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
>>> GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
>>> GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
>>> GL_EXT_rescale_normal, GL_EXT_secondary_color,
>>> GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color,
>>> GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side,
>>>
GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
>>> GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
>>> GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
>>> GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
>>> GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
>>> GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
>>> GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
>>> GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
>>> GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
>>> GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
>>> GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
>>> GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
>>> GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_KHR_debug,
>>> GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos,
>>> GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render,
>>> GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
>>> GL_NV_primitive_restart,
GL_NV_texgen_reflection,
>>> GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
>>> GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
>>> GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
>>> GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
>>>
>>> 20 GLX Visuals
>>> visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
>>> id dep cl sp sz l ci b ro r g b a F gb bf th
cl r g b a ns b eat
>>>
----------------------------------------------------------------------------
>>> 0x020 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x021 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x089 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x08a 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x08b 24 tc 0
32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x08c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
>>> 0x08d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
>>> 0x08e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
>>> 0x08f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0
0 4 1 None
>>>
0x090 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
>>> 0x091 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x092 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x093 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x094 24 dc 0 32 0 r y . 8 8 8 8 .
. 0 24 8 0 0 0
0 0 0 None
>>> 0x095 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
>>> 0x096 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
>>> 0x097 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
>>> 0x098 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
>>> 0x099 24 dc 0 32 0
r y . 8 8 8 8 . . 0 24
8 0 0 0 0 8 1 None
>>> 0x05c 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>>
>>> 44 GLXFBConfigs:
>>> visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
>>> id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
>>> ----------------------------------------------------------------------------
>>> 0x05d 0 tc 0 16 0
r y . 5 6 5 0 . . 0 0 0 0
0 0 0 0 0 None
>>> 0x05e 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x05f 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
>>> 0x060 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
>>> 0x061 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
>>>
0x062 0 tc 0 16 0 r .
. 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x063 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x064 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x065 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x066 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0
0 0 0 None
>>>
0x067 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
>>> 0x068 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow
>>> 0x069 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x06a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
>>> 0x06b 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0
0 0 0 0 0 4 1
None
>>> 0x06c 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None
>>> 0x06d 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
>>> 0x06e 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None
>>> 0x06f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
>>> 0x070 24 tc
0 32 0 r y . 8 8 8 8
. . 0 0 0 0 0 0 0 8 1 None
>>> 0x071 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
>>> 0x072 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
>>> 0x073 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x074 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x075 0
dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
>>> 0x076 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
>>> 0x077 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x078 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x079 24 dc 0 32 0 r y . 8 8 8 8 . .
0 0 0 0 0 0 0
0 0 None
>>> 0x07a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
>>> 0x07b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x07c 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x07d 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
>>> 0x07e 0 dc 0
16 0 r y . 5 6 5 0 .
. 0 16 0 16 16 16 0 0 0 Slow
>>> 0x07f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
>>> 0x080 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
>>> 0x081 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
>>> 0x082 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None
>>>
0x083 0 dc 0 16 0 r y .
5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
>>> 0x084 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None
>>> 0x085 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
>>> 0x086 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
>>> 0x087 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0
4 1 None
>>>
0x088 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
>>>
>>>
>>>
>>> S++
>>> _______________________________________________
>>> gnome-shell-list mailing list
>>>
gnome-shell-list gnome org <mailto:
gnome-shell-list gnome org>
>>>
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>>
>>
>
>
>